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authorFernandoS27 <fsahmkow27@gmail.com>2018-10-12 01:11:47 +0200
committerFernandoS27 <fsahmkow27@gmail.com>2018-10-13 21:25:18 +0200
commite0ca938b222584cdbf9e03460171c03484882bd4 (patch)
tree508abef3fcef21a6fecc6c783bf7da1d93b198f0 /src/video_core/textures
parentRemove old Swizzle algorithms and use 3d Swizzle (diff)
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Diffstat (limited to 'src/video_core/textures')
-rw-r--r--src/video_core/textures/decoders.cpp40
-rw-r--r--src/video_core/textures/decoders.h15
-rw-r--r--src/video_core/textures/texture.h1
3 files changed, 28 insertions, 28 deletions
diff --git a/src/video_core/textures/decoders.cpp b/src/video_core/textures/decoders.cpp
index 5e2d3ac32..6693067f8 100644
--- a/src/video_core/textures/decoders.cpp
+++ b/src/video_core/textures/decoders.cpp
@@ -51,18 +51,18 @@ void Precise3DProcessBlock(u8* swizzled_data, u8* unswizzled_data, const bool un
const u32 xy_block_size, const u32 layer_z, const u32 stride_x,
const u32 bytes_per_pixel, const u32 out_bytes_per_pixel) {
std::array<u8*, 2> data_ptrs;
- u32 z_adress = tile_offset;
+ u32 z_address = tile_offset;
const u32 gob_size_x = 64;
const u32 gob_size_y = 8;
const u32 gob_size_z = 1;
const u32 gob_size = gob_size_x * gob_size_y * gob_size_z;
for (u32 z = z_start; z < z_end; z++) {
- u32 y_adress = z_adress;
+ u32 y_address = z_address;
u32 pixel_base = layer_z * z + y_start * stride_x;
for (u32 y = y_start; y < y_end; y++) {
const auto& table = legacy_swizzle_table[y % gob_size_y];
for (u32 x = x_start; x < x_end; x++) {
- const u32 swizzle_offset{y_adress + table[x * bytes_per_pixel % gob_size_x]};
+ const u32 swizzle_offset{y_address + table[x * bytes_per_pixel % gob_size_x]};
const u32 pixel_index{x * out_bytes_per_pixel + pixel_base};
data_ptrs[unswizzle] = swizzled_data + swizzle_offset;
data_ptrs[!unswizzle] = unswizzled_data + pixel_index;
@@ -70,9 +70,9 @@ void Precise3DProcessBlock(u8* swizzled_data, u8* unswizzled_data, const bool un
}
pixel_base += stride_x;
if ((y + 1) % gob_size_y == 0)
- y_adress += gob_size;
+ y_address += gob_size;
}
- z_adress += xy_block_size;
+ z_address += xy_block_size;
}
}
@@ -136,7 +136,7 @@ void Fast3DProcessBlock(u8* swizzled_data, u8* unswizzled_data, const bool unswi
const u32 xy_block_size, const u32 layer_z, const u32 stride_x,
const u32 bytes_per_pixel, const u32 out_bytes_per_pixel) {
std::array<u8*, 2> data_ptrs;
- u32 z_adress = tile_offset;
+ u32 z_address = tile_offset;
const u32 x_startb = x_start * bytes_per_pixel;
const u32 x_endb = x_end * bytes_per_pixel;
const u32 copy_size = 16;
@@ -145,12 +145,12 @@ void Fast3DProcessBlock(u8* swizzled_data, u8* unswizzled_data, const bool unswi
const u32 gob_size_z = 1;
const u32 gob_size = gob_size_x * gob_size_y * gob_size_z;
for (u32 z = z_start; z < z_end; z++) {
- u32 y_adress = z_adress;
+ u32 y_address = z_address;
u32 pixel_base = layer_z * z + y_start * stride_x;
for (u32 y = y_start; y < y_end; y++) {
const auto& table = fast_swizzle_table[y % gob_size_y];
for (u32 xb = x_startb; xb < x_endb; xb += copy_size) {
- const u32 swizzle_offset{y_adress + table[(xb / copy_size) % 4]};
+ const u32 swizzle_offset{y_address + table[(xb / copy_size) % 4]};
const u32 out_x = xb * out_bytes_per_pixel / bytes_per_pixel;
const u32 pixel_index{out_x + pixel_base};
data_ptrs[unswizzle] = swizzled_data + swizzle_offset;
@@ -159,9 +159,9 @@ void Fast3DProcessBlock(u8* swizzled_data, u8* unswizzled_data, const bool unswi
}
pixel_base += stride_x;
if ((y + 1) % gob_size_y == 0)
- y_adress += gob_size;
+ y_address += gob_size;
}
- z_adress += xy_block_size;
