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authorbunnei <bunneidev@gmail.com>2023-02-19 08:42:07 +0100
committerbunnei <bunneidev@gmail.com>2023-06-03 09:05:31 +0200
commit4c38220a644f8292f4915eaabb2f80d3d0badab0 (patch)
treed6a2291e26e3723ec0e3124f9bb117487dd3966c /src/android
parentcore: frontend: Refactor GraphicsContext to its own module. (diff)
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Diffstat (limited to 'src/android')
-rw-r--r--src/android/app/src/main/java/org/yuzu/yuzu_emu/NativeLibrary.java2
-rw-r--r--src/android/app/src/main/jni/CMakeLists.txt2
-rw-r--r--src/android/app/src/main/jni/emu_window/emu_window.cpp39
-rw-r--r--src/android/app/src/main/jni/emu_window/emu_window.h41
-rw-r--r--src/android/app/src/main/jni/native.cpp64
-rw-r--r--src/android/app/src/main/jni/native.h5
6 files changed, 109 insertions, 44 deletions
diff --git a/src/android/app/src/main/java/org/yuzu/yuzu_emu/NativeLibrary.java b/src/android/app/src/main/java/org/yuzu/yuzu_emu/NativeLibrary.java
index a0f6c1f7b..e56196310 100644
--- a/src/android/app/src/main/java/org/yuzu/yuzu_emu/NativeLibrary.java
+++ b/src/android/app/src/main/java/org/yuzu/yuzu_emu/NativeLibrary.java
@@ -181,6 +181,8 @@ public final class NativeLibrary {
public static native void SetAppDirectory(String directory);
+ public static native void SetGpuDriverParameters(String hookLibDir, String customDriverDir, String customDriverName, String fileRedirectDir);
+
public static native boolean ReloadKeys();
// Create the config.ini file.
diff --git a/src/android/app/src/main/jni/CMakeLists.txt b/src/android/app/src/main/jni/CMakeLists.txt
index e5c9d57f2..f80c166f4 100644
--- a/src/android/app/src/main/jni/CMakeLists.txt
+++ b/src/android/app/src/main/jni/CMakeLists.txt
@@ -13,6 +13,6 @@ add_library(yuzu-android SHARED
set_property(TARGET yuzu-android PROPERTY IMPORTED_LOCATION ${FFmpeg_LIBRARY_DIR})
target_link_libraries(yuzu-android PRIVATE audio_core common core input_common)
-target_link_libraries(yuzu-android PRIVATE android camera2ndk EGL glad inih jnigraphics log)
+target_link_libraries(yuzu-android PRIVATE android camera2ndk EGL glad inih jnigraphics adrenotools log)
set(CPACK_PACKAGE_EXECUTABLES ${CPACK_PACKAGE_EXECUTABLES} yuzu-android)
diff --git a/src/android/app/src/main/jni/emu_window/emu_window.cpp b/src/android/app/src/main/jni/emu_window/emu_window.cpp
index 2beba6804..ad17cf129 100644
--- a/src/android/app/src/main/jni/emu_window/emu_window.cpp
+++ b/src/android/app/src/main/jni/emu_window/emu_window.cpp
@@ -7,61 +7,62 @@
#include "jni/emu_window/emu_window.h"
void EmuWindow_Android::OnSurfaceChanged(ANativeWindow* surface) {
- render_window = surface;
+ m_render_window = surface;
}
void EmuWindow_Android::OnTouchPressed(int id, float x, float y) {
const auto [touch_x, touch_y] = MapToTouchScreen(x, y);
- input_subsystem->GetTouchScreen()->TouchPressed(touch_x, touch_y, id);
+ m_input_subsystem->GetTouchScreen()->TouchPressed(touch_x, touch_y, id);
}
void EmuWindow_Android::OnTouchMoved(int id, float x, float y) {
const auto [touch_x, touch_y] = MapToTouchScreen(x, y);
- input_subsystem->GetTouchScreen()->TouchMoved(touch_x, touch_y, id);
+ m_input_subsystem->GetTouchScreen()->TouchMoved(touch_x, touch_y, id);
}
void EmuWindow_Android::OnTouchReleased(int id) {
