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anonymous/yuzu
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yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
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path:
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src
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video_core
/
texture_cache
/
texture_cache.h
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Author
Age
Files
Lines
*
texture_cache: Pack sibling queries inside a method
ReinUsesLisp
2019-06-30
1
-6
/
+8
*
texture_cache: Use std::vector reservation for sampled_textures
ReinUsesLisp
2019-06-30
1
-17
/
+10
*
texture_cache: Style changes
ReinUsesLisp
2019-06-30
1
-2
/
+1
*
texture_cache: Use std::array for siblings_table
ReinUsesLisp
2019-06-29
1
-10
/
+13
*
texture_cache: Address feedback
ReinUsesLisp
2019-06-29
1
-10
/
+11
*
texture_cache: Correct variable naming.
Fernando Sahmkow
2019-06-26
1
-3
/
+3
*
texture_cache: Corrections, documentation and asserts
Fernando Sahmkow
2019-06-26
1
-42
/
+42
*
texture_cache: Query MemoryManager from the system
Fernando Sahmkow
2019-06-25
1
-11
/
+7
*
texture_cache: Include "core/core.h"
ReinUsesLisp
2019-06-24
1
-4
/
+1
*
texture_cache: Style and Corrections
Fernando Sahmkow
2019-06-21
1
-0
/
+1
*
texture_cache: Eliminate linear textures fallthrough
Fernando Sahmkow
2019-06-21
1
-4
/
+0
*
texture_cache: Correct format R16U as sibling
Fernando Sahmkow
2019-06-21
1
-1
/
+1
*
texture_cache: Implement texception detection and texture barriers.
Fernando Sahmkow
2019-06-21
1
-5
/
+32
*
surface: Correct format S8Z24
Fernando Sahmkow
2019-06-21
1
-4
/
+0
*
texture_cache: Initialize all siblings to invalid pixel format.
Fernando Sahmkow
2019-06-21
1
-6
/
+15
*
decoders: correct block calculation
Fernando Sahmkow
2019-06-21
1
-0
/
+16
*
texture_cache: Use siblings textures on Rebuild and fix possible error on blitting
Fernando Sahmkow
2019-06-21
1
-10
/
+23
*
texture_cache: Implement siblings texture formats.
Fernando Sahmkow
2019-06-21
1
-12
/
+27
*
texture_cache: eliminate accelerated depth->color/color->depth copies due to driver instability.
Fernando Sahmkow
2019-06-21
1
-8
/
+1
*
texture_cache: correct mutex locks
Fernando Sahmkow
2019-06-21
1
-4
/
+4
*
texture_cache: Don't Image Copy if component types differ
Fernando Sahmkow
2019-06-21
1
-1
/
+2
*
texture_cache: Optimize GetSurface and use references on functions that don't change a surface.
Fernando Sahmkow
2019-06-21
1
-6
/
+6
*
texture_cache: Implement Buffer Copy and detect Turing GPUs Image Copies
Fernando Sahmkow
2019-06-21
1
-9
/
+31
*
texture_cache uncompress-compress is untopological.
Fernando Sahmkow
2019-06-21
1
-12
/
+14
*
texture_cache: Correct copying between compressed and uncompressed formats
Fernando Sahmkow
2019-06-21
1
-5
/
+3
*
texture_cache: Only load on recycle with accurate GPU.
Fernando Sahmkow
2019-06-21
1
-2
/
+3
*
texture_cache: Handle uncontinuous surfaces.
Fernando Sahmkow
2019-06-21
1
-7
/
+10
*
texture_cache: return null surface on invalid address
Fernando Sahmkow
2019-06-21
1
-0
/
+12
*
texture_cache: Fermi2D reform and implement View Mirage
Fernando Sahmkow
2019-06-21
1
-15
/
+25
*
texture_cache: loose TryReconstructSurface when accurate GPU is not on.
Fernando Sahmkow
2019-06-21
1
-2
/
+18
*
texture_cache: Document the most important methods.
Fernando Sahmkow
2019-06-21
1
-8
/
+87
*
texture_cache: Try to Reconstruct Surface on bigger than overlap.
Fernando Sahmkow
2019-06-21
1
-4
/
+11
*
texture_cache: Implement Guard mechanism
Fernando Sahmkow
2019-06-21
1
-1
/
+8
*
gl_framebuffer_cache: Use a hashed struct to cache framebuffers
ReinUsesLisp
2019-06-21
1
-1
/
+1
*
texture_cache return invalid buffer on deactivated color_mask
Fernando Sahmkow
2019-06-21
1
-0
/
+5
*
texture_cache: Add ASync Protections
Fernando Sahmkow
2019-06-21
1
-0
/
+10
*
Remove Framebuffer reconfiguration and restrict rendertarget protection
Fernando Sahmkow
2019-06-21
1
-21
/
+9
*
texture_cache: Implement GPU Dirty Flags
Fernando Sahmkow
2019-06-21
1
-15
/
+22
*
texture_cache: Implement L1_Inner_cache
Fernando Sahmkow
2019-06-21
1
-13
/
+30
*
video_core: Use un-shifted block sizes to avoid integer divisions
ReinUsesLisp
2019-06-21
1
-0
/
+3
*
texture_cache: Change internal cache from lists to vectors
ReinUsesLisp
2019-06-21
1
-6
/
+7
*
Reduce amount of size calculations.
Fernando Sahmkow
2019-06-21
1
-20
/
+20
*
texture_cache: Correct premature texceptions
Fernando Sahmkow
2019-06-21
1
-4
/
+22
*
texture_cache: Implement guest flushing
Fernando Sahmkow
2019-06-21
1
-0
/
+14
*
Fixes to mipmap's process and reconstruct process
Fernando Sahmkow
2019-06-21
1
-1
/
+1
*
Texture Cache: Implement Blitting and Fermi Copies
Fernando Sahmkow
2019-06-21
1
-4
/
+15
*
copy_params: Use constructor instead of C-like initialization
ReinUsesLisp
2019-06-21
1
-14
/
+9
*
Change texture_cache chaching from GPUAddr to CacheAddr
Fernando Sahmkow
2019-06-21
1
-61
/
+41
*
Corrections to Structural Matching
Fernando Sahmkow
2019-06-21
1
-3
/
+8
*
Implement Texture Cache V2
Fernando Sahmkow
2019-06-21
1
-88
/
+366
*
texture_cache: Remove execution context copies from the texture cache
ReinUsesLisp
2019-06-21
1
-49
/
+34
*
texture_cache: Split texture cache into different files
ReinUsesLisp
2019-06-21
1
-0
/
+282