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-rw-r--r--src/video_core/buffer_cache/buffer_cache.h34
-rw-r--r--src/video_core/renderer_opengl/gl_buffer_cache.cpp14
-rw-r--r--src/video_core/renderer_opengl/gl_buffer_cache.h12
-rw-r--r--src/video_core/renderer_opengl/gl_device.cpp10
-rw-r--r--src/video_core/renderer_opengl/gl_device.h7
-rw-r--r--src/video_core/renderer_opengl/gl_texture_cache.cpp18
-rw-r--r--src/video_core/renderer_opengl/gl_texture_cache.h13
-rw-r--r--src/video_core/renderer_vulkan/vk_buffer_cache.cpp12
-rw-r--r--src/video_core/renderer_vulkan/vk_buffer_cache.h6
-rw-r--r--src/video_core/renderer_vulkan/vk_staging_buffer_pool.cpp2
-rw-r--r--src/video_core/renderer_vulkan/vk_texture_cache.cpp9
-rw-r--r--src/video_core/renderer_vulkan/vk_texture_cache.h4
-rw-r--r--src/video_core/texture_cache/image_base.h7
-rw-r--r--src/video_core/texture_cache/texture_cache.h66
-rw-r--r--src/video_core/texture_cache/texture_cache_base.h7
-rw-r--r--src/video_core/vulkan_common/vulkan_device.cpp51
-rw-r--r--src/video_core/vulkan_common/vulkan_device.h11
-rw-r--r--src/video_core/vulkan_common/vulkan_memory_allocator.cpp2
-rw-r--r--src/video_core/vulkan_common/vulkan_wrapper.cpp13
-rw-r--r--src/video_core/vulkan_common/vulkan_wrapper.h4
20 files changed, 259 insertions, 43 deletions
diff --git a/src/video_core/buffer_cache/buffer_cache.h b/src/video_core/buffer_cache/buffer_cache.h
index 200d792dd..21bfb76a4 100644
--- a/src/video_core/buffer_cache/buffer_cache.h
+++ b/src/video_core/buffer_cache/buffer_cache.h
@@ -76,8 +76,9 @@ class BufferCache {
static constexpr BufferId NULL_BUFFER_ID{0};
- static constexpr u64 EXPECTED_MEMORY = 512_MiB;
- static constexpr u64 CRITICAL_MEMORY = 1_GiB;
+ static constexpr s64 DEFAULT_EXPECTED_MEMORY = 512_MiB;
+ static constexpr s64 DEFAULT_CRITICAL_MEMORY = 1_GiB;
+ static constexpr s64 TARGET_THRESHOLD = 4_GiB;
using Maxwell = Tegra::Engines::Maxwell3D::Regs;
@@ -436,6 +437,8 @@ private:
Common::LeastRecentlyUsedCache<LRUItemParams> lru_cache;
u64 frame_tick = 0;
u64 total_used_memory = 0;
+ u64 minimum_memory = 0;
+ u64 critical_memory = 0;
std::array<BufferId, ((1ULL << 39) >> PAGE_BITS)> page_table;
};
@@ -451,11 +454,30 @@ BufferCache<P>::BufferCache(VideoCore::RasterizerInterface& rasterizer_,
// Ensure the first slot is used for the null buffer
void(slot_buffers.insert(runtime, NullBufferParams{}));
common_ranges.clear();
+
+ if (!runtime.CanReportMemoryUsage()) {
+ minimum_memory = DEFAULT_EXPECTED_MEMORY;
+ critical_memory = DEFAULT_CRITICAL_MEMORY;
+ return;
+ }
+
+ const s64 device_memory = static_cast<s64>(runtime.GetDeviceLocalMemory());
+ const s64 min_spacing_expected = device_memory - 1_GiB - 512_MiB;
+ const s64 min_spacing_critical = device_memory - 1_GiB;
+ const s64 mem_threshold = std::min(device_memory, TARGET_THRESHOLD);
+ const s64 min_vacancy_expected = (6 * mem_threshold) / 10;
+ const s64 min_vacancy_critical = (3 * mem_threshold) / 10;
+ minimum_memory = static_cast<u64>(
+ std::max(std::min(device_memory - min_vacancy_expected, min_spacing_expected),
+ DEFAULT_EXPECTED_MEMORY));
+ critical_memory = static_cast<u64>(
+ std::max(std::min(device_memory - min_vacancy_critical, min_spacing_critical),
+ DEFAULT_CRITICAL_MEMORY));
}
template <class P>
void BufferCache<P>::RunGarbageCollector() {
- const bool aggressive_gc = total_used_memory >= CRITICAL_MEMORY;
+ const bool aggressive_gc = total_used_memory >= critical_memory;
const u64 ticks_to_destroy = aggressive_gc ? 60 : 120;
int num_iterations = aggressive_gc ? 64 : 32;
const auto clean_up = [this, &num_iterations](BufferId buffer_id) {
@@ -486,7 +508,11 @@ void BufferCache<P>::TickFrame() {
const bool skip_preferred = hits * 256 < shots * 251;
uniform_buffer_skip_cache_size = skip_preferred ? DEFAULT_SKIP_CACHE_SIZE : 0;
- if (total_used_memory >= EXPECTED_MEMORY) {
+ // If we can obtain the memory info, use it instead of the estimate.
