summaryrefslogtreecommitdiffstats
path: root/src/video_core/vertex_shader.cpp (follow)
Commit message (Expand)AuthorAgeFilesLines
* VideoCore: #ifdef out some debugging routinesYuri Kunde Schlesner2015-07-261-0/+2
* Merge pull request #929 from neobrain/geoshader_definitionsTony Wasserka2015-07-211-9/+7
|\
| * Pica/Shader: Add geometry shader definitions.Tony Wasserka2015-07-151-9/+7
* | Pica: Fix DP3 instruction, which wasn't assigning to the w componentYuri Kunde Schlesner2015-07-201-1/+1
|/
* vertex_shader: Use address offset on src2 in inverted mode.bunnei2015-05-311-3/+3
* vertex_shader: Implement SLT/SLTI instructions.bunnei2015-05-311-4/+10
* vertex_shader: Implement MIN instruction.bunnei2015-05-311-0/+9
* Remove every trailing whitespace from the project (but externals).Emmanuel Gil Peyrot2015-05-291-2/+2
* Pica: Create 'State' structure and move state memory there.bunnei2015-05-231-69/+27
* Memmap: Re-organize memory function in two filesYuri Kunde Schlesner2015-05-151-2/+0
* GPU: Add more fine grained profiling for vertex shader and rasterizationYuri Kunde Schlesner2015-05-121-0/+5
* vertex_shader: Implement FLR instruction.bunnei2015-05-101-0/+9
* vertex_shader: Implement MADI instruction.bunnei2015-05-101-4/+7
* GPU: Implemented default vertex shader attributes.Subv2015-05-071-16/+23
* Pica/VertexShader: Fix a bug caused due to incorrect assumptions of consecutive output register tables.Tony Wasserka2015-03-121-20/+24
* Update nihstro submodule to the initial release version.archshift2015-03-081-37/+38
* Pica/VertexShader: Fixed LOOP with more than one iteration.Subv2015-02-211-1/+4
* Pica/VertexShader: Implement the LOOP instruction.Tony Wasserka2015-02-181-14/+36
* Build: Fixed some warningsSubv2015-02-121-2/+2
* Asserts: break/crash program, fit to style guide; log.h->assert.harchshift2015-02-111-8/+5
* Merge pull request #478 from archshift/pp3ports4bunnei2015-01-131-0/+69
|\
| * Pica/VertexShader: Implement the MAD instruction.Tony Wasserka2015-01-131-0/+69
* | Pica/VertexShader: Implement JMPC/JMPU/CALLC/CALLU.Tony Wasserka2015-01-131-23/+52
|/
* Pica/VertexShader: Coding style fixes.Tony Wasserka2014-12-311-16/+8
* Pica/CommandProcessor: Add support for integer uniforms.Tony Wasserka2014-12-311-0/+7
* Vertex Shader: Zero OutputVertex to avoid denormalsYuri Kunde Schlesner2014-12-291-0/+4
* Merge pull request #327 from Apology11/masterbunnei2014-12-271-4/+4
|\
| * Fix visual studio ambiguous symbol errorApology112014-12-211-4/+4
* | Merge pull request #291 from purpasmart96/licensebunnei2014-12-211-1/+1
|\ \ | |/ |/|
| * License changepurpasmart962014-12-211-1/+1
* | Pica/VertexShader: Promote a log message to critical status.Tony Wasserka2014-12-201-1/+1
* | Pica/VertexShader: Small optimization.Tony Wasserka2014-12-201-7/+7
* | Pica/VertexShader: Be robust against invalid inputs.Tony Wasserka2014-12-201-2/+9
* | Pica/VertexShader: Clarify a comment.Tony Wasserka2014-12-201-1/+3
* | Pica/VertexShader: Cleanup flow control logic and implement CMP/IFU instructions.Tony Wasserka2014-12-201-50/+56
* | Pica/VertexShader: Run instruction handlers according to the effective opcode.Tony Wasserka2014-12-201-1/+1
* | Pica/VertexShader: Implement MAX instructions.Tony Wasserka2014-12-201-0/+9
* | Pica: Add support for boolean uniforms.Tony Wasserka2014-12-201-1/+7
* | Pica/VertexShader: Add support for MOVA, CMP and IFC.Tony Wasserka2014-12-201-7/+130
* | Pica/VertexShader: Move code around a bit.Tony Wasserka2014-12-201-42/+58
* | Pica/VertexShader: Some cleanups using std::array.Tony Wasserka2014-12-201-5/+16
* | Pica/VertexShader: Support negating src2.Tony Wasserka2014-12-201-2/+9
* | Pica/VertexShader: Remove (now) duplicated shader bytecode definitions in favor of nihstro's ones.Tony Wasserka2014-12-201-13/+30
|/
* Convert old logging calls to new logging macrosYuri Kunde Schlesner2014-12-131-3/+3
* Integrate Boost into build system and perform a trivial cleanup in vertex_shader.cpp.Tony Wasserka2014-12-071-6/+10
* Fix warnings in video_coreLioncash2014-10-081-1/+1
* Pica/VertexShader: Fix a bug in the call stack handling.Tony Wasserka2014-08-251-2/+3
* Pica/VertexShader: Fix a bug in the bitfield definitions and add the "negate" field for swizzlers.Tony Wasserka2014-08-251-11/+17
* Pica: Add debug utilities for dumping shaders.Tony Wasserka2014-08-251-0/+18
* Pica: Add vertex shader implementation.Tony Wasserka2014-08-121-0/+270