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Diffstat (limited to 'src/video_core/renderer_opengl/renderer_opengl.cpp')
-rw-r--r--src/video_core/renderer_opengl/renderer_opengl.cpp21
1 files changed, 13 insertions, 8 deletions
diff --git a/src/video_core/renderer_opengl/renderer_opengl.cpp b/src/video_core/renderer_opengl/renderer_opengl.cpp
index ba5641438..eef13dddc 100644
--- a/src/video_core/renderer_opengl/renderer_opengl.cpp
+++ b/src/video_core/renderer_opengl/renderer_opengl.cpp
@@ -16,6 +16,7 @@
#include "core/memory.h"
#include "core/settings.h"
#include "core/tracer/recorder.h"
+#include "video_core/renderer_opengl/gl_rasterizer.h"
#include "video_core/renderer_opengl/renderer_opengl.h"
#include "video_core/utils.h"
@@ -130,7 +131,7 @@ void RendererOpenGL::SwapBuffers(boost::optional<const Tegra::FramebufferConfig&
}
// Load the framebuffer from memory, draw it to the screen, and swap buffers
- LoadFBToScreenInfo(*framebuffer, screen_info);
+ LoadFBToScreenInfo(*framebuffer);
DrawScreen();
render_window.SwapBuffers();
}
@@ -142,14 +143,12 @@ void RendererOpenGL::SwapBuffers(boost::optional<const Tegra::FramebufferConfig&
// Restore the rasterizer state
prev_state.Apply();
- RefreshRasterizerSetting();
}
/**
* Loads framebuffer from emulated memory into the active OpenGL texture.
*/
-void RendererOpenGL::LoadFBToScreenInfo(const Tegra::FramebufferConfig& framebuffer,
- ScreenInfo& screen_info) {
+void RendererOpenGL::LoadFBToScreenInfo(const Tegra::FramebufferConfig& framebuffer) {
const u32 bytes_per_pixel{Tegra::FramebufferConfig::BytesPerPixel(framebuffer.pixel_format)};
const u64 size_in_bytes{framebuffer.stride * framebuffer.height * bytes_per_pixel};
const VAddr framebuffer_addr{framebuffer.address + framebuffer.offset};
@@ -162,8 +161,7 @@ void RendererOpenGL::LoadFBToScreenInfo(const Tegra::FramebufferConfig& framebuf
// only allows rows to have a memory alignement of 4.
ASSERT(framebuffer.stride % 4 == 0);
- if (!rasterizer->AccelerateDisplay(framebuffer, framebuffer_addr, framebuffer.stride,
- screen_info)) {
+ if (!rasterizer->AccelerateDisplay(framebuffer, framebuffer_addr, framebuffer.stride)) {
// Reset the screen info's display texture to its own permanent texture
screen_info.display_texture = screen_info.texture.resource.handle;
@@ -276,6 +274,14 @@ void RendererOpenGL::InitOpenGLObjects() {
LoadColorToActiveGLTexture(0, 0, 0, 0, screen_info.texture);
}
+void RendererOpenGL::CreateRasterizer() {
+ if (rasterizer) {
+ return;
+ }
+
+ rasterizer = std::make_unique<RasterizerOpenGL>(render_window, screen_info);
+}
+
void RendererOpenGL::ConfigureFramebufferTexture(TextureInfo& texture,
const Tegra::FramebufferConfig& framebuffer) {
@@ -463,8 +469,7 @@ bool RendererOpenGL::Init() {
}
InitOpenGLObjects();
-
- RefreshRasterizerSetting();
+ CreateRasterizer();
return true;
}