+ if (runtime.CanReportMemoryUsage()) {
+ total_used_memory = runtime.GetDeviceMemoryUsage();
+ }
+ if (total_used_memory >= minimum_memory) {
RunGarbageCollector();
}
++frame_tick;
diff --git a/src/video_core/renderer_opengl/gl_buffer_cache.cpp b/src/video_core/renderer_opengl/gl_buffer_cache.cpp
index d4dd10bb6..f1f7b384b 100644
--- a/src/video_core/renderer_opengl/gl_buffer_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_buffer_cache.cpp
@@ -135,6 +135,20 @@ BufferCacheRuntime::BufferCacheRuntime(const Device& device_)
buffer.Create();
glNamedBufferData(buffer.handle, 0x10'000, nullptr, GL_STREAM_COPY);
}
+
+ device_access_memory = [this]() -> u64 {
+ if (device.CanReportMemoryUsage()) {
+ return device.GetCurrentDedicatedVideoMemory() + 512_MiB;
+ }
+ return 2_GiB; // Return minimum requirements
+ }();
+}
+
+u64 BufferCacheRuntime::GetDeviceMemoryUsage() const {
+ if (device.CanReportMemoryUsage()) {
+ return device_access_memory - device.GetCurrentDedicatedVideoMemory();
+ }
+ return 2_GiB;
}
void BufferCacheRuntime::CopyBuffer(Buffer& dst_buffer, Buffer& src_buffer,
diff --git a/src/video_core/renderer_opengl/gl_buffer_cache.h b/src/video_core/renderer_opengl/gl_buffer_cache.h
index 7287731b6..a8699f28c 100644
--- a/src/video_core/renderer_opengl/gl_buffer_cache.h
+++ b/src/video_core/renderer_opengl/gl_buffer_cache.h
@@ -89,6 +89,8 @@ public:
void BindImageBuffer(Buffer& buffer, u32 offset, u32 size,
VideoCore::Surface::PixelFormat format);
+ u64 GetDeviceMemoryUsage() const;
+
void BindFastUniformBuffer(size_t stage, u32 binding_index, u32 size) {
const GLuint handle = fast_uniforms[stage][binding_index].handle;
const GLsizeiptr gl_size = static_cast<GLsizeiptr>(size);
@@ -151,6 +153,14 @@ public:
use_storage_buffers = use_storage_buffers_;
}
+ u64 GetDeviceLocalMemory() const {
+ return device_access_memory;
+ }
+
+ bool CanReportMemoryUsage() const {
+ return device.CanReportMemoryUsage();
+ }
+
private:
static constexpr std::array PABO_LUT{
GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV, GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV,
@@ -184,6 +194,8 @@ private:
std::array<OGLBuffer, VideoCommon::NUM_COMPUTE_UNIFORM_BUFFERS> copy_compute_uniforms;
u32 index_buffer_offset = 0;
+
+ u64 device_access_memory;
};
struct BufferCacheParams {
diff --git a/src/video_core/renderer_opengl/gl_device.cpp b/src/video_core/renderer_opengl/gl_device.cpp
index 715cd3a48..656dd7eb0 100644
--- a/src/video_core/renderer_opengl/gl_device.cpp
+++ b/src/video_core/renderer_opengl/gl_device.cpp
@@ -13,12 +13,15 @@
#include <glad/glad.h>
+#include "common/literals.h"
#include "common/logging/log.h"
#include "common/settings.h"
#include "shader_recompiler/stage.h"
#include "video_core/renderer_opengl/gl_device.h"
#include "video_core/renderer_opengl/gl_resource_manager.h"
+using namespace Common::Literals;
+
namespace OpenGL {
namespace {
constexpr std::array LIMIT_UBOS = {
@@ -165,6 +168,7 @@ Device::Device() {
has_sparse_texture_2 = GLAD_GL_ARB_sparse_texture2;
warp_size_potentially_larger_than_guest = !is_nvidia && !is_intel;
need_fastmath_off = is_nvidia;
+ can_report_memory = GLAD_GL_NVX_gpu_memory_info;
// At the moment of writing this, only Nvidia's driver optimizes BufferSubData on exclusive
// uniform buffers as "push constants"
@@ -276,4 +280,10 @@ void main() {
})");
}
+u64 Device::GetCurrentDedicatedVideoMemory() const {
+ GLint cur_avail_mem_kb = 0;
+ glGetIntegerv(GL_GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX, &cur_avail_mem_kb);
+ return static_cast<u64>(cur_avail_mem_kb) * 1_KiB;
+}
+
} // namespace OpenGL
diff --git a/src/video_core/renderer_opengl/gl_device.h b/src/video_core/renderer_opengl/gl_device.h
index 95c2e8d38..9bb0b9148 100644
--- a/src/video_core/renderer_opengl/gl_device.h
+++ b/src/video_core/renderer_opengl/gl_device.h
@@ -20,6 +20,8 @@ public:
[[nodiscard]] std::string GetVendorName() const;
