diff options
Diffstat (limited to 'src/video_core/renderer_opengl')
-rw-r--r-- | src/video_core/renderer_opengl/gl_buffer_cache.cpp | 14 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_buffer_cache.h | 12 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_device.cpp | 10 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_device.h | 7 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_texture_cache.cpp | 18 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_texture_cache.h | 13 |
6 files changed, 66 insertions, 8 deletions
diff --git a/src/video_core/renderer_opengl/gl_buffer_cache.cpp b/src/video_core/renderer_opengl/gl_buffer_cache.cpp index d4dd10bb6..f1f7b384b 100644 --- a/src/video_core/renderer_opengl/gl_buffer_cache.cpp +++ b/src/video_core/renderer_opengl/gl_buffer_cache.cpp @@ -135,6 +135,20 @@ BufferCacheRuntime::BufferCacheRuntime(const Device& device_) buffer.Create(); glNamedBufferData(buffer.handle, 0x10'000, nullptr, GL_STREAM_COPY); } + + device_access_memory = [this]() -> u64 { + if (device.CanReportMemoryUsage()) { + return device.GetCurrentDedicatedVideoMemory() + 512_MiB; + } + return 2_GiB; // Return minimum requirements + }(); +} + +u64 BufferCacheRuntime::GetDeviceMemoryUsage() const { + if (device.CanReportMemoryUsage()) { + return device_access_memory - device.GetCurrentDedicatedVideoMemory(); + } + return 2_GiB; } void BufferCacheRuntime::CopyBuffer(Buffer& dst_buffer, Buffer& src_buffer, diff --git a/src/video_core/renderer_opengl/gl_buffer_cache.h b/src/video_core/renderer_opengl/gl_buffer_cache.h index 7287731b6..a8699f28c 100644 --- a/src/video_core/renderer_opengl/gl_buffer_cache.h +++ b/src/video_core/renderer_opengl/gl_buffer_cache.h @@ -89,6 +89,8 @@ public: void BindImageBuffer(Buffer& buffer, u32 offset, u32 size, VideoCore::Surface::PixelFormat format); + u64 GetDeviceMemoryUsage() const; + void BindFastUniformBuffer(size_t stage, u32 binding_index, u32 size) { const GLuint handle = fast_uniforms[stage][binding_index].handle; const GLsizeiptr gl_size = static_cast<GLsizeiptr>(size); @@ -151,6 +153,14 @@ public: use_storage_buffers = use_storage_buffers_; } + u64 GetDeviceLocalMemory() const { + return device_access_memory; + } + + bool CanReportMemoryUsage() const { + return device.CanReportMemoryUsage(); + } + private: static constexpr std::array PABO_LUT{ GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV, GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV, @@ -184,6 +194,8 @@ private: std::array<OGLBuffer, VideoCommon::NUM_COMPUTE_UNIFORM_BUFFERS> copy_compute_uniforms; u32 index_buffer_offset = 0; + + u64 device_access_memory; }; struct BufferCacheParams { diff --git a/src/video_core/renderer_opengl/gl_device.cpp b/src/video_core/renderer_opengl/gl_device.cpp index 715cd3a48..656dd7eb0 100644 --- a/src/video_core/renderer_opengl/gl_device.cpp +++ b/src/video_core/renderer_opengl/gl_device.cpp @@ -13,12 +13,15 @@ #include <glad/glad.h> +#include "common/literals.h" #include "common/logging/log.h" #include "common/settings.h" #include "shader_recompiler/stage.h" #include "video_core/renderer_opengl/gl_device.h" #include "video_core/renderer_opengl/gl_resource_manager.h" +using namespace Common::Literals; + namespace OpenGL { namespace { constexpr std::array LIMIT_UBOS = { @@ -165,6 +168,7 @@ Device::Device() { has_sparse_texture_2 = GLAD_GL_ARB_sparse_texture2; warp_size_potentially_larger_than_guest = !is_nvidia && !is_intel; need_fastmath_off = is_nvidia; + can_report_memory = GLAD_GL_NVX_gpu_memory_info; // At the moment of writing this, only Nvidia's driver optimizes BufferSubData on exclusive // uniform buffers as "push constants" @@ -276,4 +280,10 @@ void main() { })"); } +u64 Device::GetCurrentDedicatedVideoMemory() const { + GLint cur_avail_mem_kb = 0; + glGetIntegerv(GL_GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX, &cur_avail_mem_kb); + return static_cast<u64>(cur_avail_mem_kb) * 1_KiB; +} + } // namespace OpenGL