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anonymous/yuzu
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yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
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video_core
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renderer_vulkan
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Files
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*
vk_blit_screen: Initial implementation
ReinUsesLisp
2020-01-20
2
-0
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+743
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Merge pull request #3313 from ReinUsesLisp/vk-rasterizer
bunnei
2020-01-20
3
-1
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+1464
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vk_rasterizer: Address feedback
ReinUsesLisp
2020-01-18
2
-25
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+32
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vk_rasterizer: Implement Vulkan's rasterizer
ReinUsesLisp
2020-01-17
2
-1
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+1385
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renderer_vulkan: Add header as placeholder
ReinUsesLisp
2020-01-17
1
-0
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+72
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Merge pull request #3312 from ReinUsesLisp/atoms-u32
bunnei
2020-01-18
1
-0
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+7
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shader/memory: Implement ATOMS.ADD.U32
ReinUsesLisp
2020-01-16
1
-0
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+7
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Merge pull request #3300 from ReinUsesLisp/vk-texture-cache
bunnei
2020-01-17
3
-0
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+715
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vk_texture_cache: Address feedback
ReinUsesLisp
2020-01-16
2
-22
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+8
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vk_texture_cache: Fix typo in commentary
Rodrigo Locatti
2020-01-16
1
-1
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+1
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vk_texture_cache: Implement generic texture cache on Vulkan
ReinUsesLisp
2020-01-14
3
-0
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+729
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Merge pull request #3290 from ReinUsesLisp/gl-clamp
bunnei
2020-01-14
3
-6
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+11
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maxwell_to_vk: Implement GL_CLAMP hacking Nvidia's driver
ReinUsesLisp
2020-01-10
3
-6
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+11
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vk_compute_pass: Address feedback
Rodrigo Locatti
2020-01-11
1
-0
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+2
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vk_compute_pass: Add compute passes to emulate missing Vulkan features
ReinUsesLisp
2020-01-08
2
-0
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+414
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vk_shader_util: Add helper to build SPIR-V shaders
ReinUsesLisp
2020-01-08
2
-0
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+51
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vk_pipeline_cache: Initial implementation
ReinUsesLisp
2020-01-07
2
-1
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+460
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vk_graphics_pipeline: Initial implementation
ReinUsesLisp
2020-01-07
3
-0
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+393
*
vk_compute_pipeline: Initial implementation
ReinUsesLisp
2020-01-07
3
-0
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+217
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vk_pipeline_cache: Add file and define descriptor update template filler
ReinUsesLisp
2020-01-07
2
-0
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+65
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fixed_pipeline_state: Add depth clamp
ReinUsesLisp
2020-01-07
2
-10
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+18
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vk_rasterizer: Add placeholder
ReinUsesLisp
2020-01-07
1
-0
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+13
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Merge pull request #3276 from ReinUsesLisp/pipeline-reqs
bunnei
2020-01-06
4
-0
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+340
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vk_renderpass_cache: Initial implementation
ReinUsesLisp
2020-01-06
2
-0
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+197
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vk_update_descriptor: Initial implementation
ReinUsesLisp
2020-01-06
2
-0
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+143
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vk_stream_buffer/vk_buffer_cache: Avoid halting and use generic cache
ReinUsesLisp
2020-01-06
4
-62
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+340
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vk_memory_manager: Misc changes
ReinUsesLisp
2020-01-06
2
-88
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+142
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vk_buffer_cache: Temporarily remove buffer cache
ReinUsesLisp
2020-01-06
2
-226
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+0
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Merge pull request #3264 from ReinUsesLisp/vk-descriptor-pool
Fernando Sahmkow
2020-01-05
2
-0
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+145
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Update src/video_core/renderer_vulkan/vk_descriptor_pool.cpp
Rodrigo Locatti
2020-01-03
1
-1
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+1
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vk_descriptor_pool: Initial implementation
ReinUsesLisp
2020-01-01
2
-0
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+145
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Merge pull request #3258 from FernandoS27/shader-amend
bunnei
2020-01-04
1
-0
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+8
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Shader_IR: Address Feedback
Fernando Sahmkow
2020-01-04
1
-14
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+4
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Shader_IR: add the ability to amend code in the shader ir.