+ u64 GetCurrentDedicatedVideoMemory() const;
+
u32 GetMaxUniformBuffers(Shader::Stage stage) const noexcept {
return max_uniform_buffers[static_cast<size_t>(stage)];
}
@@ -168,6 +170,10 @@ public:
return vendor_name == "ATI Technologies Inc.";
}
+ bool CanReportMemoryUsage() const {
+ return can_report_memory;
+ }
+
private:
static bool TestVariableAoffi();
static bool TestPreciseBug();
@@ -210,6 +216,7 @@ private:
bool need_fastmath_off{};
bool has_cbuf_ftou_bug{};
bool has_bool_ref_bug{};
+ bool can_report_memory{};
std::string vendor_name;
};
diff --git a/src/video_core/renderer_opengl/gl_texture_cache.cpp b/src/video_core/renderer_opengl/gl_texture_cache.cpp
index 3c1f79a27..8f9a65beb 100644
--- a/src/video_core/renderer_opengl/gl_texture_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_texture_cache.cpp
@@ -484,6 +484,13 @@ TextureCacheRuntime::TextureCacheRuntime(const Device& device_, ProgramManager&
rescale_read_fbos[i].Create();
}
}
+
+ device_access_memory = [this]() -> u64 {
+ if (device.CanReportMemoryUsage()) {
+ return device.GetCurrentDedicatedVideoMemory() + 512_MiB;
+ }
+ return 2_GiB; // Return minimum requirements
+ }();
}
TextureCacheRuntime::~TextureCacheRuntime() = default;
@@ -500,13 +507,11 @@ ImageBufferMap TextureCacheRuntime::DownloadStagingBuffer(size_t size) {
return download_buffers.RequestMap(size, false);
}
-u64 TextureCacheRuntime::GetDeviceLocalMemory() const {
- if (GLAD_GL_NVX_gpu_memory_info) {
- GLint cur_avail_mem_kb = 0;
- glGetIntegerv(GL_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX, &cur_avail_mem_kb);
- return static_cast<u64>(cur_avail_mem_kb) * 1_KiB;
+u64 TextureCacheRuntime::GetDeviceMemoryUsage() const {
+ if (device.CanReportMemoryUsage()) {
+ return device_access_memory - device.GetCurrentDedicatedVideoMemory();
}
- return 2_GiB; // Return minimum requirements
+ return 2_GiB;
}
void TextureCacheRuntime::CopyImage(Image& dst_image, Image& src_image,
@@ -686,6 +691,7 @@ Image::Image(TextureCacheRuntime& runtime_, const VideoCommon::ImageInfo& info_,
}
if (IsConverted(runtime->device, info.format, info.type)) {
flags |= ImageFlagBits::Converted;
+ flags |= ImageFlagBits::CostlyLoad;
gl_internal_format = IsPixelFormatSRGB(info.format) ? GL_SRGB8_ALPHA8 : GL_RGBA8;
gl_format = GL_RGBA;
gl_type = GL_UNSIGNED_INT_8_8_8_8_REV;
diff --git a/src/video_core/renderer_opengl/gl_texture_cache.h b/src/video_core/renderer_opengl/gl_texture_cache.h
index 7f425631f..53088b66e 100644
--- a/src/video_core/renderer_opengl/gl_texture_cache.h
+++ b/src/video_core/renderer_opengl/gl_texture_cache.h
@@ -10,6 +10,7 @@
#include <glad/glad.h>
#include "shader_recompiler/shader_info.h"
+#include "video_core/renderer_opengl/gl_device.h"
#include "video_core/renderer_opengl/gl_resource_manager.h"
#include "video_core/renderer_opengl/util_shaders.h"
#include "video_core/texture_cache/image_view_base.h"
@@ -21,7 +22,6 @@ struct ResolutionScalingInfo;
namespace OpenGL {
-class Device;
class ProgramManager;
class StateTracker;
@@ -83,7 +83,15 @@ public:
ImageBufferMap DownloadStagingBuffer(size_t size);
- u64 GetDeviceLocalMemory() const;
+ u64 GetDeviceLocalMemory() const {
+ return device_access_memory;
+ }
+
+ u64 GetDeviceMemoryUsage() const;
+
+ bool CanReportMemoryUsage() const {
+ return device.CanReportMemoryUsage();
+ }
bool ShouldReinterpret([[maybe_unused]] Image& dst, [[maybe_unused]] Image& src) {
return true;
@@ -172,6 +180,7 @@ private:
std::array<OGLFramebuffer, 4> rescale_draw_fbos;
std::array<OGLFramebuffer, 4> rescale_read_fbos;
const Settings::ResolutionScalingInfo& resolution;
+ u64 device_access_memory;
};
class Image : public VideoCommon::ImageBase {
diff --git a/src/video_core/renderer_vulkan/vk_buffer_cache.cpp b/src/video_core/renderer_vulkan/vk_buffer_cache.cpp
index 5ffd93499..def838c34 100644
--- a/src/video_core/renderer_vulkan/vk_buffer_cache.cpp
+++ b/src/video_core/renderer_vulkan/vk_buffer_cache.cpp
