summaryrefslogtreecommitdiffstats
path: root/src/video_core/renderer_opengl/gl_rasterizer.cpp
diff options
context:
space:
mode:
authorbunnei <bunneidev@gmail.com>2018-04-21 18:31:30 +0200
committerbunnei <bunneidev@gmail.com>2018-04-24 23:49:19 +0200
commit239ac8abe228b9080741ba7d50d9e13cc4a1ceae (patch)
tree14b6df493ec5ff15faf2c7b71e45fe7d8ebb53df /src/video_core/renderer_opengl/gl_rasterizer.cpp
parentmemory_manager: Use GPUVAdddr, not PAddr, for GPU addresses. (diff)
downloadyuzu-239ac8abe228b9080741ba7d50d9e13cc4a1ceae.tar
yuzu-239ac8abe228b9080741ba7d50d9e13cc4a1ceae.tar.gz
yuzu-239ac8abe228b9080741ba7d50d9e13cc4a1ceae.tar.bz2
yuzu-239ac8abe228b9080741ba7d50d9e13cc4a1ceae.tar.lz
yuzu-239ac8abe228b9080741ba7d50d9e13cc4a1ceae.tar.xz
yuzu-239ac8abe228b9080741ba7d50d9e13cc4a1ceae.tar.zst
yuzu-239ac8abe228b9080741ba7d50d9e13cc4a1ceae.zip
Diffstat (limited to 'src/video_core/renderer_opengl/gl_rasterizer.cpp')
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.cpp14
1 files changed, 7 insertions, 7 deletions
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp
index 8568d6762..71612790b 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp
@@ -150,7 +150,7 @@ std::pair<u8*, GLintptr> RasterizerOpenGL::SetupVertexArrays(u8* array_ptr,
u64 size = end - start + 1;
// Copy vertex array data
- const VAddr data_addr{memory_manager->PhysicalToVirtualAddress(start)};
+ const VAddr data_addr{*memory_manager->GpuToCpuAddress(start)};
res_cache.FlushRegion(data_addr, size, nullptr);
Memory::ReadBlock(data_addr, array_ptr, size);
@@ -233,8 +233,8 @@ void RasterizerOpenGL::SetupShaders(u8* buffer_ptr, GLintptr buffer_offset) {
// Fetch program code from memory
GLShader::ProgramCode program_code;
const u64 gpu_address{gpu.regs.code_address.CodeAddress() + shader_config.offset};
- const VAddr cpu_address{gpu.memory_manager.GpuToCpuAddress(gpu_address)};
- Memory::ReadBlock(cpu_address, program_code.data(), program_code.size() * sizeof(u64));
+ const boost::optional<VAddr> cpu_address{gpu.memory_manager.GpuToCpuAddress(gpu_address)};
+ Memory::ReadBlock(*cpu_address, program_code.data(), program_code.size() * sizeof(u64));
GLShader::ShaderSetup setup{std::move(program_code)};
GLShader::ShaderEntries shader_resources;
@@ -394,9 +394,9 @@ void RasterizerOpenGL::DrawArrays() {
GLintptr index_buffer_offset = 0;
if (is_indexed) {
const auto& memory_manager = Core::System().GetInstance().GPU().memory_manager;
- const VAddr index_data_addr{
+ const boost::optional<VAddr> index_data_addr{
memory_manager->GpuToCpuAddress(regs.index_array.StartAddress())};
- Memory::ReadBlock(index_data_addr, offseted_buffer, index_buffer_size);
+ Memory::ReadBlock(*index_data_addr, offseted_buffer, index_buffer_size);
index_buffer_offset = buffer_offset;
offseted_buffer += index_buffer_size;
@@ -659,9 +659,9 @@ u32 RasterizerOpenGL::SetupConstBuffers(Maxwell::ShaderStage stage, GLuint progr
buffer_draw_state.enabled = true;
buffer_draw_state.bindpoint = current_bindpoint + bindpoint;
- VAddr addr = gpu.memory_manager->GpuToCpuAddress(buffer.address);
+ boost::optional<VAddr> addr = gpu.memory_manager->GpuToCpuAddress(buffer.address);
std::vector<u8> data(used_buffer.GetSize() * sizeof(float));
- Memory::ReadBlock(addr, data.data(), data.size());
+ Memory::ReadBlock(*addr, data.data(), data.size());
glBindBuffer(GL_SHADER_STORAGE_BUFFER, buffer_draw_state.ssbo);
glBufferData(GL_SHADER_STORAGE_BUFFER, data.size(), data.data(), GL_DYNAMIC_DRAW);