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authorbunnei <bunneidev@gmail.com>2014-12-22 03:47:25 +0100
committerbunnei <bunneidev@gmail.com>2014-12-22 03:47:25 +0100
commitec1ddc17e29d81b4e5e061ebb1cf0c4044fc03a4 (patch)
tree7703d352371e3334388eea0008d2966ba0b56d15
parentMerge pull request #324 from lioncash/dync (diff)
parentCFG: Fixed some warnings and errors in Clang (diff)
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-rw-r--r--src/core/CMakeLists.txt10
-rw-r--r--src/core/file_sys/archive_backend.h5
-rw-r--r--src/core/file_sys/archive_systemsavedata.cpp10
-rw-r--r--src/core/file_sys/archive_systemsavedata.h2
-rw-r--r--src/core/file_sys/disk_archive.h1
-rw-r--r--src/core/hle/hle.cpp3
-rw-r--r--src/core/hle/service/cfg/cfg.cpp202
-rw-r--r--src/core/hle/service/cfg/cfg.h144
-rw-r--r--src/core/hle/service/cfg/cfg_i.cpp (renamed from src/core/hle/service/cfg_i.cpp)70
-rw-r--r--src/core/hle/service/cfg/cfg_i.h (renamed from src/core/hle/service/cfg_i.h)0
-rw-r--r--src/core/hle/service/cfg/cfg_u.cpp (renamed from src/core/hle/service/cfg_u.cpp)78
-rw-r--r--src/core/hle/service/cfg/cfg_u.h (renamed from src/core/hle/service/cfg_u.h)0
-rw-r--r--src/core/hle/service/fs/archive.cpp9
-rw-r--r--src/core/hle/service/service.cpp4
14 files changed, 508 insertions, 30 deletions
diff --git a/src/core/CMakeLists.txt b/src/core/CMakeLists.txt
index 3381524e3..c00fc3493 100644
--- a/src/core/CMakeLists.txt
+++ b/src/core/CMakeLists.txt
@@ -37,8 +37,9 @@ set(SRCS
hle/service/apt_u.cpp
hle/service/boss_u.cpp
hle/service/cecd_u.cpp
- hle/service/cfg_i.cpp
- hle/service/cfg_u.cpp
+ hle/service/cfg/cfg.cpp
+ hle/service/cfg/cfg_i.cpp
+ hle/service/cfg/cfg_u.cpp
hle/service/csnd_snd.cpp
hle/service/dsp_dsp.cpp
hle/service/err_f.cpp
@@ -122,8 +123,9 @@ set(HEADERS
hle/service/apt_u.h
hle/service/boss_u.h
hle/service/cecd_u.h
- hle/service/cfg_i.h
- hle/service/cfg_u.h
+ hle/service/cfg/cfg.h
+ hle/service/cfg/cfg_i.h
+ hle/service/cfg/cfg_u.h
hle/service/csnd_snd.h
hle/service/dsp_dsp.h
hle/service/err_f.h
diff --git a/src/core/file_sys/archive_backend.h b/src/core/file_sys/archive_backend.h
index eb1fdaa1f..e2979be17 100644
--- a/src/core/file_sys/archive_backend.h
+++ b/src/core/file_sys/archive_backend.h
@@ -45,6 +45,11 @@ public:
{
}
+ Path(const char* path):
+ type(Char), string(path)
+ {
+ }
+
Path(LowPathType type, u32 size, u32 pointer):
type(type)
{
diff --git a/src/core/file_sys/archive_systemsavedata.cpp b/src/core/file_sys/archive_systemsavedata.cpp
index 5da1ec946..0da32d510 100644
--- a/src/core/file_sys/archive_systemsavedata.cpp
+++ b/src/core/file_sys/archive_systemsavedata.cpp
@@ -16,8 +16,14 @@
namespace FileSys {
-Archive_SystemSaveData::Archive_SystemSaveData(const std::string& mount_point)
- : DiskArchive(mount_point) {
+static std::string GetSystemSaveDataPath(const std::string& mount_point, u64 save_id) {
+ u32 save_high = static_cast<u32>((save_id >> 32) & 0xFFFFFFFF);
+ u32 save_low = static_cast<u32>(save_id & 0xFFFFFFFF);
+ return Common::StringFromFormat("%s%08X/%08X/", mount_point.c_str(), save_low, save_high);
+}
+
+Archive_SystemSaveData::Archive_SystemSaveData(const std::string& mount_point, u64 save_id)
+ : DiskArchive(GetSystemSaveDataPath(mount_point, save_id)) {
LOG_INFO(Service_FS, "Directory %s set as SystemSaveData.", this->mount_point.c_str());
}
diff --git a/src/core/file_sys/archive_systemsavedata.h b/src/core/file_sys/archive_systemsavedata.h
index c3ebb7c99..443e27091 100644
--- a/src/core/file_sys/archive_systemsavedata.h
+++ b/src/core/file_sys/archive_systemsavedata.h
@@ -19,7 +19,7 @@ namespace FileSys {
/// specifically nand:/data/<ID0>/sysdata/<SaveID-Low>/<SaveID-High>
class Archive_SystemSaveData final : public DiskArchive {
public:
- Archive_SystemSaveData(const std::string& mount_point);
+ Archive_SystemSaveData(const std::string& mount_point, u64 save_id);
/**
* Initialize the archive.