@@ -141,6 +141,18 @@ StagingBufferRef BufferCacheRuntime::DownloadStagingBuffer(size_t size) {
return staging_pool.Request(size, MemoryUsage::Download);
}
+u64 BufferCacheRuntime::GetDeviceLocalMemory() const {
+ return device.GetDeviceLocalMemory();
+}
+
+u64 BufferCacheRuntime::GetDeviceMemoryUsage() const {
+ return device.GetDeviceMemoryUsage();
+}
+
+bool BufferCacheRuntime::CanReportMemoryUsage() const {
+ return device.CanReportMemoryUsage();
+}
+
void BufferCacheRuntime::Finish() {
scheduler.Finish();
}
diff --git a/src/video_core/renderer_vulkan/vk_buffer_cache.h b/src/video_core/renderer_vulkan/vk_buffer_cache.h
index 1ee0d8420..d7fdd18ff 100644
--- a/src/video_core/renderer_vulkan/vk_buffer_cache.h
+++ b/src/video_core/renderer_vulkan/vk_buffer_cache.h
@@ -65,6 +65,12 @@ public:
void Finish();
+ u64 GetDeviceLocalMemory() const;
+
+ u64 GetDeviceMemoryUsage() const;
+
+ bool CanReportMemoryUsage() const;
+
[[nodiscard]] StagingBufferRef UploadStagingBuffer(size_t size);
[[nodiscard]] StagingBufferRef DownloadStagingBuffer(size_t size);
diff --git a/src/video_core/renderer_vulkan/vk_staging_buffer_pool.cpp b/src/video_core/renderer_vulkan/vk_staging_buffer_pool.cpp
index 5d5329abf..64a58304b 100644
--- a/src/video_core/renderer_vulkan/vk_staging_buffer_pool.cpp
+++ b/src/video_core/renderer_vulkan/vk_staging_buffer_pool.cpp
@@ -118,7 +118,7 @@ StagingBufferPool::StagingBufferPool(const Device& device_, MemoryAllocator& mem
.image = nullptr,
.buffer = *stream_buffer,
};
- const auto memory_properties = device.GetPhysical().GetMemoryProperties();
+ const auto memory_properties = device.GetPhysical().GetMemoryProperties().memoryProperties;
VkMemoryAllocateInfo stream_memory_info{
.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO,
.pNext = make_dedicated ? &dedicated_info : nullptr,
diff --git a/src/video_core/renderer_vulkan/vk_texture_cache.cpp b/src/video_core/renderer_vulkan/vk_texture_cache.cpp
index 83a23b66a..f2890d263 100644
--- a/src/video_core/renderer_vulkan/vk_texture_cache.cpp
+++ b/src/video_core/renderer_vulkan/vk_texture_cache.cpp
@@ -1189,6 +1189,14 @@ u64 TextureCacheRuntime::GetDeviceLocalMemory() const {
return device.GetDeviceLocalMemory();
}
+u64 TextureCacheRuntime::GetDeviceMemoryUsage() const {
+ return device.GetDeviceMemoryUsage();
+}
+
+bool TextureCacheRuntime::CanReportMemoryUsage() const {
+ return device.CanReportMemoryUsage();
+}
+
void TextureCacheRuntime::TickFrame() {}
Image::Image(TextureCacheRuntime& runtime_, const ImageInfo& info_, GPUVAddr gpu_addr_,
@@ -1203,6 +1211,7 @@ Image::Image(TextureCacheRuntime& runtime_, const ImageInfo& info_, GPUVAddr gpu
} else {
flags |= VideoCommon::ImageFlagBits::Converted;
}
+ flags |= VideoCommon::ImageFlagBits::CostlyLoad;
}
if (runtime->device.HasDebuggingToolAttached()) {
original_image.SetObjectNameEXT(VideoCommon::Name(*this).c_str());
diff --git a/src/video_core/renderer_vulkan/vk_texture_cache.h b/src/video_core/renderer_vulkan/vk_texture_cache.h
index c81130dd2..cb15b4a1c 100644
--- a/src/video_core/renderer_vulkan/vk_texture_cache.h
+++ b/src/video_core/renderer_vulkan/vk_texture_cache.h
@@ -55,6 +55,10 @@ public:
u64 GetDeviceLocalMemory() const;
+ u64 GetDeviceMemoryUsage() const;
+
+ bool CanReportMemoryUsage() const;
+
void BlitImage(Framebuffer* dst_framebuffer, ImageView& dst, ImageView& src,
const Region2D& dst_region, const Region2D& src_region,
Tegra::Engines::Fermi2D::Filter filter,
diff --git a/src/video_core/texture_cache/image_base.h b/src/video_core/texture_cache/image_base.h
index 89c111c00..dd0106432 100644
--- a/src/video_core/texture_cache/image_base.h
+++ b/src/video_core/texture_cache/image_base.h
@@ -33,11 +33,12 @@ enum class ImageFlagBits : u32 {
///< garbage collection priority
Alias = 1 << 11, ///< This image has aliases and has priority on garbage
///< collection
+ CostlyLoad = 1 << 12, ///< Protected from low-tier GC as it is costly to load back.
