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author | bunnei <bunneidev@gmail.com> | 2014-12-22 03:47:25 +0100 |
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committer | bunnei <bunneidev@gmail.com> | 2014-12-22 03:47:25 +0100 |
commit | ec1ddc17e29d81b4e5e061ebb1cf0c4044fc03a4 (patch) | |
tree | 7703d352371e3334388eea0008d2966ba0b56d15 /src/core/hle/service | |
parent | Merge pull request #324 from lioncash/dync (diff) | |
parent | CFG: Fixed some warnings and errors in Clang (diff) | |
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Diffstat (limited to 'src/core/hle/service')
-rw-r--r-- | src/core/hle/service/cfg/cfg.cpp | 202 | ||||
-rw-r--r-- | src/core/hle/service/cfg/cfg.h | 144 | ||||
-rw-r--r-- | src/core/hle/service/cfg/cfg_i.cpp (renamed from src/core/hle/service/cfg_i.cpp) | 70 | ||||
-rw-r--r-- | src/core/hle/service/cfg/cfg_i.h (renamed from src/core/hle/service/cfg_i.h) | 0 | ||||
-rw-r--r-- | src/core/hle/service/cfg/cfg_u.cpp (renamed from src/core/hle/service/cfg_u.cpp) | 78 | ||||
-rw-r--r-- | src/core/hle/service/cfg/cfg_u.h (renamed from src/core/hle/service/cfg_u.h) | 0 | ||||
-rw-r--r-- | src/core/hle/service/fs/archive.cpp | 9 | ||||
-rw-r--r-- | src/core/hle/service/service.cpp | 4 |
8 files changed, 484 insertions, 23 deletions
diff --git a/src/core/hle/service/cfg/cfg.cpp b/src/core/hle/service/cfg/cfg.cpp new file mode 100644 index 000000000..161aa8531 --- /dev/null +++ b/src/core/hle/service/cfg/cfg.cpp @@ -0,0 +1,202 @@ +// Copyright 2014 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include <algorithm> +#include "common/log.h" +#include "common/make_unique.h" +#include "core/file_sys/archive_systemsavedata.h" +#include "core/hle/service/cfg/cfg.h" + +namespace Service { +namespace CFG { + +const u64 CFG_SAVE_ID = 0x00010017; +const u64 CONSOLE_UNIQUE_ID = 0xDEADC0DE; +const ConsoleModelInfo CONSOLE_MODEL = { NINTENDO_3DS_XL, { 0, 0, 0 } }; +const u8 CONSOLE_LANGUAGE = LANGUAGE_EN; +const char CONSOLE_USERNAME[0x14] = "CITRA"; +/// This will be initialized in CFGInit, and will be used when creating the block +UsernameBlock CONSOLE_USERNAME_BLOCK; +/// TODO(Subv): Find out what this actually is +const u8 SOUND_OUTPUT_MODE = 2; +const u8 UNITED_STATES_COUNTRY_ID = 49; +/// TODO(Subv): Find what the other bytes are +const ConsoleCountryInfo COUNTRY_INFO = { { 0, 0, 0 }, UNITED_STATES_COUNTRY_ID }; + +/** + * TODO(Subv): Find out what this actually is, these values fix some NaN uniforms in some games, + * for example Nintendo Zone + * Thanks Normmatt for providing this information + */ +const std::array<float, 8> STEREO_CAMERA_SETTINGS = { + 62.0f, 289.0f, 76.80000305175781f, 46.08000183105469f, + 10.0f, 5.0f, 55.58000183105469f, 21.56999969482422f +}; + +static const u32 CONFIG_SAVEFILE_SIZE = 0x8000; +static std::array<u8, CONFIG_SAVEFILE_SIZE> cfg_config_file_buffer; + +static std::unique_ptr<FileSys::Archive_SystemSaveData> cfg_system_save_data; + +ResultCode GetConfigInfoBlock(u32 block_id, u32 size, u32 flag, u8* output) { + // Read the header + SaveFileConfig* config = reinterpret_cast<SaveFileConfig*>(cfg_config_file_buffer.data()); + + auto itr = std::find_if(std::begin(config->block_entries), std::end(config->block_entries), + [&](const SaveConfigBlockEntry& entry) { + return entry.block_id == block_id && entry.size == size && (entry.flags & flag); + }); + + if (itr == std::end(config->block_entries)) { + LOG_ERROR(Service_CFG, "Config block %u with size %u and flags %u not found", block_id, size, flag); + return ResultCode(-1); // TODO(Subv): Find the correct error code + } + + // The data is located in the block header itself if the size is less than 4 bytes + if (itr->size <= 4) + memcpy(output, &itr->offset_or_data, itr->size); + else + memcpy(output, &cfg_config_file_buffer[itr->offset_or_data], itr->size); + + return RESULT_SUCCESS; +} + +ResultCode CreateConfigInfoBlk(u32 block_id, u16 size, u16 flags, const u8* data) { + SaveFileConfig* config = reinterpret_cast<SaveFileConfig*>(cfg_config_file_buffer.data()); + if (config->total_entries >= CONFIG_FILE_MAX_BLOCK_ENTRIES) + return ResultCode(-1); // TODO(Subv): Find the right error code + + // Insert the block header with offset 0 for now + config->block_entries[config->total_entries] = { block_id, 0, size, flags }; + if (size > 4) { + u32 offset = config->data_entries_offset; + // Perform a search to locate the next offset for the new data + // use the offset and size of the previous block to determine the new position + for (int i = config->total_entries - 1; i >= 0; --i) { + // Ignore the blocks that don't have a separate data offset + if (config->block_entries[i].size > 4) { + offset = config->block_entries[i].offset_or_data + + config->block_entries[i].size; + break; + } + } + + config->block_entries[config->total_entries].offset_or_data = offset; + + // Write the data at the new offset + memcpy(&cfg_config_file_buffer[offset], data, size); + } + else { + // The offset_or_data field in the header contains the data itself if it's 4 bytes or less + memcpy(&config->block_entries[config->total_entries].offset_or_data, data, size); + } + + ++config->total_entries; + return RESULT_SUCCESS; +} + +ResultCode DeleteConfigNANDSaveFile() { + FileSys::Path path("config"); + if (cfg_system_save_data->DeleteFile(path)) + return RESULT_SUCCESS; + return ResultCode(-1); // TODO(Subv): Find the right error code +} + +ResultCode UpdateConfigNANDSavegame() { + FileSys::Mode mode = {}; + mode.write_flag = 1; + mode.create_flag = 1; + FileSys::Path path("config"); + auto file = cfg_system_save_data->OpenFile(path, mode); + _assert_msg_(Service_CFG, file != nullptr, "could not open file"); + file->Write(0, CONFIG_SAVEFILE_SIZE, 1, cfg_config_file_buffer.data()); + return RESULT_SUCCESS; +} + +ResultCode FormatConfig() { + ResultCode res = DeleteConfigNANDSaveFile(); + if (!res.IsSuccess()) + return res; + // Delete the old data + cfg_config_file_buffer.fill(0); + // Create the header + SaveFileConfig* config = reinterpret_cast<SaveFileConfig*>(cfg_config_file_buffer.data()); + // This value is hardcoded, taken from 3dbrew, verified by hardware, it's always the same value + config->data_entries_offset = 0x455C; + // Insert the default blocks + res = CreateConfigInfoBlk(0x00050005, sizeof(STEREO_CAMERA_SETTINGS), 0xE, + reinterpret_cast<const u8*>(STEREO_CAMERA_SETTINGS.data())); + if (!res.IsSuccess()) + return res; + res = CreateConfigInfoBlk(0x00090001, sizeof(CONSOLE_UNIQUE_ID), 0xE, + reinterpret_cast<const u8*>(&CONSOLE_UNIQUE_ID)); + if (!res.IsSuccess()) + return res; + res = CreateConfigInfoBlk(0x000F0004, sizeof(CONSOLE_MODEL), 0x8, + reinterpret_cast<const u8*>(&CONSOLE_MODEL)); + if (!res.IsSuccess()) + return res; + res = CreateConfigInfoBlk(0x000A0002, sizeof(CONSOLE_LANGUAGE), 0xA, &CONSOLE_LANGUAGE); + if (!res.IsSuccess()) + return res; + res = CreateConfigInfoBlk(0x00070001, sizeof(SOUND_OUTPUT_MODE), 0xE, &SOUND_OUTPUT_MODE); + if (!res.IsSuccess()) + return res; + res = CreateConfigInfoBlk(0x000B0000, sizeof(COUNTRY_INFO), 0xE, + reinterpret_cast<const u8*>(&COUNTRY_INFO)); + if (!res.IsSuccess()) + return res; + res = CreateConfigInfoBlk(0x000A0000, sizeof(CONSOLE_USERNAME_BLOCK), 0xE, + reinterpret_cast<const u8*>(&CONSOLE_USERNAME_BLOCK)); + if (!res.IsSuccess()) + return res; + // Save the buffer to the file + res = UpdateConfigNANDSavegame(); + if (!res.IsSuccess()) + return res; + return RESULT_SUCCESS; +} + +void CFGInit() { + // TODO(Subv): In the future we should use the FS service to query this archive, + // currently it is not possible because you can only have one open archive of the same type at any time + std::string syssavedata_directory = FileUtil::GetUserPath(D_SYSSAVEDATA_IDX); + cfg_system_save_data = Common::make_unique<FileSys::Archive_SystemSaveData>( + syssavedata_directory, CFG_SAVE_ID); + if (!cfg_system_save_data->Initialize()) { + LOG_CRITICAL(Service_CFG, "Could not initialize SystemSaveData archive for the CFG:U service"); + return; + } + + // TODO(Subv): All this code should be moved to cfg:i, + // it's only here because we do not currently emulate the lower level code that uses that service + // Try to open the file in read-only mode to check its existence + FileSys::Mode mode = {}; + mode.read_flag = 1; + FileSys::Path path("config"); + auto file = cfg_system_save_data->OpenFile(path, mode); + + // Load the config if it already exists + if (file != nullptr) { + file->Read(0, CONFIG_SAVEFILE_SIZE, cfg_config_file_buffer.data()); + return; + } + + // Initialize the Username block + // TODO(Subv): Initialize this directly in the variable when MSVC supports char16_t string literals + CONSOLE_USERNAME_BLOCK.ng_word = 0; + CONSOLE_USERNAME_BLOCK.zero = 0; + // Copy string to buffer and pad with zeros at the end + auto size = Common::UTF8ToUTF16(CONSOLE_USERNAME).copy(CONSOLE_USERNAME_BLOCK.username, 0x14); + std::fill(std::begin(CONSOLE_USERNAME_BLOCK.username) + size, + std::end(CONSOLE_USERNAME_BLOCK.username), 0); + FormatConfig(); +} + +void CFGShutdown() { + +} + +} // namespace CFG +} // namespace Service diff --git a/src/core/hle/service/cfg/cfg.h b/src/core/hle/service/cfg/cfg.h new file mode 100644 index 000000000..c74527ca4 --- /dev/null +++ b/src/core/hle/service/cfg/cfg.h @@ -0,0 +1,144 @@ +// Copyright 2014 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include <array> +#include "core/hle/result.h" + +namespace Service { +namespace CFG { + +enum SystemModel { + NINTENDO_3DS = 0, + NINTENDO_3DS_XL = 1, + NEW_NINTENDO_3DS = 2, + NINTENDO_2DS = 3, + NEW_NINTENDO_3DS_XL = 4 +}; + +enum SystemLanguage { + LANGUAGE_JP = 0, + LANGUAGE_EN = 1, + LANGUAGE_FR = 2, + LANGUAGE_DE = 3, + LANGUAGE_IT = 4, + LANGUAGE_ES = 5, + LANGUAGE_ZH = 6, + LANGUAGE_KO = 7, + LANGUAGE_NL = 8, + LANGUAGE_PT = 9, + LANGUAGE_RU = 10 +}; + +/// Block header in the config savedata file +struct SaveConfigBlockEntry { + u32 