index
:
anonymous/yuzu
master
yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
mirror
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
src
/
video_core
/
texture_cache
(
follow
)
Commit message (
Expand
)
Author
Age
Files
Lines
*
surface_base: Implement texture buffer flushes
ReinUsesLisp
2020-02-16
1
-0
/
+4
*
texture_cache/surface_base: Fix layered break down
ReinUsesLisp
2020-01-27
1
-1
/
+1
*
Merge pull request #3311 from ReinUsesLisp/z32fx24s8
bunnei
2020-01-17
1
-1
/
+1
|
\
|
*
format_lookup_table: Fix ZF32_X24S8 component types
ReinUsesLisp
2020-01-16
1
-1
/
+1
*
|
texture_cache/surface_params: Make GetNumLayers public
ReinUsesLisp
2020-01-14
1
-4
/
+5
|
/
*
Texture Cache: Improve documentation
Fernando Sahmkow
2019-12-22
2
-4
/
+5
*
Texture Cache: Address Feedback
Fernando Sahmkow
2019-12-22
2
-11
/
+11
*
Texture Cache: Add HLE methods for building 3D textures within the GPU in certain scenarios.
Fernando Sahmkow
2019-12-22
3
-1
/
+139
*
Merge pull request #2987 from FernandoS27/texture-invalid
bunnei
2019-12-02
3
-32
/
+101
|
\
|
*
Texture_Cache: Redo invalid Surfaces handling.
Fernando Sahmkow
2019-11-20
3
-32
/
+101
*
|
texture_cache/surface_base: Fix out of bounds texture views
ReinUsesLisp
2019-11-29
1
-7
/
+4
|
/
*
format_lookup_table: Address feedback
ReinUsesLisp
2019-11-15
2
-30
/
+24
*
texture_cache: Use a table instead of switch for texture formats
ReinUsesLisp
2019-11-15
5
-12
/
+288
*
texture_cache: Drop abstracted ComponentType
ReinUsesLisp
2019-11-14
3
-17
/
+5
*
Merge pull request #2978 from lioncash/doxygen
Rodrigo Locatti
2019-10-17
1
-57
/
+78
|
\
|
*
video_core/texture_cache: Amend Doxygen references
Lioncash
2019-10-15
1
-57
/
+78
*
|
texture_cache: Avoid unnecessary surface copies within PickStrategy() and TryReconstructSurface()
Lioncash
2019-10-16
1
-2
/
+2
*
|
common: Rename binary_find.h to algorithm.h
Lioncash
2019-10-15
2
-3
/
+3
|
/
*
Texture_Cache: Blit Deduction corrections and simplifications.
Fernando Sahmkow
2019-10-05
1
-18
/
+20
*
TextureCache: Add the ability to deduce if two textures are depth on blit.
Fernando Sahmkow
2019-10-05
1
-2
/
+142
*
texture_cache: Minor changes
ReinUsesLisp
2019-09-06
4
-19
/
+17
*
gl_rasterizer: Implement image bindings
ReinUsesLisp
2019-09-06
3
-30
/
+98
*
texture_cache: Pass TIC to texture cache
ReinUsesLisp
2019-09-06
3
-26
/
+24
*
video_core: Silent miscellaneous warnings (#2820)
Rodrigo Locatti
2019-08-30
2
-3
/
+0
*
Merge pull request #2739 from lioncash/cflow
bunnei
2019-07-25
1
-3
/
+2
|
\
|
*
video_core: Resolve -Wreorder warnings
Lioncash
2019-07-19
1
-3
/
+2
*
|
Texture_Cache: Rebase Fixes
Fernando Sahmkow
2019-07-17
1
-6
/
+0
*
|
Maxwell3D: Rework the dirty system to be more consistant and scaleable
Fernando Sahmkow
2019-07-17
1
-5
/
+12
|
/
*
Texture_Cache: Address Feedback
Fernando Sahmkow
2019-07-14
3
-13
/
+17
*
Texture_Cache: Remove some unprecise fallback case and clang format
Fernando Sahmkow
2019-07-14
2
-13
/
+5
*
Texture_Cache: Force Framebuffer reset if an active render target is unregistered.
Fernando Sahmkow
2019-07-14
3
-10
/
+36
*
Texture_Cache: Correct Linear Structural Match.
