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authorFernando Sahmkow <fsahmkow27@gmail.com>2019-05-07 19:58:37 +0200
committerReinUsesLisp <reinuseslisp@airmail.cc>2019-06-21 02:36:12 +0200
commitb711cdce782ee604edc3c52628eb76e6b9a08b72 (patch)
tree0bbe1ee88b50d2ed5aa9886bf23c3c326015b11e /src/video_core/texture_cache
parentImplement Texture Cache V2 (diff)
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Diffstat (limited to 'src/video_core/texture_cache')
-rw-r--r--src/video_core/texture_cache/surface_base.h66
-rw-r--r--src/video_core/texture_cache/texture_cache.h11
2 files changed, 53 insertions, 24 deletions
diff --git a/src/video_core/texture_cache/surface_base.h b/src/video_core/texture_cache/surface_base.h
index 5fd7add0a..9c048eb88 100644
--- a/src/video_core/texture_cache/surface_base.h
+++ b/src/video_core/texture_cache/surface_base.h
@@ -16,9 +16,8 @@
#include "video_core/texture_cache/surface_params.h"
#include "video_core/texture_cache/surface_view.h"
-template<class ForwardIt, class T, class Compare=std::less<>>
-ForwardIt binary_find(ForwardIt first, ForwardIt last, const T& value, Compare comp={})
-{
+template <class ForwardIt, class T, class Compare = std::less<>>
+ForwardIt binary_find(ForwardIt first, ForwardIt last, const T& value, Compare comp = {}) {
// Note: BOTH type T and the type after ForwardIt is dereferenced
// must be implicitly convertible to BOTH Type1 and Type2, used in Compare.
// This is stricter than lower_bound requirement (see above)
@@ -33,8 +32,14 @@ class MemoryManager;
namespace VideoCommon {
-using VideoCore::Surface::SurfaceTarget;
using VideoCore::MortonSwizzleMode;
+using VideoCore::Surface::SurfaceTarget;
+
+enum class MatchStructureResult : u32 {
+ FullMatch = 0,
+ SemiMatch = 1,
+ None = 2,
+};
class SurfaceBaseImpl {
public:
@@ -106,17 +111,26 @@ public:
return std::tie(src_bpp, params.is_tiled) == std::tie(dst_bpp, rhs.is_tiled);
}
- bool MatchesStructure(const SurfaceParams& rhs) const {
+ MatchStructureResult MatchesStructure(const SurfaceParams& rhs) const {
if (params.is_tiled) {
- const u32 a_width1 = params.GetBlockAlignedWidth();
- const u32 a_width2 = rhs.GetBlockAlignedWidth();
- return std::tie(a_width1, params.height, params.depth, params.block_width,
- params.block_height, params.block_depth, params.tile_width_spacing) ==
- std::tie(a_width2, rhs.height, rhs.depth, rhs.block_width, rhs.block_height,
- rhs.block_depth, rhs.tile_width_spacing);
+ if (std::tie(params.height, params.depth, params.block_width, params.block_height,
+ params.block_depth, params.tile_width_spacing) ==
+ std::tie(rhs.height, rhs.depth, rhs.block_width, rhs.block_height, rhs.block_depth,
+ rhs.tile_width_spacing)) {
+ if (params.width == rhs.width) {
+ return MatchStructureResult::FullMatch;
+ }
+ if (params.GetBlockAlignedWidth() == rhs.GetBlockAlignedWidth()) {
+ return MatchStructureResult::SemiMatch;
+ }
+ }
+ return MatchStructureResult::None;
} else {
- return std::tie(params.width, params.height, params.pitch) ==
- std::tie(rhs.width, rhs.height, rhs.pitch);
+ if (std::tie(params.width, params.height, params.pitch) ==
+ std::tie(rhs.width, rhs.height, rhs.pitch)) {
+ return MatchStructureResult::FullMatch;
+ }
+ return MatchStructureResult::None;
}
}
@@ -126,15 +140,16 @@ public:
const GPUVAddr relative_address = candidate_gpu_addr - gpu_addr;
const u32 layer = relative_address / layer_size;
const GPUVAddr mipmap_address = relative_address - layer_size * layer;
- const auto mipmap_it = binary_find(mipmap_offsets.begin(), mipmap_offsets.end(), mipmap_address);
+ const auto mipmap_it =
+ binary_find(mipmap_offsets.begin(), mipmap_offsets.end(), mipmap_address);
