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authorLioncash <mathew1800@gmail.com>2020-08-14 14:16:03 +0200
committerLioncash <mathew1800@gmail.com>2020-08-14 14:16:50 +0200
commit6b13d0882293976d8bf667e9145ddf2f5d59ea33 (patch)
tree2ebafc9b2ddb3b883689bf643214dbbab9db7f09
parentMerge pull request #4495 from lioncash/conv (diff)
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-rw-r--r--src/video_core/shader/async_shaders.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/video_core/shader/async_shaders.cpp b/src/video_core/shader/async_shaders.cpp
index b7f66d7ee..3f6d5a75b 100644
--- a/src/video_core/shader/async_shaders.cpp
+++ b/src/video_core/shader/async_shaders.cpp
@@ -34,8 +34,8 @@ void AsyncShaders::AllocateWorkers(std::size_t num_workers) {
// Create workers
for (std::size_t i = 0; i < num_workers; i++) {
context_list.push_back(emu_window.CreateSharedContext());
- worker_threads.push_back(std::move(
- std::thread(&AsyncShaders::ShaderCompilerThread, this, context_list[i].get())));
+ worker_threads.push_back(
+ std::thread(&AsyncShaders::ShaderCompilerThread, this, context_list[i].get()));
}
}