// Rescaler
- Rescaled = 1 << 12,
- CheckingRescalable = 1 << 13,
- IsRescalable = 1 << 14,
+ Rescaled = 1 << 13,
+ CheckingRescalable = 1 << 14,
+ IsRescalable = 1 << 15,
};
DECLARE_ENUM_FLAG_OPERATORS(ImageFlagBits)
diff --git a/src/video_core/texture_cache/texture_cache.h b/src/video_core/texture_cache/texture_cache.h
index 72eeb8bbd..efc1c4525 100644
--- a/src/video_core/texture_cache/texture_cache.h
+++ b/src/video_core/texture_cache/texture_cache.h
@@ -50,14 +50,20 @@ TextureCache<P>::TextureCache(Runtime& runtime_, VideoCore::RasterizerInterface&
void(slot_samplers.insert(runtime, sampler_descriptor));
if constexpr (HAS_DEVICE_MEMORY_INFO) {
- const auto device_memory = runtime.GetDeviceLocalMemory();
- const u64 possible_expected_memory = (device_memory * 4) / 10;
- const u64 possible_critical_memory = (device_memory * 7) / 10;
- expected_memory = std::max(possible_expected_memory, DEFAULT_EXPECTED_MEMORY - 256_MiB);
- critical_memory = std::max(possible_critical_memory, DEFAULT_CRITICAL_MEMORY - 512_MiB);
- minimum_memory = 0;
+ const s64 device_memory = static_cast<s64>(runtime.GetDeviceLocalMemory());
+ const s64 min_spacing_expected = device_memory - 1_GiB - 512_MiB;
+ const s64 min_spacing_critical = device_memory - 1_GiB;
+ const s64 mem_threshold = std::min(device_memory, TARGET_THRESHOLD);
+ const s64 min_vacancy_expected = (6 * mem_threshold) / 10;
+ const s64 min_vacancy_critical = (3 * mem_threshold) / 10;
+ expected_memory = static_cast<u64>(
+ std::max(std::min(device_memory - min_vacancy_expected, min_spacing_expected),
+ DEFAULT_EXPECTED_MEMORY));
+ critical_memory = static_cast<u64>(
+ std::max(std::min(device_memory - min_vacancy_critical, min_spacing_critical),
+ DEFAULT_CRITICAL_MEMORY));
+ minimum_memory = static_cast<u64>((device_memory - mem_threshold) / 2);
} else {
- // On OpenGL we can be more conservatives as the driver takes care.
expected_memory = DEFAULT_EXPECTED_MEMORY + 512_MiB;
critical_memory = DEFAULT_CRITICAL_MEMORY + 1_GiB;
minimum_memory = 0;
@@ -66,18 +72,21 @@ TextureCache<P>::TextureCache(Runtime& runtime_, VideoCore::RasterizerInterface&
template <class P>
void TextureCache<P>::RunGarbageCollector() {
- const bool high_priority_mode = total_used_memory >= expected_memory;
- const bool aggressive_mode = total_used_memory >= critical_memory;
- const u64 ticks_to_destroy = aggressive_mode ? 10ULL : high_priority_mode ? 25ULL : 100ULL;
- size_t num_iterations = aggressive_mode ? 300 : (high_priority_mode ? 50 : 10);
- const auto clean_up = [this, &num_iterations, high_priority_mode](ImageId image_id) {
+ bool high_priority_mode = total_used_memory >= expected_memory;
+ bool aggressive_mode = total_used_memory >= critical_memory;
+ const u64 ticks_to_destroy = aggressive_mode ? 10ULL : high_priority_mode ? 25ULL : 50ULL;
+ size_t num_iterations = aggressive_mode ? 40 : (high_priority_mode ? 20 : 10);
+ const auto clean_up = [this, &num_iterations, &high_priority_mode,
+ &aggressive_mode](ImageId image_id) {
if (num_iterations == 0) {
return true;
}
--num_iterations;
auto& image = slot_images[image_id];
- const bool must_download = image.IsSafeDownload();
- if (!high_priority_mode && must_download) {
+ const bool must_download =
+ image.IsSafeDownload() && False(image.flags & ImageFlagBits::BadOverlap);
+ if (!high_priority_mode &&
+ (must_download || True(image.flags & ImageFlagBits::CostlyLoad))) {
return false;
}
if (must_download) {
@@ -92,6 +101,18 @@ void TextureCache<P>::RunGarbageCollector() {
}
UnregisterImage(image_id);
DeleteImage(image_id, image.scale_tick > frame_tick + 5);
+ if (total_used_memory < critical_memory) {
+ if (aggressive_mode) {
+ // Sink the aggresiveness.
+ num_iterations >>= 2;
+ aggressive_mode = false;
+ return false;
+ }
+ if (high_priority_mode && total_used_memory < expected_memory) {
+ num_iterations >>= 1;
+ high_priority_mode = false;
+ }
+ }
return false;
};
lru_cache.ForEachItemBelow(frame_tick - ticks_to_destroy, clean_up);
@@ -99,6 +120,10 @@ void TextureCache<P>::RunGarbageCollector() {
template <class P>
void TextureCache<P>::TickFrame() {
+ // If we can obtain the memory info, use it instead of the estimate.
