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path: root/src/video_core/memory_manager.cpp (follow)
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* MemoryManager: initial multi paging system implementation.Fernando Sahmkow2022-10-061-173/+263
* Texture cache: Fix the remaining issues with memory mnagement and unmapping.Fernando Sahmkow2022-10-061-1/+10
* Refactor VideoCore to use AS sepparate from Channel.Fernando Sahmkow2022-10-061-1/+4
* NVDRV: Remake ASGPUFernando Sahmkow2022-10-061-3/+7
* MemoryManager: Temporary Fix for NVDEC.Fernando Sahmkow2022-10-061-1/+1
* VideoCore: Update MemoryManagerFernando Sahmkow2022-10-061-92/+55
* VideoCore: implement channels on gpu caches.Fernando Sahmkow2022-10-061-5/+0
* code: dodge PAGE_SIZE #defineKyle Kienapfel2022-08-201-2/+2
* common: Change semantics of UNREACHABLE to unconditionally crashLiam2022-06-141-3/+3
* general: Convert source file copyright comments over to SPDXMorph2022-04-231-3/+2
* video_core: Reduce unused includesameerj2022-03-191-1/+0
* video_core/memory_manager: Fixes for sparse memory managementameerj2021-12-311-11/+11
* video_core/memory_manager: Deduplicate Read/WriteBlockameerj2021-12-311-47/+27
* video_core/memory_manager: Add missing <algorithm> includeMorph2021-09-111-0/+2
* GPU_MemoryManger: Fix GetSubmappedRange.Fernando Sahmkow2021-08-191-0/+1
* shader: Address feedbackFernandoS272021-07-231-1/+1
* shader: Implement TLDFernandoS272021-07-231-2/+1
* Texture Cache: Address feedback.Fernando Sahmkow2021-07-041-1/+0
* Texture Cache: Improve accuracy of sparse texture detection.Fernando Sahmkow2021-07-041-5/+100
* Texture Cache: Initial Implementation of Sparse Textures.Fernando Sahmkow2021-07-041-1/+6
* buffer_cache: Simplify uniform disabling logicameerj2021-06-011-0/+3
* hle: kernel: Rename Process to KProcess.bunnei2021-05-061-1/+1
* hle: kernel: Migrate PageHeap/PageTable to KPageHeap/KPageTable.bunnei2021-02-191-1/+1
* gpu: Report renderer errors with exceptionsReinUsesLisp2021-02-131-2/+2
* Merge pull request #5795 from ReinUsesLisp/bytes-to-map-endbunnei2021-01-301-2/+21
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| * video_core/memory_manager: Add BytesToMapEndReinUsesLisp2021-01-221-2/+21
* | video_core/memory_manager: Remove unused CopyBlockUnsafeReinUsesLisp2021-01-211-7/+0
* | video_core/memory_manager: Flush destination buffer on CopyBlockReinUsesLisp2021-01-211-0/+4
* | video_core/memory_manager: Add GPU address based flush methodReinUsesLisp2021-01-211-0/+15
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* video_core: Rewrite the texture cacheReinUsesLisp2020-12-301-1/+4
* video_core: NVDEC Implementationameerj2020-10-271-2/+10
* General: Make use of std::nullopt where applicableLioncash2020-09-221-3/+3
* Merge pull request #4574 from lioncash/const-fnbunnei2020-08-251-2/+2
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| * memory_manager: Mark IsGranularRange() as a const member functionLioncash2020-08-241-2/+2
* | video_core: Initialize renderer with a GPUReinUsesLisp2020-08-221-4/+8
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* hle: nvdrv: Rewrite of GPU memory management.bunnei2020-07-261-394/+138
* memory_manager: Eliminate variable shadowingLioncash2020-06-201-18/+22
* kernel: memory: Improve implementation of device shared memory. (#3707)bunnei2020-04-231-13/+5
* video_core: memory_manager: Updates for Common::PageTable changes.bunnei2020-04-171-66/+33
* Memory: Correct GCC errors.Fernando Sahmkow2020-04-091-2/+2
* GPUMemoryManager: Improve safety of memory reads.Fernando Sahmkow2020-04-081-48/+43
* GPU: Setup Flush/Invalidate to use VAddr instead of CacheAddrFernando Sahmkow2020-04-061-5/+5
