From e0ca938b222584cdbf9e03460171c03484882bd4 Mon Sep 17 00:00:00 2001 From: FernandoS27 Date: Thu, 11 Oct 2018 19:11:47 -0400 Subject: Propagate depth and depth_block on modules using decoders --- src/video_core/textures/decoders.cpp | 40 +++++++++++++++++++----------------- src/video_core/textures/decoders.h | 15 ++++++-------- src/video_core/textures/texture.h | 1 + 3 files changed, 28 insertions(+), 28 deletions(-) (limited to 'src/video_core/textures') diff --git a/src/video_core/textures/decoders.cpp b/src/video_core/textures/decoders.cpp index 5e2d3ac32..6693067f8 100644 --- a/src/video_core/textures/decoders.cpp +++ b/src/video_core/textures/decoders.cpp @@ -51,18 +51,18 @@ void Precise3DProcessBlock(u8* swizzled_data, u8* unswizzled_data, const bool un const u32 xy_block_size, const u32 layer_z, const u32 stride_x, const u32 bytes_per_pixel, const u32 out_bytes_per_pixel) { std::array data_ptrs; - u32 z_adress = tile_offset; + u32 z_address = tile_offset; const u32 gob_size_x = 64; const u32 gob_size_y = 8; const u32 gob_size_z = 1; const u32 gob_size = gob_size_x * gob_size_y * gob_size_z; for (u32 z = z_start; z < z_end; z++) { - u32 y_adress = z_adress; + u32 y_address = z_address; u32 pixel_base = layer_z * z + y_start * stride_x; for (u32 y = y_start; y < y_end; y++) { const auto& table = legacy_swizzle_table[y % gob_size_y]; for (u32 x = x_start; x < x_end; x++) { - const u32 swizzle_offset{y_adress + table[x * bytes_per_pixel % gob_size_x]}; + const u32 swizzle_offset{y_address + table[x * bytes_per_pixel % gob_size_x]}; const u32 pixel_index{x * out_bytes_per_pixel + pixel_base}; data_ptrs[unswizzle] = swizzled_data + swizzle_offset; data_ptrs[!unswizzle] = unswizzled_data + pixel_index; @@ -70,9 +70,9 @@ void Precise3DProcessBlock(u8* swizzled_data, u8* unswizzled_data, const bool un } pixel_base += stride_x; if ((y + 1) % gob_size_y == 0) - y_adress += gob_size; + y_address += gob_size; } - z_adress += xy_block_size; + z_address += xy_block_size; } } @@ -136,7 +136,7 @@ void Fast3DProcessBlock(u8* swizzled_data, u8* unswizzled_data, const bool unswi const u32 xy_block_size, const u32 layer_z, const u32 stride_x, const u32 bytes_per_pixel, const u32 out_bytes_per_pixel) { std::array data_ptrs; - u32 z_adress = tile_offset; + u32 z_address = tile_offset; const u32 x_startb = x_start * bytes_per_pixel; const u32 x_endb = x_end * bytes_per_pixel; const u32 copy_size = 16; @@ -145,12 +145,12 @@ void Fast3DProcessBlock(u8* swizzled_data, u8* unswizzled_data, const bool unswi const u32 gob_size_z = 1; const u32 gob_size = gob_size_x * gob_size_y * gob_size_z; for (u32 z = z_start; z < z_end; z++) { - u32 y_adress = z_adress; + u32 y_address = z_address; u32 pixel_base = layer_z * z + y_start * stride_x; for (u32 y = y_start; y < y_end; y++) { const auto& table = fast_swizzle_table[y % gob_size_y]; for (u32 xb = x_startb; xb < x_endb; xb += copy_size) { - const u32 swizzle_offset{y_adress + table[(xb / copy_size) % 4]}; + const u32 swizzle_offset{y_address + table[(xb / copy_size) % 4]}; const u32 out_x = xb * out_bytes_per_pixel / bytes_per_pixel; const u32 pixel_index{out_x + pixel_base}; data_ptrs[unswizzle] = swizzled_data + swizzle_offset; @@ -159,9 +159,9 @@ void Fast3DProcessBlock(u8* swizzled_data, u8* unswizzled_data, const bool unswi } pixel_base += stride_x; if ((y + 1) % gob_size_y == 0) - y_adress += gob_size; + y_address += gob_size; } - z_adress += xy_block_size; + z_address += xy_block_size; } } @@ -214,14 +214,15 @@ void Fast3DSwizzledData(u8* swizzled_data, u8* unswizzled_data, const