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author | Fernando Sahmkow <fsahmkow27@gmail.com> | 2021-11-16 23:07:17 +0100 |
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committer | Fernando Sahmkow <fsahmkow27@gmail.com> | 2021-11-16 23:14:51 +0100 |
commit | 282e04bffb4962dcc1d8aee2cb0fd2a1a45c86e6 (patch) | |
tree | 6be46996d65e1799fa45e2f2bd6b81945b97af70 /src/video_core/renderer_vulkan/vk_texture_cache.cpp | |
parent | TextureCache: Make a better Anisotropic setter. (diff) | |
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Diffstat (limited to 'src/video_core/renderer_vulkan/vk_texture_cache.cpp')
-rw-r--r-- | src/video_core/renderer_vulkan/vk_texture_cache.cpp | 8 |
1 files changed, 1 insertions, 7 deletions
diff --git a/src/video_core/renderer_vulkan/vk_texture_cache.cpp b/src/video_core/renderer_vulkan/vk_texture_cache.cpp index 7db561ca0..daf26f380 100644 --- a/src/video_core/renderer_vulkan/vk_texture_cache.cpp +++ b/src/video_core/renderer_vulkan/vk_texture_cache.cpp @@ -1448,13 +1448,7 @@ Sampler::Sampler(TextureCacheRuntime& runtime, const Tegra::Texture::TSCEntry& t LOG_WARNING(Render_Vulkan, "VK_EXT_sampler_filter_minmax is required"); } // Some games have samplers with garbage. Sanitize them here. - const f32 setting_anisotropic = - static_cast<f32>(1U << Settings::values.max_anisotropy.GetValue()); - const f32 game_anisotropic = std::clamp(tsc.MaxAnisotropy(), 1.0f, 16.0f); - const bool aument_anisotropic = - game_anisotropic > 1.0f || tsc.mipmap_filter == TextureMipmapFilter::Linear; - const f32 max_anisotropy = - aument_anisotropic ? std::max(game_anisotropic, setting_anisotropic) : game_anisotropic; + const f32 max_anisotropy = std::clamp(tsc.MaxAnisotropy(), 1.0f, 16.0f); sampler = device.GetLogical().CreateSampler(VkSamplerCreateInfo{ .sType = VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO, |