block_id; ///< The id of the current block + u32 offset_or_data; ///< This is the absolute offset to the block data if the size is greater than 4 bytes, otherwise it contains the data itself + u16 size; ///< The size of the block + u16 flags; ///< The flags of the block, possibly used for access control +}; + +/// The maximum number of block entries that can exist in the config file +static const u32 CONFIG_FILE_MAX_BLOCK_ENTRIES = 1479; + +/** +* The header of the config savedata file, +* contains information about the blocks in the file +*/ +struct SaveFileConfig { + u16 total_entries; ///< The total number of set entries in the config file + u16 data_entries_offset; ///< The offset where the data for the blocks start, this is hardcoded to 0x455C as per hardware + SaveConfigBlockEntry block_entries[CONFIG_FILE_MAX_BLOCK_ENTRIES]; ///< The block headers, the maximum possible value is 1479 as per hardware + u32 unknown; ///< This field is unknown, possibly padding, 0 has been observed in hardware +}; +static_assert(sizeof(SaveFileConfig) == 0x455C, "The SaveFileConfig header must be exactly 0x455C bytes"); + +struct UsernameBlock { + char16_t username[10]; ///< Exactly 20 bytes long, padded with zeros at the end if necessary + u32 zero; + u32 ng_word; +}; +static_assert(sizeof(UsernameBlock) == 0x1C, "Size of UsernameBlock must be 0x1C"); + +struct ConsoleModelInfo { + u8 model; ///< The console model (3DS, 2DS, etc) + u8 unknown[3]; ///< Unknown data +}; +static_assert(sizeof(ConsoleModelInfo) == 4, "ConsoleModelInfo must be exactly 4 bytes"); + +struct ConsoleCountryInfo { + u8 unknown[3]; ///< Unknown data + u8 country_code; ///< The country code of the console +}; +static_assert(sizeof(ConsoleCountryInfo) == 4, "ConsoleCountryInfo must be exactly 4 bytes"); + +extern const u64 CFG_SAVE_ID; +extern const u64 CONSOLE_UNIQUE_ID; +extern const ConsoleModelInfo CONSOLE_MODEL; +extern const u8 CONSOLE_LANGUAGE; +extern const char CONSOLE_USERNAME[0x14]; +/// This will be initialized in the Interface constructor, and will be used when creating the block +extern UsernameBlock CONSOLE_USERNAME_BLOCK; +/// TODO(Subv): Find out what this actually is +extern const u8 SOUND_OUTPUT_MODE; +extern const u8 UNITED_STATES_COUNTRY_ID; +/// TODO(Subv): Find what the other bytes are +extern const ConsoleCountryInfo COUNTRY_INFO; +extern const std::array<float, 8> STEREO_CAMERA_SETTINGS; + +static_assert(sizeof(STEREO_CAMERA_SETTINGS) == 0x20, "STEREO_CAMERA_SETTINGS must be exactly 0x20 bytes"); +static_assert(sizeof(CONSOLE_UNIQUE_ID) == 8, "CONSOLE_UNIQUE_ID must be exactly 8 bytes"); +static_assert(sizeof(CONSOLE_LANGUAGE) == 1, "CONSOLE_LANGUAGE must be exactly 1 byte"); +static_assert(sizeof(SOUND_OUTPUT_MODE) == 1, "SOUND_OUTPUT_MODE must be exactly 1 byte"); + +/** + * Reads a block with the specified id and flag from the Config savegame buffer + * and writes the output to output. + * The input size must match exactly the size of the requested block + * @param block_id The id of the block we want to read + * @param size The size of the block we want to read + * @param flag The requested block must have this flag set + * @param output A pointer where we will write the read data + * @returns ResultCode indicating the result of the operation, 0 on success + */ +ResultCode