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authorLioncash <mathew1800@gmail.com>2019-11-26 21:19:15 +0100
committerLioncash <mathew1800@gmail.com>2019-11-27 03:55:38 +0100
commit3f08e8d8d4ef16cf2468620fbfbdac46e43dcaef (patch)
tree0e13cc5e2595d7019f8e9e80fe0279dc6a2b1d4c /src/video_core/renderer_vulkan
parentcore: Prepare various classes for memory read/write migration (diff)
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Diffstat (limited to 'src/video_core/renderer_vulkan')
-rw-r--r--src/video_core/renderer_vulkan/vk_buffer_cache.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/video_core/renderer_vulkan/vk_buffer_cache.cpp b/src/video_core/renderer_vulkan/vk_buffer_cache.cpp
index 959638747..46da81aaa 100644
--- a/src/video_core/renderer_vulkan/vk_buffer_cache.cpp
+++ b/src/video_core/renderer_vulkan/vk_buffer_cache.cpp
@@ -50,9 +50,9 @@ u64 VKBufferCache::UploadMemory(GPUVAddr gpu_addr, std::size_t size, u64 alignme
// TODO: Figure out which size is the best for given games.
cache &= size >= 2048;
- const auto& host_ptr{Memory::GetPointer(*cpu_addr)};
+ u8* const host_ptr{cpu_memory.GetPointer(*cpu_addr)};
if (cache) {
- auto entry = TryGet(host_ptr);
+ const auto entry = TryGet(host_ptr);
if (entry) {
if (entry->GetSize() >= size && entry->GetAlignment() == alignment) {
return entry->GetOffset();
@@ -64,7 +64,7 @@ u64 VKBufferCache::UploadMemory(GPUVAddr gpu_addr, std::size_t size, u64 alignme
AlignBuffer(alignment);
const u64 uploaded_offset = buffer_offset;
- if (!host_ptr) {
+ if (host_ptr == nullptr) {
return uploaded_offset;
}