Fernando Sahmkow
2019-12-30
1
-0
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+18
*
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Merge pull request #3248 from ReinUsesLisp/vk-image
Fernando Sahmkow
2019-12-30
2
-0
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+190
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vk_image: Avoid unnecesary equals
Rodrigo Locatti
2019-12-30
1
-1
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+1
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vk_image: Add an image object abstraction
ReinUsesLisp
2019-12-25
2
-0
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+190
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vk_staging_buffer_pool: Initialize last epoch to zero
Rodrigo Locatti
2019-12-29
1
-1
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+1
*
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vk_staging_buffer_pool: Add a staging pool for temporary operations
ReinUsesLisp
2019-12-25
2
-0
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+210
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fixed_pipeline_state: Define symetric operator!= and mark as noexcept
ReinUsesLisp
2019-12-24
2
-40
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+92
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fixed_pipeline_state: Define structure and loaders
ReinUsesLisp
2019-12-23
2
-0
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+526
*
Merge pull request #3238 from ReinUsesLisp/vk-resource-manager
bunnei
2019-12-22
4
-1
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+82
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vk_resource_manager: Add entry to VKFence to test its usage
ReinUsesLisp
2019-12-19
1
-0
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+8
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vk_reosurce_manager: Add assert for releasing fences
ReinUsesLisp
2019-12-19
1
-0
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+1
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vk_resource_manager: Implement VKFenceWatch move constructor
ReinUsesLisp
2019-12-19
2
-0
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+32
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vk_device: Add entry to catch device losses
ReinUsesLisp
2019-12-19
3
-1
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+40
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vk_device: Add query for RGBA8Uint
ReinUsesLisp
2019-12-19
1
-0
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+1
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Merge pull request #3237 from ReinUsesLisp/vk-shader-decompiler
Fernando Sahmkow
2019-12-22
2
-38
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+49
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vk_shader_decompiler: Fix full decompilation
ReinUsesLisp
2019-12-19
1
-3
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+5
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vk_shader_decompiler: Skip NDC correction when it is native
ReinUsesLisp
2019-12-19
2
-1
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+2
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vk_shader_decompiler: Normalize output fragment attachments
ReinUsesLisp
2019-12-19
2
-12
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+12
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vk_shader_decompiler: Update sirit and implement Texture AOFFI
ReinUsesLisp
2019-12-19
1
-22
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+30
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Merge pull request #3230 from ReinUsesLisp/vk-emu-shaders
Fernando Sahmkow
2019-12-22
4
-0
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+122
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renderer_vulkan/shader: Add helper GLSL shaders
ReinUsesLisp
2019-12-16
4
-0
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+122
*
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vk_shader_decompiler: Use Visit instead of reimplementing it
ReinUsesLisp
2019-12-21
1
-23
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+1
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Merge pull request #3221 from ReinUsesLisp/vk-scheduler
bunnei
2019-12-19
2
-37
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+311
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vk_scheduler: Delegate commands to a worker thread and state track
ReinUsesLisp
2019-12-13
2
-37
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+311
*
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maxwell_to_vk: Improve image format table and add more formats
ReinUsesLisp
2019-12-13
2
-89
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+127
*
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maxwell_to_vk: Implement more vertex formats
ReinUsesLisp
2019-12-13
1
-7
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+81
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maxwell_to_vk: Implement more primitive topologies
ReinUsesLisp
2019-12-13
2
-2
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+11
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maxwell_to_vk: Approach GL_CLAMP closer to the GL spec
ReinUsesLisp
2019-12-13
3
-9
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+17
*
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maxwell_to_vk: Use VK_EXT_index_type_uint8 when available
ReinUsesLisp
2019-12-13
2
-4
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+7
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shader: Implement MEMBAR.GL
ReinUsesLisp
2019-12-10
1
-0
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+14
*
vk_shader_decompiler: Fix build issues on old gcc versions
ReinUsesLisp
2019-12-10
1
-2
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+3
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vk_shader_decompiler: Reduce YNegate's severity
ReinUsesLisp
2019-12-10
1
-1
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+1
*
shader_ir/other: Implement S2R InvocationId
ReinUsesLisp
2019-12-10
1
-0
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+1
*
vk_shader_decompiler: Misc changes
ReinUsesLisp
2019-12-10
2
-697
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+1648
*
vk_device: Misc changes
ReinUsesLisp
2019-12-09
2
-117
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+276
*
externals: Update Vulkan-Headers
ReinUsesLisp
2019-12-09
2
-2
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+14
*
vk_swapchain: Add support for swapping sRGB
ReinUsesLisp
2019-12-07
2
-24
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+31
*
Merge pull request #3109 from FernandoS27/new-instr
bunnei
2019-12-07
1
-0
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+8
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Shader_IR: Implement TXD instruction.