* video_core: memory_manager: Flush/invalidate asynchronously on Unmap.bunnei2020-02-201-1/+10
* Revert "video_core: memory_manager: Use GPU interface for cache functions."bunnei2020-02-151-7/+7
* video_core: memory_manager: Use GPU interface for cache functions.bunnei2020-02-081-7/+7
* core/memory: Migrate over GetPointer()Lioncash2019-11-271-2/+2
* prefer system reference over global accessorMichael Scire2019-07-091-7/+5
* Prevent merging of device mapped memory blocks.Michael Scire2019-07-091-1/+23
* texture_cache: Handle uncontinuous surfaces.Fernando Sahmkow2019-06-211-2/+3
* Change texture_cache chaching from GPUAddr to CacheAddrFernando Sahmkow2019-06-211-1/+1
* Deglobalize Memory Manager on texture cahe and Implement Invalidation and Flushing using GPUVAddrFernando Sahmkow2019-06-211-1/+1
* video_core/memory_manager: Mark IsBlockContinuous() as a const member functionLioncash2019-05-101-2/+2
* video_core/memory_manager: Default the destructor within the cpp fileLioncash2019-05-101-0/+2
* make ReadBlockunsafe and WriteBlockunsafe, ignore invalid pages.Fernando Sahmkow2019-04-201-4/+12
* Implement IsBlockContinousFernando Sahmkow2019-04-171-0/+8
* Document unsafe versions and add BlockCopyUnsafeFernando Sahmkow2019-04-161-5/+13
* Use ReadBlockUnsafe on TIC and TSC readingFernando Sahmkow2019-04-161-0/+2
* GPU MemoryManager: Implement ReadBlockUnsafe and WriteBlockUnsafeFernando Sahmkow2019-04-161-0/+32
* memory_manager: Improved implementation of read/write/copy block.bunnei2019-04-061-10/+77
* video_core/memory_manager: Make Read() a const qualified member functionLioncash2019-04-061-5/+5
* video_core/memory_manager: Make ReadBlock() a const qualifier member functionLioncash2019-04-061-1/+1
* video_core/memory_manager: Add a const qualified variant of GetPointer()Lioncash2019-04-061-2/+16
* video_core/memory_manager: Make FindFreeRegion() a const member functionLioncash2019-04-061-9/+10
* video_core/memory_manager: Make GpuToCpuAddress() a const member functionLioncash2019-04-061-2/+2
* memory_manager: Cleanup FindFreeRegion.bunnei2019-03-211-10/+4
* memory_manager: Use Common::AlignUp in public interface as needed.bunnei2019-03-211-11/+22
* memory_manager: Bug fixes and further cleanup.bunnei2019-03-211-66/+65
* memory_manager: Add protections for invalid GPU addresses.bunnei2019-03-211-15/+35
* gpu: Rewrite virtual memory manager using PageTable.bunnei2019-03-211-134/+338
* video_core: Refactor to use MemoryManager interface for all memory access.bunnei2019-03-161-9/+46
* memory_manager: Check for reserved page statusReinUsesLisp2019-02-031-1/+2
* memory_manager: Do not allow 0 to be a valid GPUVAddr.bunnei2018-11-231-0/+7
* memory_manager: Do not MapBufferEx over already in use memory.bunnei2018-11-011-27/+48
* global: Use std::optional instead of boost::optional (#1578)Frederic L2018-10-301-4/+4
* memory_manager: Add a method for querying the end of a mapped GPU region.bunnei2018-10-161-0/+10
* video_core/memory_manager: Replace a loop with std::array's fill() function in PageSlot()Lioncash2018-07-241-3/+1
* video_core/memory_manager: Avoid repeated unnecessary page slot lookupsLioncash2018-07-241-11/+21
* GPU: Allow GpuToCpuAddress to return boost::none for unmapped addresses.Subv2018-07-021-2/+2
* GPU: Implemented nvhost-as-gpu's UnmapBuffer ioctl.Subv2018-05-201-0/+19
* memory_manager: Add implement CpuToGpuAddress.bunnei2018-04-241-0/+17
* memory_manager: Make GpuToCpuAddress return an optional.bunnei2018-04-241-1/+6
* memory_manager: Use GPUVAdddr, not PAddr, for GPU addresses.bunnei2018-04-241-36/+36
* GPU: Make the GPU virtual memory manager use 16 page bits and 10 page table bits.Subv2018-04-231-33/+20
* Make a GPU class in VideoCore to contain the GPU state.Subv2018-02-121-0/+110