+ if (runtime.CanReportMemoryUsage()) {
+ total_used_memory = runtime.GetDeviceMemoryUsage();
+ }
if (total_used_memory > minimum_memory) {
RunGarbageCollector();
}
@@ -106,6 +131,7 @@ void TextureCache<P>::TickFrame() {
sentenced_framebuffers.Tick();
sentenced_image_view.Tick();
runtime.TickFrame();
+ critical_gc = 0;
++frame_tick;
}
@@ -1052,6 +1078,11 @@ ImageId TextureCache<P>::JoinImages(const ImageInfo& info, GPUVAddr gpu_addr, VA
for (const ImageId overlap_id : overlap_ids) {
Image& overlap = slot_images[overlap_id];
+ if (True(overlap.flags & ImageFlagBits::GpuModified)) {
+ new_image.flags |= ImageFlagBits::GpuModified;
+ new_image.modification_tick =
+ std::max(overlap.modification_tick, new_image.modification_tick);
+ }
if (overlap.info.num_samples != new_image.info.num_samples) {
LOG_WARNING(HW_GPU, "Copying between images with different samples is not implemented");
} else {
@@ -1414,6 +1445,10 @@ void TextureCache<P>::RegisterImage(ImageId image_id) {
tentative_size = EstimatedDecompressedSize(tentative_size, image.info.format);
}
total_used_memory += Common::AlignUp(tentative_size, 1024);
+ if (total_used_memory > critical_memory && critical_gc < GC_EMERGENCY_COUNTS) {
+ RunGarbageCollector();
+ critical_gc++;
+ }
image.lru_index = lru_cache.Insert(image_id, frame_tick);
ForEachGPUPage(image.gpu_addr, image.guest_size_bytes,
@@ -1704,6 +1739,9 @@ void TextureCache<P>::SynchronizeAliases(ImageId image_id) {
most_recent_tick = std::max(most_recent_tick, aliased_image.modification_tick);
aliased_images.push_back(&aliased);
any_rescaled |= True(aliased_image.flags & ImageFlagBits::Rescaled);
+ if (True(aliased_image.flags & ImageFlagBits::GpuModified)) {
+ image.flags |= ImageFlagBits::GpuModified;
+ }
}
}
if (aliased_images.empty()) {
diff --git a/src/video_core/texture_cache/texture_cache_base.h b/src/video_core/texture_cache/texture_cache_base.h
index 647ca0730..b1324edf3 100644
--- a/src/video_core/texture_cache/texture_cache_base.h
+++ b/src/video_core/texture_cache/texture_cache_base.h
@@ -59,8 +59,10 @@ class TextureCache {
/// True when the API can provide info about the memory of the device.
static constexpr bool HAS_DEVICE_MEMORY_INFO = P::HAS_DEVICE_MEMORY_INFO;
- static constexpr u64 DEFAULT_EXPECTED_MEMORY = 1_GiB;
- static constexpr u64 DEFAULT_CRITICAL_MEMORY = 2_GiB;
+ static constexpr s64 TARGET_THRESHOLD = 4_GiB;
+ static constexpr s64 DEFAULT_EXPECTED_MEMORY = 1_GiB + 125_MiB;
+ static constexpr s64 DEFAULT_CRITICAL_MEMORY = 1_GiB + 625_MiB;
+ static constexpr size_t GC_EMERGENCY_COUNTS = 2;
using Runtime = typename P::Runtime;
using Image = typename P::Image;
@@ -372,6 +374,7 @@ private:
u64 minimum_memory;
u64 expected_memory;
u64 critical_memory;
+ size_t critical_gc;
SlotVector<Image> slot_images;
SlotVector<ImageMapView> slot_map_views;
diff --git a/src/video_core/vulkan_common/vulkan_device.cpp b/src/video_core/vulkan_common/vulkan_device.cpp
index 32c10d675..e142bee35 100644
--- a/src/video_core/vulkan_common/vulkan_device.cpp
+++ b/src/video_core/vulkan_common/vulkan_device.cpp
@@ -12,12 +12,14 @@
#include <vector>
#include "common/assert.h"
+#include "common/literals.h"
#include "common/settings.h"
#include "video_core/vulkan_common/nsight_aftermath_tracker.h"
#include "video_core/vulkan_common/vulkan_device.h"
#include "video_core/vulkan_common/vulkan_wrapper.h"
namespace Vulkan {
+using namespace Common::Literals;
namespace {
namespace Alternatives {
constexpr std::array STENCIL8_UINT{
@@ -596,6 +598,11 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
}
logical = vk::Device::Create(physical, queue_cis, extensions, first_next, dld);
+ is_integrated = properties.deviceType == VK_PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU;
+ is_virtual = properties.deviceType == VK_PHYSICAL_DEVICE_TYPE_VIRTUAL_GPU;
+ is_non_gpu = properties.deviceType == VK_PHYSICAL_DEVICE_TYPE_OTHER ||
+ properties.deviceType == VK_PHYSICAL_DEVICE_TYPE_CPU;
+
CollectPhysicalMemoryInfo();
CollectTelemetryParameters();
CollectToolingInfo();
@@ -985,6 +992,7 @@ std::vector<const char*> Device::LoadExtensions(bool requires_surface) {
test(has_khr_swapchain_mutable_format, VK_KHR_SWAPCHAIN_MUTABLE_FORMAT_EXTENSION_NAME,
false);