Fernando Sahmkow
2019-11-14
1
-0
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+6
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*
Shader_IR: Implement FLO instruction.
Fernando Sahmkow
2019-11-14
1
-0
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+2
*
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core/memory: Migrate over GetPointer()
Lioncash
2019-11-27
1
-3
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+3
*
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core: Prepare various classes for memory read/write migration
Lioncash
2019-11-27
2
-2
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+9
*
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video_core: Unify ProgramType and ShaderStage into ShaderType
ReinUsesLisp
2019-11-23
4
-22
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+25
*
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texture_cache: Drop abstracted ComponentType
ReinUsesLisp
2019-11-14
2
-74
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+71
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shader_ir/warp: Implement FSWZADD
ReinUsesLisp
2019-11-08
1
-0
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+6
*
gl_shader_decompiler: Reimplement shuffles with platform agnostic intrinsics
ReinUsesLisp
2019-11-08
1
-40
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+3
*
Shader_IR: Implement Fast BRX and allow multi-branches in the CFG.
Fernando Sahmkow
2019-10-25
1
-0
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+7
*
Merge pull request #2983 from lioncash/fallthrough
Fernando Sahmkow
2019-10-22
1
-0
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+3
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vk_shader_decompiler: Resolve fallthrough within ExprDecompiler's ExprCondCode operator()
Lioncash
2019-10-16
1
-0
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+3
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vk_shader_decompiler: Mark operator() function parameters as const references
Lioncash
2019-10-18
1
-21
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+23
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Shader_Ir: Address Feedback and clang format.
Fernando Sahmkow
2019-10-05
1
-25
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+18
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vk_shader_decompiler: Correct Branches inside conditionals.
Fernando Sahmkow
2019-10-05
1
-1
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+11
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vk_shader_decompiler: Clean code and be const correct.
Fernando Sahmkow
2019-10-05
1
-7
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+5
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vk_shader_compiler: Don't enclose branches with if(true) to avoid crashing AMD
Fernando Sahmkow
2019-10-05
1
-16
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+33
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vk_shader_compiler: Correct SPIR-V AST Decompiling
Fernando Sahmkow
2019-10-05
1
-4
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+11
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Shader_IR: allow else derivation to be optional.
Fernando Sahmkow
2019-10-05
1
-2
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+4
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vk_shader_compiler: Implement the decompiler in SPIR-V
Fernando Sahmkow
2019-10-05
1
-22
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+276
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Merge pull request #2869 from ReinUsesLisp/suld
bunnei
2019-09-24
1
-10
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+5
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gl_shader_decompiler: Use uint for images and fix SUATOM
ReinUsesLisp
2019-09-21
1
-12
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+0
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shader/image: Implement SULD and remove irrelevant code
ReinUsesLisp
2019-09-21
1
-0
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+7
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video_core: Implement RGBX16F PixelFormat
FearlessTobi
2019-09-22
1
-0
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+1
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shader_ir/warp: Implement SHFL
ReinUsesLisp
2019-09-17
1
-0
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+50
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Merge pull request #2858 from ReinUsesLisp/vk-device
Fernando Sahmkow
2019-09-14
3
-111
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+258
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vk_device: Add miscellaneous features and minor style changes
ReinUsesLisp
2019-09-13
3
-111
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+258
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shader/image: Implement SUATOM and fix SUST
ReinUsesLisp
2019-09-11
1
-0
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+42
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shader_ir: Implement VOTE
ReinUsesLisp
2019-08-21
1
-0
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+25
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Shader_Ir: Implement F16 Variants of F2F, F2I, I2F.