- input_subsystem->GetTouchScreen()->TouchReleased(id);
+ m_input_subsystem->GetTouchScreen()->TouchReleased(id);
}
void EmuWindow_Android::OnGamepadButtonEvent(int player_index, int button_id, bool pressed) {
- input_subsystem->GetVirtualGamepad()->SetButtonState(player_index, button_id, pressed);
+ m_input_subsystem->GetVirtualGamepad()->SetButtonState(player_index, button_id, pressed);
}
void EmuWindow_Android::OnGamepadJoystickEvent(int player_index, int stick_id, float x, float y) {
- input_subsystem->GetVirtualGamepad()->SetStickPosition(player_index, stick_id, x, y);
+ m_input_subsystem->GetVirtualGamepad()->SetStickPosition(player_index, stick_id, x, y);
}
void EmuWindow_Android::OnGamepadMotionEvent(int player_index, u64 delta_timestamp, float gyro_x,
float gyro_y, float gyro_z, float accel_x,
float accel_y, float accel_z) {
- input_subsystem->GetVirtualGamepad()->SetMotionState(player_index, delta_timestamp, gyro_x,
- gyro_y, gyro_z, accel_x, accel_y, accel_z);
+ m_input_subsystem->GetVirtualGamepad()->SetMotionState(
+ player_index, delta_timestamp, gyro_x, gyro_y, gyro_z, accel_x, accel_y, accel_z);
}
-EmuWindow_Android::EmuWindow_Android(InputCommon::InputSubsystem* input_subsystem_,
- ANativeWindow* surface_)
- : input_subsystem{input_subsystem_} {
+EmuWindow_Android::EmuWindow_Android(InputCommon::InputSubsystem* input_subsystem,
+ ANativeWindow* surface,
+ std::shared_ptr<Common::DynamicLibrary> driver_library)
+ : m_input_subsystem{input_subsystem}, m_driver_library{driver_library} {
LOG_INFO(Frontend, "initializing");
- if (!surface_) {
+ if (!surface) {
LOG_CRITICAL(Frontend, "surface is nullptr");
return;
}
- window_width = ANativeWindow_getWidth(surface_);
- window_height = ANativeWindow_getHeight(surface_);
+ m_window_width = ANativeWindow_getWidth(surface);
+ m_window_height = ANativeWindow_getHeight(surface);
// Ensures that we emulate with the correct aspect ratio.
- UpdateCurrentFramebufferLayout(window_width, window_height);
+ UpdateCurrentFramebufferLayout(m_window_width, m_window_height);
- host_window = surface_;
+ m_host_window = surface;
window_info.type = Core::Frontend::WindowSystemType::Android;
- window_info.render_surface = reinterpret_cast<void*>(host_window);
+ window_info.render_surface = reinterpret_cast<void*>(m_host_window);
- input_subsystem->Initialize();
+ m_input_subsystem->Initialize();
}
EmuWindow_Android::~EmuWindow_Android() {
- input_subsystem->Shutdown();
+ m_input_subsystem->Shutdown();
}
diff --git a/src/android/app/src/main/jni/emu_window/emu_window.h b/src/android/app/src/main/jni/emu_window/emu_window.h
index 544924caa..1c1edf62c 100644
--- a/src/android/app/src/main/jni/emu_window/emu_window.h
+++ b/src/android/app/src/main/jni/emu_window/emu_window.h
@@ -1,21 +1,34 @@
#pragma once
+#include <memory>
+
#include "core/frontend/emu_window.h"
+#include "core/frontend/graphics_context.h"
#include "input_common/main.h"
struct ANativeWindow;
-class SharedContext_Android : public Core::Frontend::GraphicsContext {
+class GraphicsContext_Android final : public Core::Frontend::GraphicsContext {
public:
- SharedContext_Android() = default;
- ~SharedContext_Android() = default;
- void MakeCurrent() override {}
- void DoneCurrent() override {}
+ explicit GraphicsContext_Android(std::shared_ptr<Common::DynamicLibrary> driver_library)
+ : m_driver_library{driver_library} {}