test(has_ext_line_rasterization, VK_EXT_LINE_RASTERIZATION_EXTENSION_NAME, false);
+ test(ext_memory_budget, VK_EXT_MEMORY_BUDGET_EXTENSION_NAME, true);
if (Settings::values.enable_nsight_aftermath) {
test(nv_device_diagnostics_config, VK_NV_DEVICE_DIAGNOSTICS_CONFIG_EXTENSION_NAME,
true);
@@ -997,7 +1005,7 @@ std::vector<const char*> Device::LoadExtensions(bool requires_surface) {
VkPhysicalDeviceFeatures2KHR features{};
features.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FEATURES_2_KHR;
- VkPhysicalDeviceProperties2KHR physical_properties;
+ VkPhysicalDeviceProperties2KHR physical_properties{};
physical_properties.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROPERTIES_2_KHR;
if (has_khr_shader_float16_int8) {
@@ -1267,15 +1275,50 @@ void Device::CollectTelemetryParameters() {
vendor_name = driver.driverName;
}
+u64 Device::GetDeviceMemoryUsage() const {
+ VkPhysicalDeviceMemoryBudgetPropertiesEXT budget;
+ budget.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MEMORY_BUDGET_PROPERTIES_EXT;
+ budget.pNext = nullptr;
+ physical.GetMemoryProperties(&budget);
+ u64 result{};
+ for (const size_t heap : valid_heap_memory) {
+ result += budget.heapUsage[heap];
+ }
+ return result;
+}
+
void Device::CollectPhysicalMemoryInfo() {
- const auto mem_properties = physical.GetMemoryProperties();
+ VkPhysicalDeviceMemoryBudgetPropertiesEXT budget{};
+ budget.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MEMORY_BUDGET_PROPERTIES_EXT;
+ const auto mem_info = physical.GetMemoryProperties(ext_memory_budget ? &budget : nullptr);
+ const auto& mem_properties = mem_info.memoryProperties;
const size_t num_properties = mem_properties.memoryHeapCount;
device_access_memory = 0;
+ u64 device_initial_usage = 0;
+ u64 local_memory = 0;
for (size_t element = 0; element < num_properties; ++element) {
- if ((mem_properties.memoryHeaps[element].flags & VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) != 0) {
- device_access_memory += mem_properties.memoryHeaps[element].size;
+ const bool is_heap_local =
+ (mem_properties.memoryHeaps[element].flags & VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) != 0;
+ if (!is_integrated && !is_heap_local) {
+ continue;
}
+ valid_heap_memory.push_back(element);
+ if (is_heap_local) {
+ local_memory += mem_properties.memoryHeaps[element].size;
+ }
+ if (ext_memory_budget) {
+ device_initial_usage += budget.heapUsage[element];
+ device_access_memory += budget.heapBudget[element];
+ continue;
+ }
+ device_access_memory += mem_properties.memoryHeaps[element].size;
+ }
+ if (!is_integrated) {
+ return;
}
+ const s64 available_memory = static_cast<s64>(device_access_memory - device_initial_usage);
+ device_access_memory = static_cast<u64>(std::max<s64>(
+ std::min<s64>(available_memory - 8_GiB, 4_GiB), static_cast<s64>(local_memory)));
}
void Device::CollectToolingInfo() {
diff --git a/src/video_core/vulkan_common/vulkan_device.h b/src/video_core/vulkan_common/vulkan_device.h
index 1c7c18bcf..2d709d069 100644
--- a/src/video_core/vulkan_common/vulkan_device.h
+++ b/src/video_core/vulkan_common/vulkan_device.h
@@ -341,6 +341,12 @@ public:
return device_access_memory;
}
+ bool CanReportMemoryUsage() const {
+ return ext_memory_budget;
+ }
+
+ u64 GetDeviceMemoryUsage() const;
+
u32 GetSetsPerPool() const {
return sets_per_pool;
}
@@ -421,6 +427,9 @@ private:
bool is_topology_list_restart_supported{}; ///< Support for primitive restart with list
///< topologies.
bool is_patch_list_restart_supported{}; ///< Support for primitive restart with list patch.
+ bool is_integrated{}; ///< Is GPU an iGPU.
+ bool is_virtual{}; ///< Is GPU a virtual GPU.
+ bool is_non_gpu{}; ///< Is SoftwareRasterizer, FPGA, non-GPU device.
bool nv_viewport_swizzle{}; ///< Support for VK_NV_viewport_swizzle.
bool nv_viewport_array2{}; ///< Support for VK_NV_viewport_array2.
bool nv_geometry_shader_passthrough{}; ///< Support for VK_NV_geometry_shader_passthrough.
@@ -445,6 +454,7 @@ private:
bool ext_shader_atomic_int64{}; ///< Support for VK_KHR_shader_atomic_int64.
bool ext_conservative_rasterization{}; ///< Support for VK_EXT_conservative_rasterization.
bool ext_provoking_vertex{}; ///< Support for VK_EXT_provoking_vertex.