diff --git a/src/core/file_sys/disk_archive.h b/src/core/file_sys/disk_archive.h
index c1784e870..6c9b689e0 100644
--- a/src/core/file_sys/disk_archive.h
+++ b/src/core/file_sys/disk_archive.h
@@ -5,6 +5,7 @@
#pragma once
#include "common/common_types.h"
+#include "common/file_util.h"
#include "core/file_sys/archive_backend.h"
#include "core/loader/loader.h"
diff --git a/src/core/hle/hle.cpp b/src/core/hle/hle.cpp
index 98f3bb922..2d314a4cf 100644
--- a/src/core/hle/hle.cpp
+++ b/src/core/hle/hle.cpp
@@ -9,6 +9,7 @@
#include "core/hle/kernel/thread.h"
#include "core/hle/service/service.h"
#include "core/hle/service/fs/archive.h"
+#include "core/hle/service/cfg/cfg.h"
////////////////////////////////////////////////////////////////////////////////////////////////////
@@ -58,6 +59,7 @@ void RegisterAllModules() {
void Init() {
Service::Init();
Service::FS::ArchiveInit();
+ Service::CFG::CFGInit();
RegisterAllModules();
@@ -65,6 +67,7 @@ void Init() {
}
void Shutdown() {
+ Service::CFG::CFGShutdown();
Service::FS::ArchiveShutdown();
Service::Shutdown();
diff --git a/src/core/hle/service/cfg/cfg.cpp b/src/core/hle/service/cfg/cfg.cpp
new file mode 100644
index 000000000..161aa8531
--- /dev/null
+++ b/src/core/hle/service/cfg/cfg.cpp
@@ -0,0 +1,202 @@
+// Copyright 2014 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <algorithm>
+#include "common/log.h"
+#include "common/make_unique.h"
+#include "core/file_sys/archive_systemsavedata.h"
+#include "core/hle/service/cfg/cfg.h"
+
+namespace Service {
+namespace CFG {
+
+const u64 CFG_SAVE_ID = 0x00010017;
+const u64 CONSOLE_UNIQUE_ID = 0xDEADC0DE;
+const ConsoleModelInfo CONSOLE_MODEL = { NINTENDO_3DS_XL, { 0, 0, 0 } };
+const u8 CONSOLE_LANGUAGE = LANGUAGE_EN;
+const char CONSOLE_USERNAME[0x14] = "CITRA";
+/// This will be initialized in CFGInit, and will be used when creating the block
+UsernameBlock CONSOLE_USERNAME_BLOCK;
+/// TODO(Subv): Find out what this actually is
+const u8 SOUND_OUTPUT_MODE = 2;
+const u8 UNITED_STATES_COUNTRY_ID = 49;
+/// TODO(Subv): Find what the other bytes are
+const ConsoleCountryInfo COUNTRY_INFO = { { 0, 0, 0 }, UNITED_STATES_COUNTRY_ID };
+
+/**
+ * TODO(Subv): Find out what this actually is, these values fix some NaN uniforms in some games,
+ * for example Nintendo Zone
+ * Thanks Normmatt for providing this information
+ */
+const std::array<float, 8> STEREO_CAMERA_SETTINGS = {
+ 62.0f, 289.0f, 76.80000305175781f, 46.08000183105469f,
+ 10.0f, 5.0f, 55.58000183105469f, 21.56999969482422f
+};
+
+static const u32 CONFIG_SAVEFILE_SIZE = 0x8000;
+static std::array<u8, CONFIG_SAVEFILE_SIZE> cfg_config_file_buffer;
+
+static std::unique_ptr<FileSys::Archive_SystemSaveData> cfg_system_save_data;
+
+ResultCode GetConfigInfoBlock(u32 block_id, u32 size, u32 flag, u8* output) {
+ // Read the header
+ SaveFileConfig* config = reinterpret_cast<SaveFileConfig*>(cfg_config_file_buffer.data());
+
+ auto itr = std::find_if(std::begin(config->block_entries), std::end(config->block_entries),
+ [&](const SaveConfigBlockEntry& entry) {
+ return entry.block_id == block_id && entry.size == size && (entry.flags & flag);
+ });
+
