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// Copyright 2018 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.

#pragma once

#include "common/common_types.h"

namespace Tegra {
namespace Engines {

class Maxwell3D final {
public:
    Maxwell3D() = default;
    ~Maxwell3D() = default;

    /// Write the value to the register identified by method.
    void WriteReg(u32 method, u32 value);
};

} // namespace Engines
} // namespace Tegra