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authorFernando Sahmkow <fsahmkow27@gmail.com>2022-01-30 10:31:13 +0100
committerFernando Sahmkow <fsahmkow27@gmail.com>2022-10-06 21:00:52 +0200
commit668e80a9f42fb4ce0e16f6381d05bcbd286b2da1 (patch)
treea1c668d6c3d00eade849b1d31dba4116095e4c12 /src/video_core/host1x/control.h
parentTexture Cache: Fix GC and GPU Modified on Joins. (diff)
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Diffstat (limited to 'src/video_core/host1x/control.h')
-rw-r--r--src/video_core/host1x/control.h41
1 files changed, 41 insertions, 0 deletions
diff --git a/src/video_core/host1x/control.h b/src/video_core/host1x/control.h
new file mode 100644
index 000000000..04dac7d51
--- /dev/null
+++ b/src/video_core/host1x/control.h
@@ -0,0 +1,41 @@
+// SPDX-FileCopyrightText: 2021 yuzu emulator team and Skyline Team and Contributors
+// (https://github.com/skyline-emu/)
+// SPDX-License-Identifier: GPL-3.0-or-later Licensed under GPLv3
+// or any later version Refer to the license.txt file included.
+
+#pragma once
+
+#include "common/common_types.h"
+
+namespace Tegra {
+class GPU;
+
+namespace Host1x {
+
+class Nvdec;
+
+class Control {
+public:
+ enum class Method : u32 {
+ WaitSyncpt = 0x8,
+ LoadSyncptPayload32 = 0x4e,
+ WaitSyncpt32 = 0x50,
+ };
+
+ explicit Control(GPU& gpu);
+ ~Control();
+
+ /// Writes the method into the state, Invoke Execute() if encountered
+ void ProcessMethod(Method method, u32 argument);
+
+private:
+ /// For Host1x, execute is waiting on a syncpoint previously written into the state
+ void Execute(u32 data);
+
+ u32 syncpoint_value{};
+ GPU& gpu;
+};
+
+} // namespace Host1x
+
+} // namespace Tegra