+ if (itr == std::end(config->block_entries)) {
+ LOG_ERROR(Service_CFG, "Config block %u with size %u and flags %u not found", block_id, size, flag);
+ return ResultCode(-1); // TODO(Subv): Find the correct error code
+ }
+
+ // The data is located in the block header itself if the size is less than 4 bytes
+ if (itr->size <= 4)
+ memcpy(output, &itr->offset_or_data, itr->size);
+ else
+ memcpy(output, &cfg_config_file_buffer[itr->offset_or_data], itr->size);
+
+ return RESULT_SUCCESS;
+}
+
+ResultCode CreateConfigInfoBlk(u32 block_id, u16 size, u16 flags, const u8* data) {
+ SaveFileConfig* config = reinterpret_cast<SaveFileConfig*>(cfg_config_file_buffer.data());
+ if (config->total_entries >= CONFIG_FILE_MAX_BLOCK_ENTRIES)
+ return ResultCode(-1); // TODO(Subv): Find the right error code
+
+ // Insert the block header with offset 0 for now
+ config->block_entries[config->total_entries] = { block_id, 0, size, flags };
+ if (size > 4) {
+ u32 offset = config->data_entries_offset;
+ // Perform a search to locate the next offset for the new data
+ // use the offset and size of the previous block to determine the new position
+ for (int i = config->total_entries - 1; i >= 0; --i) {
+ // Ignore the blocks that don't have a separate data offset
+ if (config->block_entries[i].size > 4) {
+ offset = config->block_entries[i].offset_or_data +
+ config->block_entries[i].size;
+ break;
+ }
+ }
+
+ config->block_entries[config->total_entries].offset_or_data = offset;
+
+ // Write the data at the new offset
+ memcpy(&cfg_config_file_buffer[offset], data, size);
+ }
+ else {
+ // The offset_or_data field in the header contains the data itself if it's 4 bytes or less
+ memcpy(&config->block_entries[config->total_entries].offset_or_data, data, size);
+ }
+
+ ++config->total_entries;
+ return RESULT_SUCCESS;
+}
+
+ResultCode DeleteConfigNANDSaveFile() {
+ FileSys::Path path("config");
+ if (cfg_system_save_data->DeleteFile(path))
+ return RESULT_SUCCESS;
+ return ResultCode(-1); // TODO(Subv): Find the right error code
+}
+
+ResultCode UpdateConfigNANDSavegame() {
+ FileSys::Mode mode = {};
+ mode.write_flag = 1;
+ mode.create_flag = 1;
+ FileSys::Path path("config");
+ auto file = cfg_system_save_data->OpenFile(path, mode);
+ _assert_msg_(Service_CFG, file != nullptr, "could not open file");
+ file->Write(0, CONFIG_SAVEFILE_SIZE, 1, cfg_config_file_buffer.data());
+ return RESULT_SUCCESS;
+}
+
+ResultCode FormatConfig() {
+ ResultCode res = DeleteConfigNANDSaveFile();
+ if (!res.IsSuccess())
+ return res;
+ // Delete the old data
+ cfg_config_file_buffer.fill(0);
+ // Create the header
+ SaveFileConfig* config = reinterpret_cast<SaveFileConfig*>(cfg_config_file_buffer.data());
+ // This value is hardcoded, taken from 3dbrew, verified by hardware, it's always the same value
+ config->data_entries_offset = 0x455C;
+ // Insert the default blocks
+ res = CreateConfigInfoBlk(0x00050005, sizeof(STEREO_CAMERA_SETTINGS), 0xE,
+ reinterpret_cast<const u8*>(STEREO_CAMERA_SETTINGS.data()));
+ if (!res.IsSuccess())
+ return res;
+ res = CreateConfigInfoBlk(0x00090001, sizeof(CONSOLE_UNIQUE_ID), 0xE,
+ reinterpret_cast<const u8*>(&CONSOLE_UNIQUE_ID));