if (mipmap_it != mipmap_offsets.end()) {
return {{layer, std::distance(mipmap_offsets.begin(), mipmap_it)}};
}
return {};
}
- std::vector<CopyParams> BreakDown() const {
- auto set_up_copy = [](CopyParams& cp, const SurfaceParams& params, const u32 depth,
+ std::vector<CopyParams> BreakDown(const SurfaceParams& in_params) const {
+ auto set_up_copy = [](CopyParams& cp, const u32 width, const u32 height, const u32 depth,
const u32 level) {
cp.source_x = 0;
cp.source_y = 0;
@@ -144,8 +159,8 @@ public:
cp.dest_z = 0;
cp.source_level = level;
cp.dest_level = level;
- cp.width = params.GetMipWidth(level);
- cp.height = params.GetMipHeight(level);
+ cp.width = width;
+ cp.height = height;
cp.depth = depth;
};
const u32 layers = params.depth;
@@ -156,7 +171,11 @@ public:
const u32 layer_offset = layer * mipmaps;
for (std::size_t level = 0; level < mipmaps; level++) {
CopyParams& cp = result[layer_offset + level];
- set_up_copy(cp, params, layer, level);
+ const u32 width =
+ std::min(params.GetMipWidth(level), in_params.GetMipWidth(level));
+ const u32 height =
+ std::min(params.GetMipHeight(level), in_params.GetMipHeight(level));
+ set_up_copy(cp, width, height, layer, level);
}
}
return result;
@@ -164,7 +183,11 @@ public:
std::vector<CopyParams> result{mipmaps};
for (std::size_t level = 0; level < mipmaps; level++) {
CopyParams& cp = result[level];
- set_up_copy(cp, params, params.GetMipDepth(level), level);
+ const u32 width = std::min(params.GetMipWidth(level), in_params.GetMipWidth(level));
+ const u32 height =
+ std::min(params.GetMipHeight(level), in_params.GetMipHeight(level));
+ const u32 depth = std::min(params.GetMipDepth(level), in_params.GetMipDepth(level));
+ set_up_copy(cp, width, height, depth, level);
}
return result;
}
@@ -254,7 +277,8 @@ public:
std::optional<TView> EmplaceView(const SurfaceParams& view_params, const GPUVAddr view_addr) {
if (view_addr < gpu_addr)
return {};
- if (params.target == SurfaceTarget::Texture3D || view_params.target == SurfaceTarget::Texture3D) {
+ if (params.target == SurfaceTarget::Texture3D ||
+ view_params.target == SurfaceTarget::Texture3D) {
return {};
}
const std::size_t size = view_params.GetGuestSizeInBytes();
diff --git a/src/video_core/texture_cache/texture_cache.h b/src/video_core/texture_cache/texture_cache.h
index eb0d9bc10..f3b28453a 100644
--- a/src/video_core/texture_cache/texture_cache.h
+++ b/src/video_core/texture_cache/texture_cache.h
@@ -284,7 +284,7 @@ private:
const SurfaceParams& params) {
const auto gpu_addr = current_surface->GetGpuAddr();
TSurface new_surface = GetUncachedSurface(gpu_addr, params);
- std::vector<CopyParams> bricks = current_surface->BreakDown();
+ std::vector<CopyParams> bricks = current_surface->BreakDown(params);
for (auto& brick : bricks) {
ImageCopy(current_surface, new_surface, brick);
}
@@ -370,11 +370,16 @@ private:
if (overlaps.size() == 1) {
TSurface current_surface = overlaps[0];
- if (current_surface->MatchesStructure(params) &&
+ MatchStructureResult s_result = current_surface->MatchesStructure(params);
+ if (s_result != MatchStructureResult::None &&
current_surface->GetGpuAddr() == gpu_addr &&
(params.target != SurfaceTarget::Texture3D ||
current_surface->MatchTarget(params.target))) {
- return ManageStructuralMatch(current_surface, params);
+ if (s_result == MatchStructureResult::FullMatch) {
+ return ManageStructuralMatch(current_surface, params);
+ } else {
+ return RebuildMirage(current_surface, params);
+ }
}
if (current_surface->GetSizeInBytes() <= candidate_size) {
return RecycleSurface(overlaps, params, gpu_addr, host_ptr, preserve_contents,