diff --git a/src/video_core/renderer_opengl/gl_device.h b/src/video_core/renderer_opengl/gl_device.h index 95c2e8d38..9bb0b9148 100644 --- a/src/video_core/renderer_opengl/gl_device.h +++ b/src/video_core/renderer_opengl/gl_device.h @@ -20,6 +20,8 @@ public: [[nodiscard]] std::string GetVendorName() const; + u64 GetCurrentDedicatedVideoMemory() const; + u32 GetMaxUniformBuffers(Shader::Stage stage) const noexcept { return max_uniform_buffers[static_cast<size_t>(stage)]; } @@ -168,6 +170,10 @@ public: return vendor_name == "ATI Technologies Inc."; } + bool CanReportMemoryUsage() const { + return can_report_memory; + } + private: static bool TestVariableAoffi(); static bool TestPreciseBug(); @@ -210,6 +216,7 @@ private: bool need_fastmath_off{}; bool has_cbuf_ftou_bug{}; bool has_bool_ref_bug{}; + bool can_report_memory{}; std::string vendor_name; }; diff --git a/src/video_core/renderer_opengl/gl_texture_cache.cpp b/src/video_core/renderer_opengl/gl_texture_cache.cpp index 3c1f79a27..8f9a65beb 100644 --- a/src/video_core/renderer_opengl/gl_texture_cache.cpp +++ b/src/video_core/renderer_opengl/gl_texture_cache.cpp @@ -484,6 +484,13 @@ TextureCacheRuntime::TextureCacheRuntime(const Device& device_, ProgramManager& rescale_read_fbos[i].Create(); } } + + device_access_memory = [this]() -> u64 { + if (device.CanReportMemoryUsage()) { + return device.GetCurrentDedicatedVideoMemory() + 512_MiB; + } + return 2_GiB; // Return minimum requirements + }(); } TextureCacheRuntime::~TextureCacheRuntime() = default; @@ -500,13 +507,11 @@ ImageBufferMap TextureCacheRuntime::DownloadStagingBuffer(size_t size) { return download_buffers.RequestMap(size, false); } -u64 TextureCacheRuntime::GetDeviceLocalMemory() const { - if (GLAD_GL_NVX_gpu_memory_info) { - GLint cur_avail_mem_kb = 0; - glGetIntegerv(GL_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX, &cur_avail_mem_kb); - return static_cast<u64>(cur_avail_mem_kb) * 1_KiB; +u64 TextureCacheRuntime::GetDeviceMemoryUsage() const { + if (device.CanReportMemoryUsage()) { + return device_access_memory - device.GetCurrentDedicatedVideoMemory(); } - return 2_GiB; // Return minimum requirements + return 2_GiB; } void TextureCacheRuntime::CopyImage(Image& dst_image, Image& src_image, @@ -686,6 +691,7 @@ Image::Image(TextureCacheRuntime& runtime_, const VideoCommon::ImageInfo& info_, } if (IsConverted(runtime->device, info.format, info.type)) { flags |= ImageFlagBits::Converted; + flags |= ImageFlagBits::CostlyLoad; gl_internal_format = IsPixelFormatSRGB(info.format) ? GL_SRGB8_ALPHA8 : GL_RGBA8; gl_format = GL_RGBA; gl_type = GL_UNSIGNED_INT_8_8_8_8_REV; diff --git a/src/video_core/renderer_opengl/gl_texture_cache.h b/src/video_core/renderer_opengl/gl_texture_cache.h index 7f425631f..53088b66e 100644 --- a/src/video_core/renderer_opengl/gl_texture_cache.h +++ b/src/video_core/renderer_opengl/gl_texture_cache.h @@ -10,6 +10,7 @@ #include <glad/glad.h> #include "shader_recompiler/shader_info.h" +#include "video_core/renderer_opengl/gl_device.h" #include "video_core/renderer_opengl/gl_resource_manager.h" #include "video_core/renderer_opengl/util_shaders.h" #include "video_core/texture_cache/image_view_base.h" @@ -21,7 +22,6 @@ struct ResolutionScalingInfo; namespace OpenGL { -class Device; class ProgramManager; class StateTracker; @@ -83,7 +83,15 @@ public: ImageBufferMap DownloadStagingBuffer(size_t size); - u64 GetDeviceLocalMemory() const; + u64 GetDeviceLocalMemory() const { + return device_access_memory; + } + + u64 GetDeviceMemoryUsage() const; + + bool CanReportMemoryUsage() const { + return device.CanReportMemoryUsage(); + } bool ShouldReinterpret([[maybe_unused]] Image& dst, [[maybe_unused]] Image& src) { return true; @@ -172,6 +180,7 @@ private: std::array<OGLFramebuffer, 4> rescale_draw_fbos; std::array<OGLFramebuffer, 4> rescale_read_fbos; const Settings::ResolutionScalingInfo& resolution; + u64 device_access_memory; }; class Image : public VideoCommon::ImageBase { |