GetConfigInfoBlock(u32 block_id, u32 size, u32 flag, u8* output); + +/** + * Creates a block with the specified id and writes the input data to the cfg savegame buffer in memory. + * The config savegame file in the filesystem is not updated. + * @param block_id The id of the block we want to create + * @param size The size of the block we want to create + * @param flag The flags of the new block + * @param data A pointer containing the data we will write to the new block + * @returns ResultCode indicating the result of the operation, 0 on success + */ +ResultCode CreateConfigInfoBlk(u32 block_id, u16 size, u16 flags, const u8* data); + +/** + * Deletes the config savegame file from the filesystem, the buffer in memory is not affected + * @returns ResultCode indicating the result of the operation, 0 on success + */ +ResultCode DeleteConfigNANDSaveFile(); + +/** + * Writes the config savegame memory buffer to the config savegame file in the filesystem + * @returns ResultCode indicating the result of the operation, 0 on success + */ +ResultCode UpdateConfigNANDSavegame(); + +/** + * Re-creates the config savegame file in memory and the filesystem with the default blocks + * @returns ResultCode indicating the result of the operation, 0 on success + */ +ResultCode FormatConfig(); + +/// Initialize the config service +void CFGInit(); + +/// Shutdown the config service +void CFGShutdown(); + +} // namespace CFG +} // namespace Service diff --git a/src/core/hle/service/cfg_i.cpp b/src/core/hle/service/cfg/cfg_i.cpp index e886b7c1f..3254cc10e 100644 --- a/src/core/hle/service/cfg_i.cpp +++ b/src/core/hle/service/cfg/cfg_i.cpp @@ -4,29 +4,83 @@ #include "common/log.h" #include "core/hle/hle.h" -#include "core/hle/service/cfg_i.h" +#include "core/hle/service/cfg/cfg.h" +#include "core/hle/service/cfg/cfg_i.h" //////////////////////////////////////////////////////////////////////////////////////////////////// // Namespace CFG_I namespace CFG_I { + +/** + * CFG_I::GetConfigInfoBlk8 service function + * This function is called by two command headers, + * there appears to be no difference between them according to 3dbrew + * Inputs: + * 0 : 0x04010082 / 0x08010082 + * 1 : Size + * 2 : Block ID + * 3 : Descriptor for the output buffer + * 4 : Output buffer pointer + * Outputs: + * 1 : Result of function, 0 on success, otherwise error code + */ +static void GetConfigInfoBlk8(Service::Interface* self) { + u32* cmd_buffer = Kernel::GetCommandBuffer(); + u32 size = cmd_buffer[1]; + u32 block_id = cmd_buffer[2]; + u8* data_pointer = Memory::GetPointer(cmd_buffer[4]); + + if (data_pointer == nullptr) { + cmd_buffer[1] = -1; // TODO(Subv): Find the right error code + return; + } + + cmd_buffer[1] = Service::CFG::GetConfigInfoBlock(block_id, size, 0x8, data_pointer).raw; +} + +/** + * CFG_I::UpdateConfigNANDSavegame service function + * This function is called by two command headers, + * there appears to be no difference between them according to 3dbrew + * Inputs: + * 0 : 0x04030000 / 0x08030000 + * Outputs: + * 1 : Result of function, 0 on success, otherwise error code + */ +static void UpdateConfigNANDSavegame(Service::Interface* self) { + u32* cmd_buffer = Kernel::GetCommandBuffer(); + cmd_buffer[1] = Service::CFG::UpdateConfigNANDSavegame().raw; +} + +/** + * CFG_I::FormatConfig