Fernando Sahmkow
2019-07-14
1
-3
/
+6
*
texture_cache: Address Feedback
Fernando Sahmkow
2019-07-05
1
-2
/
+2
*
texture_cache: Correct Texture Buffer Uploading
Fernando Sahmkow
2019-07-05
1
-0
/
+2
*
texture_cache: Pack sibling queries inside a method
ReinUsesLisp
2019-06-30
1
-6
/
+8
*
texture_cache: Use std::vector reservation for sampled_textures
ReinUsesLisp
2019-06-30
1
-17
/
+10
*
texture_cache: Style changes
ReinUsesLisp
2019-06-30
2
-8
/
+4
*
texture_cache: Use std::array for siblings_table
ReinUsesLisp
2019-06-29
1
-10
/
+13
*
texture_cache: Address feedback
ReinUsesLisp
2019-06-29
2
-11
/
+12
*
texture_cache: Correct variable naming.
Fernando Sahmkow
2019-06-26
1
-3
/
+3
*
texture_cache: Corrections, documentation and asserts
Fernando Sahmkow
2019-06-26
1
-42
/
+42
*
surface_params: Corrections, asserts and documentation.
Fernando Sahmkow
2019-06-26
2
-43
/
+58
*
copy_params: use constexpr for constructor
Fernando Sahmkow
2019-06-25
1
-3
/
+4
*
texture_cache: Query MemoryManager from the system
Fernando Sahmkow
2019-06-25
1
-11
/
+7
*
texture_cache: Include "core/core.h"
ReinUsesLisp
2019-06-24
1
-4
/
+1
*
texture_cache/surface_view: Address feedback
ReinUsesLisp
2019-06-24
1
-1
/
+0
*
texture_cache/surface_base: Address feedback
ReinUsesLisp
2019-06-24
2
-2
/
+10
*
texture_cache: Style and Corrections
Fernando Sahmkow
2019-06-21
3
-2
/
+4
*
texture_cache: Eliminate linear textures fallthrough
Fernando Sahmkow
2019-06-21
1
-4
/
+0
*
texture_cache: Correct format R16U as sibling
Fernando Sahmkow
2019-06-21
2
-1
/
+2
*
texture_cache: Implement texception detection and texture barriers.
Fernando Sahmkow
2019-06-21
1
-5
/
+32
*
texture_cache: Corrections to buffers and shadow formats use.
Fernando Sahmkow
2019-06-21
1
-10
/
+34
*
texture_cache: Implement Irregular Views in surfaces
Fernando Sahmkow
2019-06-21
2
-4
/
+24
*
surface: Correct format S8Z24
Fernando Sahmkow
2019-06-21
1
-4
/
+0
*
texture_cache: Initialize all siblings to invalid pixel format.
Fernando Sahmkow
2019-06-21
1
-6
/
+15
*
decoders: correct block calculation
Fernando Sahmkow
2019-06-21
1
-0
/
+16
*
texture_cache: Use siblings textures on Rebuild and fix possible error on blitting
Fernando Sahmkow
2019-06-21
1
-10
/
+23
*
texture_cache: Implement siblings texture formats.
Fernando Sahmkow
2019-06-21
2
-12
/
+31
*
texture_cache: correct texture buffer on surface params
Fernando Sahmkow
2019-06-21
1
-4
/
+11
*
texture_cache: eliminate accelerated depth->color/color->depth copies due to driver instability.
Fernando Sahmkow
2019-06-21
1
-8
/
+1
*
texture_cache: correct mutex locks
Fernando Sahmkow
2019-06-21
1
-4
/
+4
*
texture_cache: Don't Image Copy if component types differ
Fernando Sahmkow
2019-06-21
1
-1
/
+2
*
texture_cache: move some large methods to cpp files
Fernando Sahmkow
2019-06-21
4
-139
/
+135
*
texture_cache: Optimize GetSurface and use references on functions that don't change a surface.
Fernando Sahmkow
2019-06-21
1
-6
/
+6
*
texture_cache: Implement Buffer Copy and detect Turing GPUs Image Copies
Fernando Sahmkow
2019-06-21
1
-9
/
+31
*
texture_cache uncompress-compress is untopological.
Fernando Sahmkow
2019-06-21
4
-14
/
+48
*
texture_cache: Correct copying between compressed and uncompressed formats
Fernando Sahmkow
2019-06-21
3
-10
/
+27
*
texture_cache: Only load on recycle with accurate GPU.
Fernando Sahmkow
2019-06-21
1
-2
/
+3
*
Fix rebase errors
Fernando Sahmkow
2019-06-21
1
-0
/
+4
*
texture_cache: Handle uncontinuous surfaces.