+ if (!res.IsSuccess())
+ return res;
+ res = CreateConfigInfoBlk(0x000F0004, sizeof(CONSOLE_MODEL), 0x8,
+ reinterpret_cast<const u8*>(&CONSOLE_MODEL));
+ if (!res.IsSuccess())
+ return res;
+ res = CreateConfigInfoBlk(0x000A0002, sizeof(CONSOLE_LANGUAGE), 0xA, &CONSOLE_LANGUAGE);
+ if (!res.IsSuccess())
+ return res;
+ res = CreateConfigInfoBlk(0x00070001, sizeof(SOUND_OUTPUT_MODE), 0xE, &SOUND_OUTPUT_MODE);
+ if (!res.IsSuccess())
+ return res;
+ res = CreateConfigInfoBlk(0x000B0000, sizeof(COUNTRY_INFO), 0xE,
+ reinterpret_cast<const u8*>(&COUNTRY_INFO));
+ if (!res.IsSuccess())
+ return res;
+ res = CreateConfigInfoBlk(0x000A0000, sizeof(CONSOLE_USERNAME_BLOCK), 0xE,
+ reinterpret_cast<const u8*>(&CONSOLE_USERNAME_BLOCK));
+ if (!res.IsSuccess())
+ return res;
+ // Save the buffer to the file
+ res = UpdateConfigNANDSavegame();
+ if (!res.IsSuccess())
+ return res;
+ return RESULT_SUCCESS;
+}
+
+void CFGInit() {
+ // TODO(Subv): In the future we should use the FS service to query this archive,
+ // currently it is not possible because you can only have one open archive of the same type at any time
+ std::string syssavedata_directory = FileUtil::GetUserPath(D_SYSSAVEDATA_IDX);
+ cfg_system_save_data = Common::make_unique<FileSys::Archive_SystemSaveData>(
+ syssavedata_directory, CFG_SAVE_ID);
+ if (!cfg_system_save_data->Initialize()) {
+ LOG_CRITICAL(Service_CFG, "Could not initialize SystemSaveData archive for the CFG:U service");
+ return;
+ }
+
+ // TODO(Subv): All this code should be moved to cfg:i,
+ // it's only here because we do not currently emulate the lower level code that uses that service
+ // Try to open the file in read-only mode to check its existence
+ FileSys::Mode mode = {};
+ mode.read_flag = 1;
+ FileSys::Path path("config");
+ auto file = cfg_system_save_data->OpenFile(path, mode);
+
+ // Load the config if it already exists
+ if (file != nullptr) {
+ file->Read(0, CONFIG_SAVEFILE_SIZE, cfg_config_file_buffer.data());
+ return;
+ }
+
+ // Initialize the Username block
+ // TODO(Subv): Initialize this directly in the variable when MSVC supports char16_t string literals
+ CONSOLE_USERNAME_BLOCK.ng_word = 0;
+ CONSOLE_USERNAME_BLOCK.zero = 0;
+ // Copy string to buffer and pad with zeros at the end
+ auto size = Common::UTF8ToUTF16(CONSOLE_USERNAME).copy(CONSOLE_USERNAME_BLOCK.username, 0x14);
+ std::fill(std::begin(CONSOLE_USERNAME_BLOCK.username) + size,
+ std::end(CONSOLE_USERNAME_BLOCK.username), 0);
+ FormatConfig();
+}
+
+void CFGShutdown() {
+
+}
+
+} // namespace CFG
+} // namespace Service
diff --git a/src/core/hle/service/cfg/cfg.h b/src/core/hle/service/cfg/cfg.h
new file mode 100644
index 000000000..c74527ca4
--- /dev/null
+++ b/src/core/hle/service/cfg/cfg.h
@@ -0,0 +1,144 @@
+// Copyright 2014 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <array>
+#include "core/hle/result.h"
+
+namespace Service {
+namespace CFG {
+
+enum SystemModel {
+ NINTENDO_3DS = 0,
+ NINTENDO_3DS_XL = 1,
+ NEW_NINTENDO_3DS = 2,
+ NINTENDO_2DS = 3,
+ NEW_NINTENDO_3DS_XL = 4
+};
+
+enum SystemLanguage {
+ LANGUAGE_JP = 0,
+ LANGUAGE_EN = 1,
+ LANGUAGE_FR = 2,
