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authorliamwhite <liamwhite@users.noreply.github.com>2023-10-18 15:22:14 +0200
committerGitHub <noreply@github.com>2023-10-18 15:22:14 +0200
commitc5f1ec8040f951f35d0d965c26fe3c953d2a8cc8 (patch)
tree8b06b4ea8a82f73ae546c288b995a8fc629f7ec3 /src/video_core/renderer_vulkan/blit_image.cpp
parentMerge pull request #11791 from german77/bufferx (diff)
parentChanges based on hardware tests (diff)
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Diffstat (limited to 'src/video_core/renderer_vulkan/blit_image.cpp')
-rw-r--r--src/video_core/renderer_vulkan/blit_image.cpp9
1 files changed, 9 insertions, 0 deletions
diff --git a/src/video_core/renderer_vulkan/blit_image.cpp b/src/video_core/renderer_vulkan/blit_image.cpp
index f01d2394e..c3db09424 100644
--- a/src/video_core/renderer_vulkan/blit_image.cpp
+++ b/src/video_core/renderer_vulkan/blit_image.cpp
@@ -8,6 +8,7 @@
#include "common/settings.h"
#include "video_core/host_shaders/blit_color_float_frag_spv.h"
#include "video_core/host_shaders/convert_abgr8_to_d24s8_frag_spv.h"
+#include "video_core/host_shaders/convert_abgr8_to_d32f_frag_spv.h"
#include "video_core/host_shaders/convert_d24s8_to_abgr8_frag_spv.h"
#include "video_core/host_shaders/convert_d32f_to_abgr8_frag_spv.h"
#include "video_core/host_shaders/convert_depth_to_float_frag_spv.h"
@@ -434,6 +435,7 @@ BlitImageHelper::BlitImageHelper(const Device& device_, Scheduler& scheduler_,
convert_depth_to_float_frag(BuildShader(device, CONVERT_DEPTH_TO_FLOAT_FRAG_SPV)),
convert_float_to_depth_frag(BuildShader(device, CONVERT_FLOAT_TO_DEPTH_FRAG_SPV)),
convert_abgr8_to_d24s8_frag(BuildShader(device, CONVERT_ABGR8_TO_D24S8_FRAG_SPV)),
+ convert_abgr8_to_d32f_frag(BuildShader(device, CONVERT_ABGR8_TO_D32F_FRAG_SPV)),
convert_d32f_to_abgr8_frag(BuildShader(device, CONVERT_D32F_TO_ABGR8_FRAG_SPV)),
convert_d24s8_to_abgr8_frag(BuildShader(device, CONVERT_D24S8_TO_ABGR8_FRAG_SPV)),
convert_s8d24_to_abgr8_frag(BuildShader(device, CONVERT_S8D24_TO_ABGR8_FRAG_SPV)),
@@ -559,6 +561,13 @@ void BlitImageHelper::ConvertABGR8ToD24S8(const Framebuffer* dst_framebuffer,
Convert(*convert_abgr8_to_d24s8_pipeline, dst_framebuffer, src_image_view);
}
+void BlitImageHelper::ConvertABGR8ToD32F(const Framebuffer* dst_framebuffer,
+ const ImageView& src_image_view) {
+ ConvertPipelineDepthTargetEx(convert_abgr8_to_d32f_pipeline, dst_framebuffer->RenderPass(),
+ convert_abgr8_to_d32f_frag);
+ Convert(*convert_abgr8_to_d32f_pipeline, dst_framebuffer, src_image_view);
+}
+
void BlitImageHelper::ConvertD32FToABGR8(const Framebuffer* dst_framebuffer,
ImageView& src_image_view) {
ConvertPipelineColorTargetEx(convert_d32f_to_abgr8_pipeline, dst_framebuffer->RenderPass(),