bool unswi } } -void CopySwizzledData(u32 width, u32 height, u32 bytes_per_pixel, u32 out_bytes_per_pixel, - u8* swizzled_data, u8* unswizzled_data, bool unswizzle, u32 block_height) { +void CopySwizzledData(u32 width, u32 height, u32 depth, u32 bytes_per_pixel, + u32 out_bytes_per_pixel, u8* swizzled_data, u8* unswizzled_data, + bool unswizzle, u32 block_height, u32 block_depth) { if (bytes_per_pixel % 3 != 0 && (width * bytes_per_pixel) % 16 == 0) { - Fast3DSwizzledData(swizzled_data, unswizzled_data, unswizzle, width, height, 1U, - bytes_per_pixel, out_bytes_per_pixel, block_height, 1U); + Fast3DSwizzledData(swizzled_data, unswizzled_data, unswizzle, width, height, depth, + bytes_per_pixel, out_bytes_per_pixel, block_height, block_depth); } else { - Precise3DSwizzledData(swizzled_data, unswizzled_data, unswizzle, width, height, 1U, - bytes_per_pixel, out_bytes_per_pixel, block_height, 1U); + Precise3DSwizzledData(swizzled_data, unswizzled_data, unswizzle, width, height, depth, + bytes_per_pixel, out_bytes_per_pixel, block_height, block_depth); } } @@ -269,10 +270,11 @@ u32 BytesPerPixel(TextureFormat format) { } std::vector UnswizzleTexture(VAddr address, u32 tile_size, u32 bytes_per_pixel, u32 width, - u32 height, u32 block_height) { + u32 height, u32 depth, u32 block_height, u32 block_depth) { std::vector unswizzled_data(width * height * bytes_per_pixel); - CopySwizzledData(width / tile_size, height / tile_size, bytes_per_pixel, bytes_per_pixel, - Memory::GetPointer(address), unswizzled_data.data(), true, block_height); + CopySwizzledData(width / tile_size, height / tile_size, depth, bytes_per_pixel, bytes_per_pixel, + Memory::GetPointer(address), unswizzled_data.data(), true, block_height, + block_depth); return unswizzled_data; } diff --git a/src/video_core/textures/decoders.h b/src/video_core/textures/decoders.h index 234d250af..aaf316947 100644 --- a/src/video_core/textures/decoders.h +++ b/src/video_core/textures/decoders.h @@ -14,17 +14,14 @@ namespace Tegra::Texture { * Unswizzles a swizzled texture without changing its format. */ std::vector UnswizzleTexture(VAddr address, u32 tile_size, u32 bytes_per_pixel, u32 width, - u32 height, u32 block_height = TICEntry::DefaultBlockHeight); - -/** - * Unswizzles a swizzled depth texture without changing its format. - */ -std::vector UnswizzleDepthTexture(VAddr address, DepthFormat format, u32 width, u32 height, - u32 block_height = TICEntry::DefaultBlockHeight); + u32 height, u32 depth, + u32 block_height = TICEntry::DefaultBlockHeight, + u32 block_depth = TICEntry::DefaultBlockHeight); /// Copies texture data from a buffer and performs swizzling/unswizzling as necessary. -void CopySwizzledData(u32 width, u32 height, u32 bytes_per_pixel, u32 out_bytes_per_pixel, - u8* swizzled_data, u8* unswizzled_data, bool unswizzle, u32 block_height); +void CopySwizzledData(u32 width, u32 height, u32 depth, u32 bytes_per_pixel, + u32 out_bytes_per_pixel, u8* swizzled_data, u8* unswizzled_data, + bool unswizzle, u32 block_height, u32 block_depth); /** * Decodes an unswizzled texture into a A8R8G8B8 texture. diff --git a/src/video_core/textures/texture.h b/src/video_core/textures/texture.h index 58d17abcb..5947bd2b9 100644 --- a/src/video_core/textures/texture.h +++ b/src/video_core/textures/texture.h @@ -141,6 +141,7 @@ static_assert(sizeof(TextureHandle) == 4, "TextureHandle has wrong size"); struct TICEntry { static constexpr u32 DefaultBlockHeight = 16; + static constexpr u32 DefaultBlockDepth = 1; union { u32 raw; -- cgit v1.2.3