+ LANGUAGE_DE = 3,
+ LANGUAGE_IT = 4,
+ LANGUAGE_ES = 5,
+ LANGUAGE_ZH = 6,
+ LANGUAGE_KO = 7,
+ LANGUAGE_NL = 8,
+ LANGUAGE_PT = 9,
+ LANGUAGE_RU = 10
+};
+
+/// Block header in the config savedata file
+struct SaveConfigBlockEntry {
+ u32 block_id; ///< The id of the current block
+ u32 offset_or_data; ///< This is the absolute offset to the block data if the size is greater than 4 bytes, otherwise it contains the data itself
+ u16 size; ///< The size of the block
+ u16 flags; ///< The flags of the block, possibly used for access control
+};
+
+/// The maximum number of block entries that can exist in the config file
+static const u32 CONFIG_FILE_MAX_BLOCK_ENTRIES = 1479;
+
+/**
+* The header of the config savedata file,
+* contains information about the blocks in the file
+*/
+struct SaveFileConfig {
+ u16 total_entries; ///< The total number of set entries in the config file
+ u16 data_entries_offset; ///< The offset where the data for the blocks start, this is hardcoded to 0x455C as per hardware
+ SaveConfigBlockEntry block_entries[CONFIG_FILE_MAX_BLOCK_ENTRIES]; ///< The block headers, the maximum possible value is 1479 as per hardware
+ u32 unknown; ///< This field is unknown, possibly padding, 0 has been observed in hardware
+};
+static_assert(sizeof(SaveFileConfig) == 0x455C, "The SaveFileConfig header must be exactly 0x455C bytes");
+
+struct UsernameBlock {
+ char16_t username[10]; ///< Exactly 20 bytes long, padded with zeros at the end if necessary
+ u32 zero;
+ u32 ng_word;
+};
+static_assert(sizeof(UsernameBlock) == 0x1C, "Size of UsernameBlock must be 0x1C");
+
+struct ConsoleModelInfo {
+ u8 model; ///< The console model (3DS, 2DS, etc)
+ u8 unknown[3]; ///< Unknown data
+};
+static_assert(sizeof(ConsoleModelInfo) == 4, "ConsoleModelInfo must be exactly 4 bytes");
+
+struct ConsoleCountryInfo {
+ u8 unknown[3]; ///< Unknown data
+ u8 country_code; ///< The country code of the console
+};
+static_assert(sizeof(ConsoleCountryInfo) == 4, "ConsoleCountryInfo must be exactly 4 bytes");
+
+extern const u64 CFG_SAVE_ID;
+extern const u64 CONSOLE_UNIQUE_ID;
+extern const ConsoleModelInfo CONSOLE_MODEL;
+extern const u8 CONSOLE_LANGUAGE;
+extern const char CONSOLE_USERNAME[0x14];
+/// This will be initialized in the Interface constructor, and will be used when creating the block
+extern UsernameBlock CONSOLE_USERNAME_BLOCK;
+/// TODO(Subv): Find out what this actually is
+extern const u8 SOUND_OUTPUT_MODE;
+extern const u8 UNITED_STATES_COUNTRY_ID;
+/// TODO(Subv): Find what the other bytes are
+extern const ConsoleCountryInfo COUNTRY_INFO;
+extern const std::array<float, 8> STEREO_CAMERA_SETTINGS;
+
+static_assert(sizeof(STEREO_CAMERA_SETTINGS) == 0x20, "STEREO_CAMERA_SETTINGS must be exactly 0x20 bytes");
+static_assert(sizeof(CONSOLE_UNIQUE_ID) == 8, "CONSOLE_UNIQUE_ID must be exactly 8 bytes");
+static_assert(sizeof(CONSOLE_LANGUAGE) == 1, "CONSOLE_LANGUAGE must be exactly 1 byte");
+static_assert(sizeof(SOUND_OUTPUT_MODE) == 1, "SOUND_OUTPUT_MODE must be exactly 1 byte");
+
+/**
+ * Reads a block with the specified id and flag from the Config savegame buffer
+ * and writes the output to output.
