From 239ac8abe228b9080741ba7d50d9e13cc4a1ceae Mon Sep 17 00:00:00 2001 From: bunnei Date: Sat, 21 Apr 2018 12:31:30 -0400 Subject: memory_manager: Make GpuToCpuAddress return an optional. --- src/video_core/renderer_opengl/gl_rasterizer.cpp | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) (limited to 'src/video_core/renderer_opengl/gl_rasterizer.cpp') diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp index 8568d6762..71612790b 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp @@ -150,7 +150,7 @@ std::pair RasterizerOpenGL::SetupVertexArrays(u8* array_ptr, u64 size = end - start + 1; // Copy vertex array data - const VAddr data_addr{memory_manager->PhysicalToVirtualAddress(start)}; + const VAddr data_addr{*memory_manager->GpuToCpuAddress(start)}; res_cache.FlushRegion(data_addr, size, nullptr); Memory::ReadBlock(data_addr, array_ptr, size); @@ -233,8 +233,8 @@ void RasterizerOpenGL::SetupShaders(u8* buffer_ptr, GLintptr buffer_offset) { // Fetch program code from memory GLShader::ProgramCode program_code; const u64 gpu_address{gpu.regs.code_address.CodeAddress() + shader_config.offset}; - const VAddr cpu_address{gpu.memory_manager.GpuToCpuAddress(gpu_address)}; - Memory::ReadBlock(cpu_address, program_code.data(), program_code.size() * sizeof(u64)); + const boost::optional cpu_address{gpu.memory_manager.GpuToCpuAddress(gpu_address)}; + Memory::ReadBlock(*cpu_address, program_code.data(), program_code.size() * sizeof(u64)); GLShader::ShaderSetup setup{std::move(program_code)}; GLShader::ShaderEntries shader_resources; @@ -394,9 +394,9 @@ void RasterizerOpenGL::DrawArrays() { GLintptr index_buffer_offset = 0; if (is_indexed) { const auto& memory_manager = Core::System().GetInstance().GPU().memory_manager; - const VAddr index_data_addr{ + const boost::optional index_data_addr{ memory_manager->GpuToCpuAddress(regs.index_array.StartAddress())}; - Memory::ReadBlock(index_data_addr, offseted_buffer, index_buffer_size); + Memory::ReadBlock(*index_data_addr, offseted_buffer, index_buffer_size); index_buffer_offset = buffer_offset; offseted_buffer += index_buffer_size; @@ -659,9 +659,9 @@ u32 RasterizerOpenGL::SetupConstBuffers(Maxwell::ShaderStage stage, GLuint progr buffer_draw_state.enabled = true; buffer_draw_state.bindpoint = current_bindpoint + bindpoint; - VAddr addr = gpu.memory_manager->GpuToCpuAddress(buffer.address); + boost::optional addr = gpu.memory_manager->GpuToCpuAddress(buffer.address); std::vector data(used_buffer.GetSize() * sizeof(float)); - Memory::ReadBlock(addr, data.data(), data.size()); + Memory::ReadBlock(*addr, data.data(), data.size()); glBindBuffer(GL_SHADER_STORAGE_BUFFER, buffer_draw_state.ssbo); glBufferData(GL_SHADER_STORAGE_BUFFER, data.size(), data.data(), GL_DYNAMIC_DRAW); -- cgit v1.2.3