Fernando Sahmkow
2019-07-20
1
-0
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+18
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shader/half_set_predicate: Fix HSETP2 implementation
ReinUsesLisp
2019-07-20
1
-13
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+4
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Merge pull request #2695 from ReinUsesLisp/layer-viewport
Fernando Sahmkow
2019-07-15
1
-8
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+6
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gl_shader_decompiler: Implement gl_ViewportIndex and gl_Layer in vertex shaders
ReinUsesLisp
2019-07-08
1
-8
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+6
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Merge pull request #2609 from FernandoS27/new-scan
bunnei
2019-07-11
1
-0
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+9
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shader_ir: Implement BRX & BRA.CC
Fernando Sahmkow
2019-07-09
1
-0
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+9
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Merge pull request #2686 from ReinUsesLisp/vk-scheduler
bunnei
2019-07-10
6
-50
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+60
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vk_scheduler: Drop execution context in favor of views
ReinUsesLisp
2019-07-07
6
-50
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+60
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vk_sampler_cache: Remove unused includes
Lioncash
2019-07-07
1
-3
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+0
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video_core: Add missing override specifiers
Lioncash
2019-07-07
1
-2
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+2
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shader: Decode SUST and implement backing image functionality
ReinUsesLisp
2019-06-21
1
-0
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+7
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Merge pull request #2538 from ReinUsesLisp/ssy-pbk
Zach Hilman
2019-06-16
1
-12
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+37
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shader: Split SSY and PBK stack
ReinUsesLisp
2019-06-07
1
-12
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+37
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Merge pull request #2514 from ReinUsesLisp/opengl-compat
Zach Hilman
2019-06-07
1
-1
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+1
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maxwell_to_gl: Use GL_CLAMP to emulate Clamp wrap mode
ReinUsesLisp
2019-05-30
1
-1
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+1
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shader: Use shared_ptr to store nodes and move initialization to file
ReinUsesLisp
2019-06-06
1
-25
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+25
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Merge pull request #2520 from ReinUsesLisp/vulkan-refresh
bunnei
2019-06-06
4
-88
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+218
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vk_device: Let formats array type be deduced
ReinUsesLisp
2019-05-26
1
-33
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+33
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vk_shader_decompiler: Misc fixes
ReinUsesLisp
2019-05-26
2
-45
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+67
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vk_device: Enable features when available and misc changes
ReinUsesLisp
2019-05-26
2
-43
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+151
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shader: Implement S2R Tid{XYZ} and CtaId{XYZ}
ReinUsesLisp
2019-05-20
1
-0
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+18
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Merge pull request #2441 from ReinUsesLisp/al2p
bunnei
2019-05-19
1
-4
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+3
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shader: Remove unused AbufNode Ipa mode
ReinUsesLisp
2019-05-03
1
-4
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+3
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Merge pull request #2461 from lioncash/unused-var
Mat M
2019-05-14
1
-1
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+0
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renderer_vulkan/vk_shader_decompiler: Remove unused variable from DeclareInternalFlags()
Lioncash
2019-05-10
1
-1
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+0
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Merge pull request #2413 from FernandoS27/opt-gpu
Rodrigo Locatti
2019-05-14
1
-3
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+4
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Rasterizer Cache: Use a temporal storage for Surfaces loading/flushing.
Fernando Sahmkow
2019-04-21
1
-1
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+0
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RasterizerCache Redesign: Flush
Fernando Sahmkow
2019-04-20
1
-2
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+4
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Merge pull request #2322 from ReinUsesLisp/wswitch
bunnei
2019-04-29
1
-4
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+6
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video_core: Silent -Wswitch warnings
ReinUsesLisp
2019-04-18
1
-4
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+6
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Merge pull request #2409 from ReinUsesLisp/half-floats
bunnei
2019-04-20
1
-5
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+20
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vk_shader_decompiler: Add missing operations
ReinUsesLisp
2019-04-16
1
-0
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+7
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shader_ir/decode: Fix half float pre-operations and remove MetaHalfArithmetic
ReinUsesLisp
2019-04-16
1
-5
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+7
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shader_ir/decode: Implement half float saturation
ReinUsesLisp
2019-04-16
1
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+6
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Merge pull request #2318 from ReinUsesLisp/sampler-cache
bunnei
2019-04-18
2
-58
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+18
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video_core: Abstract vk_sampler_cache into a templated class
ReinUsesLisp
2019-04-02
2
-58
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+18
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shader_ir: Implement STG, keep track of global memory usage and flush