+ * The input size must match exactly the size of the requested block
+ * @param block_id The id of the block we want to read
+ * @param size The size of the block we want to read
+ * @param flag The requested block must have this flag set
+ * @param output A pointer where we will write the read data
+ * @returns ResultCode indicating the result of the operation, 0 on success
+ */
+ResultCode GetConfigInfoBlock(u32 block_id, u32 size, u32 flag, u8* output);
+
+/**
+ * Creates a block with the specified id and writes the input data to the cfg savegame buffer in memory.
+ * The config savegame file in the filesystem is not updated.
+ * @param block_id The id of the block we want to create
+ * @param size The size of the block we want to create
+ * @param flag The flags of the new block
+ * @param data A pointer containing the data we will write to the new block
+ * @returns ResultCode indicating the result of the operation, 0 on success
+ */
+ResultCode CreateConfigInfoBlk(u32 block_id, u16 size, u16 flags, const u8* data);
+
+/**
+ * Deletes the config savegame file from the filesystem, the buffer in memory is not affected
+ * @returns ResultCode indicating the result of the operation, 0 on success
+ */
+ResultCode DeleteConfigNANDSaveFile();
+
+/**
+ * Writes the config savegame memory buffer to the config savegame file in the filesystem
+ * @returns ResultCode indicating the result of the operation, 0 on success
+ */
+ResultCode UpdateConfigNANDSavegame();
+
+/**
+ * Re-creates the config savegame file in memory and the filesystem with the default blocks
+ * @returns ResultCode indicating the result of the operation, 0 on success
+ */
+ResultCode FormatConfig();
+
+/// Initialize the config service
+void CFGInit();
+
+/// Shutdown the config service
+void CFGShutdown();
+
+} // namespace CFG
+} // namespace Service
diff --git a/src/core/hle/service/cfg_i.cpp b/src/core/hle/service/cfg/cfg_i.cpp
index e886b7c1f..3254cc10e 100644
--- a/src/core/hle/service/cfg_i.cpp
+++ b/src/core/hle/service/cfg/cfg_i.cpp
@@ -4,29 +4,83 @@
#include "common/log.h"
#include "core/hle/hle.h"
-#include "core/hle/service/cfg_i.h"
+#include "core/hle/service/cfg/cfg.h"
+#include "core/hle/service/cfg/cfg_i.h"
////////////////////////////////////////////////////////////////////////////////////////////////////
// Namespace CFG_I
namespace CFG_I {
+
+/**
+ * CFG_I::GetConfigInfoBlk8 service function
+ * This function is called by two command headers,
+ * there appears to be no difference between them according to 3dbrew
+ * Inputs:
+ * 0 : 0x04010082 / 0x08010082
+ * 1 : Size
+ * 2 : Block ID
+ * 3 : Descriptor for the output buffer
+ * 4 : Output buffer pointer
+ * Outputs:
+ * 1 : Result of function, 0 on success, otherwise error code
+ */
+static void GetConfigInfoBlk8(Service::Interface* self) {
+ u32* cmd_buffer = Kernel::GetCommandBuffer();
+ u32 size = cmd_buffer[1];
+ u32 block_id = cmd_buffer[2];
+ u8* data_pointer = Memory::GetPointer(cmd_buffer[4]);
+
+ if (data_pointer == nullptr) {
+ cmd_buffer[1] = -1; // TODO(Subv): Find the right error code
+ return;
+ }
+
+ cmd_buffer[1] = Service::CFG::GetConfigInfoBlock(block_id, size, 0x8, data_pointer).raw;
+}
+
+/**
+ * CFG_I::UpdateConfigNANDSavegame service function
+ * This function is called by two command headers,
+ * there appears to be no difference between them according to 3dbrew
+ * Inputs:
+ * 0 : 0x04030000 / 0x08030000
+ * Outputs:
+ * 1 : Result of function, 0 on success, otherwise error code
+ */
+static void UpdateConfigNANDSavegame(Service::Interface* self) {
+ u32* cmd_buffer = Kernel::GetCommandBuffer();
+ cmd_buffer[1] = Service::CFG::UpdateConfigNANDSavegame().raw;
+}
+
+/**
+ * CFG_I::FormatConfig service function
+ * Inputs:
+ * 0 : 0x08060000
+ * Outputs:
+ * 1 : Result of function, 0 on success, otherwise error code
+ */
+static void FormatConfig(Service::Interface* self) {
+ u32* cmd_buffer = Kernel::GetCommandBuffer();
+ cmd_buffer[1] = Service::CFG::FormatConfig().raw;
+}
const Interface::FunctionInfo FunctionTable[] = {
- {0x04010082, nullptr, "GetConfigInfoBlk8"},
- {0x04020082, nullptr, "GetConfigInfoBlk4"},
- {0x04030000, nullptr, "UpdateConfigNANDSavegame"},
+ {0x04010082, GetConfigInfoBlk8, "GetConfigInfoBlk8"},
+ {0x04020082, nullptr, "SetConfigInfoBlk4"},
+ {0x04030000, UpdateConfigNANDSavegame, "UpdateConfigNANDSavegame"},
{0x04040042, nullptr, "GetLocalFriendCodeSeedData"},
{0x04050000, nullptr, "GetLocalFriendCodeSeed"},
{0x04060000, nullptr, "SecureInfoGetRegion"},
{0x04070000, nullptr, "SecureInfoGetByte101"},
{0x04080042, nullptr, "SecureInfoGetSerialNo"},
{0x04090000, nullptr, "UpdateConfigBlk00040003"},
- {0x08010082, nullptr, "GetConfigInfoBlk8"},
- {0x08020082, nullptr, "GetConfigInfoBlk4"},
- {0x08030000, nullptr, "UpdateConfigNANDSavegame"},
+ {0x08010082, GetConfigInfoBlk8, "GetConfigInfoBlk8"},
+ {0x08020082, nullptr, "SetConfigInfoBlk4"},
+ {0x08030000, UpdateConfigNANDSavegame, "UpdateConfigNANDSavegame"},
{0x080400C2, nullptr, "CreateConfigInfoBlk"},
{0x08050000, nullptr, "DeleteConfigNANDSavefile"},
- {0x08060000, nullptr, "FormatConfig"},
+ {0x08060000, FormatConfig, "FormatConfig"},
{0x08070000, nullptr, "Unknown"},
{0x08080000, nullptr, "UpdateConfigBlk1"},
{0x08090000, nullptr, "UpdateConfigBlk2"},
diff --git a/src/core/hle/service/cfg_i.h b/src/core/hle/service/cfg/cfg_i.h
index 577aad236..577aad236 100644
--- a/src/core/hle/service/cfg_i.h
+++ b/src/core/hle/service/cfg/cfg_i.h
diff --git a/src/core/hle/service/cfg_u.cpp b/src/core/hle/service/cfg/cfg_u.cpp
index 6fcd1d7f3..59934ea46 100644
--- a/src/core/hle/service/cfg_u.cpp
+++ b/src/core/hle/service/cfg/cfg_u.cpp
@@ -2,9 +2,13 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#include "common/file_util.h"
#include "common/log.h"
+#include "common/string_util.h"
+#include "core/file_sys/archive_systemsavedata.h"
#include "core/hle/hle.h"
-#include "core/hle/service/cfg_u.h"
+#include "core/hle/service/cfg/cfg.h"
+#include "core/hle/service/cfg/cfg_u.h"
////////////////////////////////////////////////////////////////////////////////////////////////////
// Namespace CFG_U
@@ -99,13 +103,79 @@ static void GetCountryCodeID(Service::Interface* self) {
cmd_buffer[2] = country_code_id;
}
+/**
+ * CFG_User::GetConfigInfoBlk2 service function
+ * Inputs:
+ * 0 : 0x00010082
+ * 1 : Size
+ * 2 : Block ID
+ * 3 : Descriptor for the output buffer
+ * 4 : Output buffer pointer
+ * Outputs:
+ * 1 : Result of function, 0 on success, otherwise error code
+ */
+static void GetConfigInfoBlk2(Service::Interface* self) {
+ u32* cmd_buffer = Kernel::GetCommandBuffer();
+ u32 size = cmd_buffer[1];
+ u32 block_id = cmd_buffer[2];
+ u8* data_pointer = Memory::GetPointer(cmd_buffer[4]);
+
+ if (data_pointer == nullptr) {
+ cmd_buffer[1] = -1; // TODO(Subv): Find the right error code
+ return;
+ }
+
+ cmd_buffer[1] = Service::CFG::GetConfigInfoBlock(block_id, size, 0x2, data_pointer).raw;
