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author | Lioncash <mathew1800@gmail.com> | 2020-08-14 14:16:03 +0200 |
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committer | Lioncash <mathew1800@gmail.com> | 2020-08-14 14:16:50 +0200 |
commit | 6b13d0882293976d8bf667e9145ddf2f5d59ea33 (patch) | |
tree | 2ebafc9b2ddb3b883689bf643214dbbab9db7f09 /src/video_core/shader | |
parent | Merge pull request #4495 from lioncash/conv (diff) | |
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Diffstat (limited to 'src/video_core/shader')
-rw-r--r-- | src/video_core/shader/async_shaders.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/video_core/shader/async_shaders.cpp b/src/video_core/shader/async_shaders.cpp index b7f66d7ee..3f6d5a75b 100644 --- a/src/video_core/shader/async_shaders.cpp +++ b/src/video_core/shader/async_shaders.cpp @@ -34,8 +34,8 @@ void AsyncShaders::AllocateWorkers(std::size_t num_workers) { // Create workers for (std::size_t i = 0; i < num_workers; i++) { context_list.push_back(emu_window.CreateSharedContext()); - worker_threads.push_back(std::move( - std::thread(&AsyncShaders::ShaderCompilerThread, this, context_list[i].get()))); + worker_threads.push_back( + std::thread(&AsyncShaders::ShaderCompilerThread, this, context_list[i].get())); } } |