service function + * Inputs: + * 0 : 0x08060000 + * Outputs: + * 1 : Result of function, 0 on success, otherwise error code + */ +static void FormatConfig(Service::Interface* self) { + u32* cmd_buffer = Kernel::GetCommandBuffer(); + cmd_buffer[1] = Service::CFG::FormatConfig().raw; +} const Interface::FunctionInfo FunctionTable[] = { - {0x04010082, nullptr, "GetConfigInfoBlk8"}, - {0x04020082, nullptr, "GetConfigInfoBlk4"}, - {0x04030000, nullptr, "UpdateConfigNANDSavegame"}, + {0x04010082, GetConfigInfoBlk8, "GetConfigInfoBlk8"}, + {0x04020082, nullptr, "SetConfigInfoBlk4"}, + {0x04030000, UpdateConfigNANDSavegame, "UpdateConfigNANDSavegame"}, {0x04040042, nullptr, "GetLocalFriendCodeSeedData"}, {0x04050000, nullptr, "GetLocalFriendCodeSeed"}, {0x04060000, nullptr, "SecureInfoGetRegion"}, {0x04070000, nullptr, "SecureInfoGetByte101"}, {0x04080042, nullptr, "SecureInfoGetSerialNo"}, {0x04090000, nullptr, "UpdateConfigBlk00040003"}, - {0x08010082, nullptr, "GetConfigInfoBlk8"}, - {0x08020082, nullptr, "GetConfigInfoBlk4"}, - {0x08030000, nullptr, "UpdateConfigNANDSavegame"}, + {0x08010082, GetConfigInfoBlk8, "GetConfigInfoBlk8"}, + {0x08020082, nullptr, "SetConfigInfoBlk4"}, + {0x08030000, UpdateConfigNANDSavegame, "UpdateConfigNANDSavegame"}, {0x080400C2, nullptr, "CreateConfigInfoBlk"}, {0x08050000, nullptr, "DeleteConfigNANDSavefile"}, - {0x08060000, nullptr, "FormatConfig"}, + {0x08060000, FormatConfig, "FormatConfig"}, {0x08070000, nullptr, "Unknown"}, {0x08080000, nullptr, "UpdateConfigBlk1"}, {0x08090000, nullptr, "UpdateConfigBlk2"}, diff --git a/src/core/hle/service/cfg_i.h b/src/core/hle/service/cfg/cfg_i.h index 577aad236..577aad236 100644 --- a/src/core/hle/service/cfg_i.h +++ b/src/core/hle/service/cfg/cfg_i.h diff --git a/src/core/hle/service/cfg_u.cpp b/src/core/hle/service/cfg/cfg_u.cpp index 6fcd1d7f3..59934ea46 100644 --- a/src/core/hle/service/cfg_u.cpp +++ b/src/core/hle/service/cfg/cfg_u.cpp @@ -2,9 +2,13 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. +#include "common/file_util.h" #include "common/log.h" +#include "common/string_util.h" +#include "core/file_sys/archive_systemsavedata.h" #include "core/hle/hle.h" -#include "core/hle/service/cfg_u.h" +#include "core/hle/service/cfg/cfg.h" +#include "core/hle/service/cfg/cfg_u.h" //////////////////////////////////////////////////////////////////////////////////////////////////// // Namespace CFG_U @@ -99,13 +103,79 @@ static void GetCountryCodeID(Service::Interface* self) { cmd_buffer[2] = country_code_id; } +/** + * CFG_User::GetConfigInfoBlk2 service function + * Inputs: + * 0 : 0x00010082 + * 1 : Size + * 2 : Block ID + * 3 : Descriptor for the output buffer + * 4 : Output buffer pointer + * Outputs: + * 1 : Result of function, 0 on success, otherwise error code + */ +static void GetConfigInfoBlk2(Service::Interface* self) { + u32* cmd_buffer = Kernel::GetCommandBuffer(); + u32 size = cmd_buffer[1]; + u32 block_id = cmd_buffer[2]; + u8* data_pointer = Memory::GetPointer(cmd_buffer[4]); + + if (data_pointer == nullptr) { + cmd_buffer[1] = -1; // TODO(Subv): Find the right error code + return; + } + + cmd_buffer[1] = Service::CFG::GetConfigInfoBlock(block_id, size, 0x2, data_pointer).raw; +} + +/** + * CFG_User::GetSystemModel service function + * Inputs: + * 0 : 0x00050000 + * Outputs: + * 1 : Result of function, 0 on success, otherwise error code + * 2 : Model of the console + */ +static void GetSystemModel(Service::Interface* self) { + u32* cmd_buffer = Kernel::GetCommandBuffer(); + u32 data; + + // TODO(Subv): Find out the correct error codes + cmd_buffer[1] = Service::CFG::GetConfigInfoBlock(0x000F0004, 4, 0x8, + reinterpret_cast<u8*>(&data)).raw; + cmd_buffer[2] = data & 0xFF; +} + +/** + * CFG_User::GetModelNintendo2DS service function + * Inputs: + * 0 : 0x00060000 + * Outputs: + * 1 : Result of function, 0 on success, otherwise error code + * 2 : 0 if the system is a Nintendo 2DS, 1 otherwise + */ +static void GetModelNintendo2DS(Service::Interface* self) { + u32* cmd_buffer = Kernel::GetCommandBuffer(); + u32 data; + + // TODO(Subv): Find out the correct error codes + cmd_buffer[1] = Service::CFG::GetConfigInfoBlock(0x000F0004, 4, 0x8, + reinterpret_cast<u8*>(&data)).raw; + + u8 model = data & 0xFF; + if (model == Service::CFG::NINTENDO_2DS) + cmd_buffer[2] = 0; + else + cmd_buffer[2] = 1; +} + const Interface::FunctionInfo FunctionTable[] = { - {0x00010082, nullptr, "GetConfigInfoBlk2"}, + {0x00010082, GetConfigInfoBlk2, "GetConfigInfoBlk2"}, {0x00020000, nullptr, "SecureInfoGetRegion"}, {0x00030000, nullptr, "GenHashConsoleUnique"}, {0x00040000, nullptr, "GetRegionCanadaUSA"}, - {0x00050000, nullptr, "GetSystemModel"}, - {0x00060000, nullptr, "GetModelNintendo2DS"}, + {0x00050000, GetSystemModel, "GetSystemModel"}, + {0x00060000, GetModelNintendo2DS, "GetModelNintendo2DS"}, {0x00070040, nullptr, "unknown"}, {0x00080080, nullptr, "unknown"}, {0x00090040, GetCountryCodeString, "GetCountryCodeString"}, diff --git a/src/core/hle/service/cfg_u.h b/src/core/hle/service/cfg/cfg_u.h index 0136bff53..0136bff53 100644 --- a/src/core/hle/service/cfg_u.h +++ b/src/core/hle/service/cfg/cfg_u.h diff --git a/src/core/hle/service/fs/archive.cpp b/src/core/hle/service/fs/archive.cpp index e2a59a069..98db02f15 100644 --- a/src/core/hle/service/fs/archive.cpp +++ b/src/core/hle/service/fs/archive.cpp @@ -428,15 +428,6 @@ void ArchiveInit() { CreateArchive(std::move(sdmc_archive), ArchiveIdCode::SDMC); else LOG_ERROR(Service_FS, "Can't instantiate SDMC archive with path %s", sdmc_directory.c_str()); - - std::string systemsavedata_directory = FileUtil::GetUserPath(D_SYSSAVEDATA_IDX); - auto systemsavedata_archive = Common::make_unique<FileSys::Archive_SDMC>(systemsavedata_directory); - if (systemsavedata_archive->Initialize()) { - CreateArchive(std::move(systemsavedata_archive), ArchiveIdCode::SystemSaveData); - } else { - LOG_ERROR(Service_FS, "Can't instantiate SystemSaveData archive with path %s", - systemsavedata_directory.c_str()); - } } /// Shutdown archives diff --git a/src/core/hle/service/service.cpp b/src/core/hle/service/service.cpp index ac3f908f8..664f914d6 100644 --- a/src/core/hle/service/service.cpp +++ b/src/core/hle/service/service.cpp @@ -12,8 +12,8 @@ #include "core/hle/service/apt_u.h" #include "core/hle/service/boss_u.h" #include "core/hle/service/cecd_u.h" -#include "core/hle/service/cfg_i.h" -#include "core/hle/service/cfg_u.h" +#include "core/hle/service/cfg/cfg_i.h" +#include "core/hle/service/cfg/cfg_u.h" #include "core/hle/service/csnd_snd.h" #include "core/hle/service/dsp_dsp.h" #include "core/hle/service/err_f.h" |