+}
+
+/**
+ * CFG_User::GetSystemModel service function
+ * Inputs:
+ * 0 : 0x00050000
+ * Outputs:
+ * 1 : Result of function, 0 on success, otherwise error code
+ * 2 : Model of the console
+ */
+static void GetSystemModel(Service::Interface* self) {
+ u32* cmd_buffer = Kernel::GetCommandBuffer();
+ u32 data;
+
+ // TODO(Subv): Find out the correct error codes
+ cmd_buffer[1] = Service::CFG::GetConfigInfoBlock(0x000F0004, 4, 0x8,
+ reinterpret_cast<u8*>(&data)).raw;
+ cmd_buffer[2] = data & 0xFF;
+}
+
+/**
+ * CFG_User::GetModelNintendo2DS service function
+ * Inputs:
+ * 0 : 0x00060000
+ * Outputs:
+ * 1 : Result of function, 0 on success, otherwise error code
+ * 2 : 0 if the system is a Nintendo 2DS, 1 otherwise
+ */
+static void GetModelNintendo2DS(Service::Interface* self) {
+ u32* cmd_buffer = Kernel::GetCommandBuffer();
+ u32 data;
+
+ // TODO(Subv): Find out the correct error codes
+ cmd_buffer[1] = Service::CFG::GetConfigInfoBlock(0x000F0004, 4, 0x8,
+ reinterpret_cast<u8*>(&data)).raw;
+
+ u8 model = data & 0xFF;
+ if (model == Service::CFG::NINTENDO_2DS)
+ cmd_buffer[2] = 0;
+ else
+ cmd_buffer[2] = 1;
+}
+
const Interface::FunctionInfo FunctionTable[] = {
- {0x00010082, nullptr, "GetConfigInfoBlk2"},
+ {0x00010082, GetConfigInfoBlk2, "GetConfigInfoBlk2"},
{0x00020000, nullptr, "SecureInfoGetRegion"},
{0x00030000, nullptr, "GenHashConsoleUnique"},
{0x00040000, nullptr, "GetRegionCanadaUSA"},
- {0x00050000, nullptr, "GetSystemModel"},
- {0x00060000, nullptr, "GetModelNintendo2DS"},
+ {0x00050000, GetSystemModel, "GetSystemModel"},
+ {0x00060000, GetModelNintendo2DS, "GetModelNintendo2DS"},
{0x00070040, nullptr, "unknown"},
{0x00080080, nullptr, "unknown"},
{0x00090040, GetCountryCodeString, "GetCountryCodeString"},
diff --git a/src/core/hle/service/cfg_u.h b/src/core/hle/service/cfg/cfg_u.h
index 0136bff53..0136bff53 100644
--- a/src/core/hle/service/cfg_u.h
+++ b/src/core/hle/service/cfg/cfg_u.h
diff --git a/src/core/hle/service/fs/archive.cpp b/src/core/hle/service/fs/archive.cpp
index e2a59a069..98db02f15 100644
--- a/src/core/hle/service/fs/archive.cpp
+++ b/src/core/hle/service/fs/archive.cpp
@@ -428,15 +428,6 @@ void ArchiveInit() {
CreateArchive(std::move(sdmc_archive), ArchiveIdCode::SDMC);
else
LOG_ERROR(Service_FS, "Can't instantiate SDMC archive with path %s", sdmc_directory.c_str());
-
- std::string systemsavedata_directory = FileUtil::GetUserPath(D_SYSSAVEDATA_IDX);
- auto systemsavedata_archive = Common::make_unique<FileSys::Archive_SDMC>(systemsavedata_directory);
- if (systemsavedata_archive->Initialize()) {
- CreateArchive(std::move(systemsavedata_archive), ArchiveIdCode::SystemSaveData);
- } else {
- LOG_ERROR(Service_FS, "Can't instantiate SystemSaveData archive with path %s",
- systemsavedata_directory.c_str());
- }
}
/// Shutdown archives
diff --git a/src/core/hle/service/service.cpp b/src/core/hle/service/service.cpp
index ac3f908f8..664f914d6 100644
--- a/src/core/hle/service/service.cpp
+++ b/src/core/hle/service/service.cpp
@@ -12,8 +12,8 @@
#include "core/hle/service/apt_u.h"
#include "core/hle/service/boss_u.h"
#include "core/hle/service/cecd_u.h"
-#include "core/hle/service/cfg_i.h"
-#include "core/hle/service/cfg_u.h"
+#include "core/hle/service/cfg/cfg_i.h"
+#include "core/hle/service/cfg/cfg_u.h"
#include "core/hle/service/csnd_snd.h"
#include "core/hle/service/dsp_dsp.h"
#include "core/hle/service/err_f.h"