+ z_address += xy_block_size;
}
}
@@ -214,14 +214,15 @@ void Fast3DSwizzledData(u8* swizzled_data, u8* unswizzled_data, const bool unswi
}
}
-void CopySwizzledData(u32 width, u32 height, u32 bytes_per_pixel, u32 out_bytes_per_pixel,
- u8* swizzled_data, u8* unswizzled_data, bool unswizzle, u32 block_height) {
+void CopySwizzledData(u32 width, u32 height, u32 depth, u32 bytes_per_pixel,
+ u32 out_bytes_per_pixel, u8* swizzled_data, u8* unswizzled_data,
+ bool unswizzle, u32 block_height, u32 block_depth) {
if (bytes_per_pixel % 3 != 0 && (width * bytes_per_pixel) % 16 == 0) {
- Fast3DSwizzledData(swizzled_data, unswizzled_data, unswizzle, width, height, 1U,
- bytes_per_pixel, out_bytes_per_pixel, block_height, 1U);
+ Fast3DSwizzledData(swizzled_data, unswizzled_data, unswizzle, width, height, depth,
+ bytes_per_pixel, out_bytes_per_pixel, block_height, block_depth);
} else {
- Precise3DSwizzledData(swizzled_data, unswizzled_data, unswizzle, width, height, 1U,
- bytes_per_pixel, out_bytes_per_pixel, block_height, 1U);
+ Precise3DSwizzledData(swizzled_data, unswizzled_data, unswizzle, width, height, depth,
+ bytes_per_pixel, out_bytes_per_pixel, block_height, block_depth);
}
}
@@ -269,10 +270,11 @@ u32 BytesPerPixel(TextureFormat format) {
}
std::vector<u8> UnswizzleTexture(VAddr address, u32 tile_size, u32 bytes_per_pixel, u32 width,
- u32 height, u32 block_height) {
+ u32 height, u32 depth, u32 block_height, u32 block_depth) {
std::vector<u8> unswizzled_data(width * height * bytes_per_pixel);
- CopySwizzledData(width / tile_size, height / tile_size, bytes_per_pixel, bytes_per_pixel,
- Memory::GetPointer(address), unswizzled_data.data(), true, block_height);
+ CopySwizzledData(width / tile_size, height / tile_size, depth, bytes_per_pixel, bytes_per_pixel,
+ Memory::GetPointer(address), unswizzled_data.data(), true, block_height,
+ block_depth);
return unswizzled_data;
}
diff --git a/src/video_core/textures/decoders.h b/src/video_core/textures/decoders.h
index 234d250af..aaf316947 100644
--- a/src/video_core/textures/decoders.h
+++ b/src/video_core/textures/decoders.h
@@ -14,17 +14,14 @@ namespace Tegra::Texture {
* Unswizzles a swizzled texture without changing its format.
*/
std::vector<u8> UnswizzleTexture(VAddr address, u32 tile_size, u32 bytes_per_pixel, u32 width,
- u32 height, u32 block_height = TICEntry::DefaultBlockHeight);
-
-/**
- * Unswizzles a swizzled depth texture without changing its format.
- */
-std::vector<u8> UnswizzleDepthTexture(VAddr address, DepthFormat format, u32 width, u32 height,
- u32 block_height = TICEntry::DefaultBlockHeight);
+ u32 height, u32 depth,
+ u32 block_height = TICEntry::DefaultBlockHeight,
+ u32 block_depth = TICEntry::DefaultBlockHeight);
/// Copies texture data from a buffer and performs swizzling/unswizzling as necessary.
-void CopySwizzledData(u32 width, u32 height, u32 bytes_per_pixel, u32 out_bytes_per_pixel,
- u8* swizzled_data, u8* unswizzled_data, bool unswizzle, u32 block_height);
+void CopySwizzledData(u32 width, u32 height, u32 depth, u32 bytes_per_pixel,
+ u32 out_bytes_per_pixel, u8* swizzled_data, u8* unswizzled_data,
+ bool unswizzle, u32 block_height, u32 block_depth);
/**
* Decodes an unswizzled texture into a A8R8G8B8 texture.
diff --git a/src/video_core/textures/texture.h b/src/video_core/textures/texture.h
index 58d17abcb..5947bd2b9 100644
--- a/src/video_core/textures/texture.h
+++ b/src/video_core/textures/texture.h
@@ -141,6 +141,7 @@ static_assert(sizeof(TextureHandle) == 4, "TextureHandle has wrong size");
struct TICEntry {
static constexpr u32 DefaultBlockHeight = 16;
+ static constexpr u32 DefaultBlockDepth = 1;
union {
u32 raw;