ReinUsesLisp
2019-04-14
1
-6
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+8
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vk_shader_decompiler: Implement flow primitives
ReinUsesLisp
2019-04-10
1
-5
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+82
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vk_shader_decompiler: Implement most common texture primitives
ReinUsesLisp
2019-04-10
1
-8
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+65
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vk_shader_decompiler: Implement texture decompilation helper functions
ReinUsesLisp
2019-04-10
1
-0
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+32
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vk_shader_decompiler: Implement Assign and LogicalAssign
ReinUsesLisp
2019-04-10
1
-2
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+64
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vk_shader_decompiler: Implement non-OperationCode visits
ReinUsesLisp
2019-04-10
1
-7
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+129
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vk_shader_decompiler: Implement OperationCode decompilation interface
ReinUsesLisp
2019-04-10
1
-1
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+411
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vk_shader_decompiler: Implement Visit
ReinUsesLisp
2019-04-10
1
-1
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+50
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vk_shader_decompiler: Implement labels tree and flow
ReinUsesLisp
2019-04-10
1
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+71
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vk_shader_decompiler: Implement declarations
ReinUsesLisp
2019-04-10
1
-3
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+457
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vk_shader_decompiler: Declare and stub interface for a SPIR-V decompiler
ReinUsesLisp
2019-04-10
2
-0
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+125
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video_core/engines: Remove unnecessary inclusions where applicable
Lioncash
2019-04-06
1
-0
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+1
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Merge pull request #2302 from ReinUsesLisp/vk-swapchain
bunnei
2019-04-03
2
-0
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+302
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vk_swapchain: Implement a swapchain manager
ReinUsesLisp
2019-03-29
2
-0
/
+302
*
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Merge pull request #2297 from lioncash/reorder
bunnei
2019-03-31
1
-2
/
+2
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/
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/
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video_core: Amend constructor initializer list order where applicable
Lioncash
2019-03-27
1
-2
/
+2
*
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video_core: Add missing override specifiers
Lioncash
2019-03-27
2
-2
/
+2
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/
*
gpu: Move GPUVAddr definition to common_types.
bunnei
2019-03-21
2
-4
/
+2
*
gpu: Use host address for caching instead of guest address.
bunnei
2019-03-15
2
-17
/
+41
*
vk_sampler_cache: Use operator== instead of memcmp
Mat M
2019-03-13
1
-1
/
+1
*
vk_sampler_cache: Implement a sampler cache
ReinUsesLisp
2019-03-13
2
-0
/
+137
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Merge pull request #2191 from ReinUsesLisp/maxwell-to-vk
bunnei
2019-03-08
3
-3
/
+551
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maxwell_to_vk: Initial implementation
ReinUsesLisp
2019-03-04
3
-3
/
+551
*
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video_core/engines: Remove unnecessary includes
Lioncash
2019-03-06
1
-1
/
+1
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vk_buffer_cache: Fix clang-format
ReinUsesLisp
2019-03-02
1
-3
/
+3
*
vk_buffer_cache: Implement a buffer cache
ReinUsesLisp
2019-03-01
2
-0
/
+203
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Merge pull request #2152 from ReinUsesLisp/vk-stream-buffer
bunnei
2019-02-28
4
-7
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+169
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vk_stream_buffer: Remove copy code path
ReinUsesLisp
2019-02-26
2
-53
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+18
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vk_stream_buffer: Implement a stream buffer
ReinUsesLisp
2019-02-24
2
-0
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+197
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vk_resource_manager: Minor VKFenceWatch changes
ReinUsesLisp
2019-02-24
2
-7
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+7
*
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vk_memory_manager: Reorder constructor initializer list in terms of member declaration order
Lioncash
2019-02-27
1
-1
/
+1
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/
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Merge pull request #2146 from ReinUsesLisp/vulkan-scheduler
bunnei
2019-02-24
2
-0
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+129
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vk_scheduler: Implement a scheduler
ReinUsesLisp
2019-02-22
2
-0
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+129
*
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vk_memory_manager: Fixup commit interval allocation
ReinUsesLisp
2019-02-24
1
-2
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+1
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vk_memory_manager: Implement memory manager
ReinUsesLisp
2019-02-19
2
-0
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+340
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vk_resource_manager: Implement a command buffer pool with VKFencedPool
ReinUsesLisp
2019-02-14
2
-1
/
+59
*
vk_resource_manager: Add VKFencedPool interface
ReinUsesLisp
2019-02-14
2
-0
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+83
*
vk_resource_manager: Implement VKResourceManager and fence allocator
ReinUsesLisp
2019-02-14
2
-0
/
+85
*
vk_resource_manager: Implement VKFenceWatch
ReinUsesLisp
2019-02-14
2
-0
/
+68
*
vk_resource_manager: Implement VKFence
ReinUsesLisp
2019-02-14
2
-0
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+131
*
vk_resource_manager: Add VKResource interface
ReinUsesLisp
2019-02-14
2
-0
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+40
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vk_device: Abstract device handling into a class
ReinUsesLisp
2019-02-13
2
-0
/
+347
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renderer_vulkan: Add declarations file
ReinUsesLisp
2019-02-12
1
-0
/
+45