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// Copyright 2018 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "common/common_types.h"
namespace Tegra {
namespace Engines {
class Maxwell3D final {
public:
Maxwell3D() = default;
~Maxwell3D() = default;
/// Write the value to the register identified by method.
void WriteReg(u32 method, u32 value);
};
} // namespace Engines
} // namespace Tegra
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