Commit message (Expand) | Author | Age | Files | Lines | |
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* | renderer_opengl: Refactor shader generation/caching to be more organized + various cleanups. | bunnei | 2015-10-22 | 1 | -345/+3 |
* | gl_shader_util: Use vec3 constants for AppendColorCombiner. | bunnei | 2015-10-22 | 1 | -6/+6 |
* | gl_shader_util: Fix precision bug with alpha testing. | bunnei | 2015-10-22 | 1 | -7/+7 |
* | Initial implementation of fragment shader generation with caching. | Subv | 2015-10-22 | 1 | -0/+349 |
* | video_core: Reorganize headers | Lioncash | 2015-09-11 | 1 | -4/+4 |
* | Asserts: break/crash program, fit to style guide; log.h->assert.h | archshift | 2015-02-11 | 1 | -1/+1 |
* | License change | purpasmart96 | 2014-12-21 | 1 | -1/+1 |
* | Convert old logging calls to new logging macros | Yuri Kunde Schlesner | 2014-12-13 | 1 | -6/+18 |
* | Change NULLs to nullptrs. | Rohit Nirmal | 2014-12-03 | 1 | -5/+5 |
* | Only check OpenGL shader log if size is >1. | Yuri Kunde Schlesner | 2014-10-21 | 1 | -9/+6 |
* | Rewrite of OpenGL renderer, including OS X support | Kevin Hartman | 2014-08-26 | 1 | -0/+81 |