Fernando Sahmkow
2019-06-21
3
-19
/
+79
*
texture_cache: return null surface on invalid address
Fernando Sahmkow
2019-06-21
1
-0
/
+12
*
texture_cache: Add checks for texture buffers.
Fernando Sahmkow
2019-06-21
1
-2
/
+16
*
texture_cache: Fermi2D reform and implement View Mirage
Fernando Sahmkow
2019-06-21
3
-20
/
+49
*
texture_cache: loose TryReconstructSurface when accurate GPU is not on.
Fernando Sahmkow
2019-06-21
2
-3
/
+19
*
texture_cache: Document the most important methods.
Fernando Sahmkow
2019-06-21
1
-8
/
+87
*
texture_cache: Try to Reconstruct Surface on bigger than overlap.
Fernando Sahmkow
2019-06-21
1
-4
/
+11
*
texture_cache: Implement Guard mechanism
Fernando Sahmkow
2019-06-21
1
-1
/
+8
*
texture_cache: General Fixes
Fernando Sahmkow
2019-06-21
4
-33
/
+68
*
surface_params: Ensure pitch is always written to avoid surface leaks
ReinUsesLisp
2019-06-21
1
-0
/
+2
*
gl_framebuffer_cache: Use a hashed struct to cache framebuffers
ReinUsesLisp
2019-06-21
1
-1
/
+1
*
texture_cache return invalid buffer on deactivated color_mask
Fernando Sahmkow
2019-06-21
1
-0
/
+5
*
surface_params: Optimize CreateForTexture
ReinUsesLisp
2019-06-21
1
-2
/
+4
*
texture_cache: Add ASync Protections
Fernando Sahmkow
2019-06-21
1
-0
/
+10
*
Remove Framebuffer reconfiguration and restrict rendertarget protection
Fernando Sahmkow
2019-06-21
2
-26
/
+19
*
texture_cache: Implement GPU Dirty Flags
Fernando Sahmkow
2019-06-21
1
-15
/
+22
*
texture_cache: Optimize GetMipBlockHeight and GetMipBlockDepth
Fernando Sahmkow
2019-06-21
1
-13
/
+6
*
texture_cache: Implement L1_Inner_cache
Fernando Sahmkow
2019-06-21
1
-13
/
+30
*
video_core: Use un-shifted block sizes to avoid integer divisions
ReinUsesLisp
2019-06-21
4
-24
/
+28
*
texture_cache: Change internal cache from lists to vectors
ReinUsesLisp
2019-06-21
1
-6
/
+7
*
Reduce amount of size calculations.
Fernando Sahmkow
2019-06-21
5
-86
/
+85
*
texture_cache: Correct premature texceptions
Fernando Sahmkow
2019-06-21
2
-7
/
+36
*
texture_cache: Implement guest flushing
Fernando Sahmkow
2019-06-21
2
-8
/
+25
*
Fixes to mipmap's process and reconstruct process
Fernando Sahmkow
2019-06-21
2
-3
/
+3
*
surface_base: Add parenthesis to EmplaceOverview's predicate
ReinUsesLisp
2019-06-21
1
-3
/
+2
*
Texture Cache: Implement Blitting and Fermi Copies
Fernando Sahmkow
2019-06-21
1
-4
/
+15
*
surface_view: Add constructor for ViewParams
ReinUsesLisp
2019-06-21
2
-28
/
+19
*
surface_base: Split BreakDown into layered and non-layered variants
ReinUsesLisp
2019-06-21
1
-45
/
+48
*
surface_base: Silence truncation warnings and minor renames and reordering
ReinUsesLisp
2019-06-21
2
-32
/
+37
*
copy_params: Use constructor instead of C-like initialization
ReinUsesLisp
2019-06-21
3
-47
/
+39
*
Correct Mipmaps View method in Texture Cache
Fernando Sahmkow
2019-06-21
1
-3
/
+2
*
Change texture_cache chaching from GPUAddr to CacheAddr
Fernando Sahmkow
2019-06-21
3
-78
/
+59
*
Corrections to Structural Matching
Fernando Sahmkow
2019-06-21
2
-24
/
+53
*
Implement Texture Cache V2
Fernando Sahmkow
2019-06-21
1
-88
/
+366
*
Correct Surface Base and Views for new Texture Cache
Fernando Sahmkow
2019-06-21
7
-380
/
+466
*
texture_cache: Remove execution context copies from the texture cache
ReinUsesLisp
2019-06-21
4
-151
/
+41
*
texture_cache: Split texture cache into different files
ReinUsesLisp
2019-06-21
8
-0
/
+1364