+ bool ext_memory_budget{}; ///< Support for VK_EXT_memory_budget.
bool nv_device_diagnostics_config{}; ///< Support for VK_NV_device_diagnostics_config.
bool has_broken_cube_compatibility{}; ///< Has broken cube compatiblity bit
bool has_renderdoc{}; ///< Has RenderDoc attached
@@ -456,6 +466,7 @@ private:
// Telemetry parameters
std::string vendor_name; ///< Device's driver name.
std::vector<std::string> supported_extensions; ///< Reported Vulkan extensions.
+ std::vector<size_t> valid_heap_memory; ///< Heaps used.
/// Format properties dictionary.
std::unordered_map<VkFormat, VkFormatProperties> format_properties;
diff --git a/src/video_core/vulkan_common/vulkan_memory_allocator.cpp b/src/video_core/vulkan_common/vulkan_memory_allocator.cpp
index 300a61205..e6e97b332 100644
--- a/src/video_core/vulkan_common/vulkan_memory_allocator.cpp
+++ b/src/video_core/vulkan_common/vulkan_memory_allocator.cpp
@@ -227,7 +227,7 @@ void MemoryCommit::Release() {
}
MemoryAllocator::MemoryAllocator(const Device& device_, bool export_allocations_)
- : device{device_}, properties{device_.GetPhysical().GetMemoryProperties()},
+ : device{device_}, properties{device_.GetPhysical().GetMemoryProperties().memoryProperties},
export_allocations{export_allocations_},
buffer_image_granularity{
device_.GetPhysical().GetProperties().limits.bufferImageGranularity} {}
diff --git a/src/video_core/vulkan_common/vulkan_wrapper.cpp b/src/video_core/vulkan_common/vulkan_wrapper.cpp
index a794f16dd..742cc39da 100644
--- a/src/video_core/vulkan_common/vulkan_wrapper.cpp
+++ b/src/video_core/vulkan_common/vulkan_wrapper.cpp
@@ -237,8 +237,8 @@ bool Load(VkInstance instance, InstanceDispatch& dld) noexcept {
return X(vkCreateDevice) && X(vkDestroyDevice) && X(vkDestroyDevice) &&
X(vkEnumerateDeviceExtensionProperties) && X(vkEnumeratePhysicalDevices) &&
X(vkGetDeviceProcAddr) && X(vkGetPhysicalDeviceFormatProperties) &&
- X(vkGetPhysicalDeviceMemoryProperties) && X(vkGetPhysicalDeviceProperties) &&
- X(vkGetPhysicalDeviceQueueFamilyProperties);
+ X(vkGetPhysicalDeviceMemoryProperties) && X(vkGetPhysicalDeviceMemoryProperties2) &&
+ X(vkGetPhysicalDeviceProperties) && X(vkGetPhysicalDeviceQueueFamilyProperties);
#undef X
}
@@ -926,9 +926,12 @@ std::vector<VkPresentModeKHR> PhysicalDevice::GetSurfacePresentModesKHR(
return modes;
}
-VkPhysicalDeviceMemoryProperties PhysicalDevice::GetMemoryProperties() const noexcept {
- VkPhysicalDeviceMemoryProperties properties;
- dld->vkGetPhysicalDeviceMemoryProperties(physical_device, &properties);
+VkPhysicalDeviceMemoryProperties2 PhysicalDevice::GetMemoryProperties(
+ void* next_structures) const noexcept {
+ VkPhysicalDeviceMemoryProperties2 properties{};
+ properties.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MEMORY_PROPERTIES_2;
+ properties.pNext = next_structures;
+ dld->vkGetPhysicalDeviceMemoryProperties2(physical_device, &properties);
return properties;
}
diff --git a/src/video_core/vulkan_common/vulkan_wrapper.h b/src/video_core/vulkan_common/vulkan_wrapper.h
index 53bac627f..0a5f9931c 100644
--- a/src/video_core/vulkan_common/vulkan_wrapper.h
+++ b/src/video_core/vulkan_common/vulkan_wrapper.h
@@ -172,6 +172,7 @@ struct InstanceDispatch {
PFN_vkGetPhysicalDeviceFeatures2KHR vkGetPhysicalDeviceFeatures2KHR{};
PFN_vkGetPhysicalDeviceFormatProperties vkGetPhysicalDeviceFormatProperties{};
PFN_vkGetPhysicalDeviceMemoryProperties vkGetPhysicalDeviceMemoryProperties{};
+ PFN_vkGetPhysicalDeviceMemoryProperties2 vkGetPhysicalDeviceMemoryProperties2{};
PFN_vkGetPhysicalDeviceProperties vkGetPhysicalDeviceProperties{};
PFN_vkGetPhysicalDeviceProperties2KHR vkGetPhysicalDeviceProperties2KHR{};
PFN_vkGetPhysicalDeviceQueueFamilyProperties vkGetPhysicalDeviceQueueFamilyProperties{};
@@ -950,7 +951,8 @@ public:
std::vector<VkPresentModeKHR> GetSurfacePresentModesKHR(VkSurfaceKHR) const;
- VkPhysicalDeviceMemoryProperties GetMemoryProperties() const noexcept;
+ VkPhysicalDeviceMemoryProperties2 GetMemoryProperties(
+ void* next_structures = nullptr) const noexcept;
private:
VkPhysicalDevice physical_device = nullptr;