+
+ ~GraphicsContext_Android() = default;
+
+ std::shared_ptr<Common::DynamicLibrary> GetDriverLibrary() override {
+ return m_driver_library;
+ }
+
+private:
+ std::shared_ptr<Common::DynamicLibrary> m_driver_library;
};
-class EmuWindow_Android : public Core::Frontend::EmuWindow {
+class EmuWindow_Android final : public Core::Frontend::EmuWindow {
+
public:
- EmuWindow_Android(InputCommon::InputSubsystem* input_subsystem_, ANativeWindow* surface_);
+ EmuWindow_Android(InputCommon::InputSubsystem* input_subsystem, ANativeWindow* surface,
+ std::shared_ptr<Common::DynamicLibrary> driver_library);
+
~EmuWindow_Android();
void OnSurfaceChanged(ANativeWindow* surface);
@@ -29,18 +42,20 @@ public:
void OnFrameDisplayed() override {}
std::unique_ptr<Core::Frontend::GraphicsContext> CreateSharedContext() const override {
- return {std::make_unique<SharedContext_Android>()};
+ return {std::make_unique<GraphicsContext_Android>(m_driver_library)};
}
bool IsShown() const override {
return true;
};
private:
- InputCommon::InputSubsystem* input_subsystem{};
+ InputCommon::InputSubsystem* m_input_subsystem{};
+
+ ANativeWindow* m_render_window{};
+ ANativeWindow* m_host_window{};
- ANativeWindow* render_window{};
- ANativeWindow* host_window{};
+ float m_window_width{};
+ float m_window_height{};
- float window_width{};
- float window_height{};
+ std::shared_ptr<Common::DynamicLibrary> m_driver_library;
};
diff --git a/src/android/app/src/main/jni/native.cpp b/src/android/app/src/main/jni/native.cpp
index 0a2a65721..a8f3d135e 100644
--- a/src/android/app/src/main/jni/native.cpp
+++ b/src/android/app/src/main/jni/native.cpp
@@ -5,11 +5,15 @@
#include <locale>
#include <string>
#include <string_view>
+#include <dlfcn.h>
+
+#include <adrenotools/driver.h>
#include <android/api-level.h>
#include <android/native_window_jni.h>
#include "common/detached_tasks.h"
+#include "common/dynamic_library.h"
#include "common/fs/path_util.h"
#include "common/logging/backend.h"
#include "common/logging/log.h"
@@ -70,6 +74,29 @@ public:
m_native_window = m_native_window_;
}
+ void InitializeGpuDriver(const std::string& hook_lib_dir, const std::string& custom_driver_dir,
+ const std::string& custom_driver_name,
+ const std::string& file_redirect_dir) {
+ void* handle{};
+
+ // Try to load a custom driver.
+ if (custom_driver_name.size()) {
+ handle = adrenotools_open_libvulkan(
+ RTLD_NOW, ADRENOTOOLS_DRIVER_CUSTOM | ADRENOTOOLS_DRIVER_FILE_REDIRECT, nullptr,
+ hook_lib_dir.c_str(), custom_driver_dir.c_str(), custom_driver_name.c_str(),
+ file_redirect_dir.c_str(), nullptr);
+ }
+
+ // Try to load the system driver.
+ if (!handle) {
+ handle = adrenotools_open_libvulkan(RTLD_NOW, ADRENOTOOLS_DRIVER_FILE_REDIRECT, nullptr,
+ hook_lib_dir.c_str(), nullptr, nullptr,
+ file_redirect_dir.c_str(), nullptr);
+ }
+
+ m_vulkan_library = std::make_shared<Common::DynamicLibrary>(handle);
+ }
+
bool IsRunning() const {
std::scoped_lock lock(m_mutex);
return m_is_running;
@@ -94,7 +121,8 @@ public:
Config{};
// Create the render window.
- m_window = std::make_unique<EmuWindow_Android>(&m_input_subsystem, m_native_window);
+ m_window = std::make_unique<EmuWindow_Android>(&m_input_subsystem, m_native_window,
+ m_vulkan_library);
// Initialize system.
m_system.SetShuttingDown(false);
@@ -242,6 +270,9 @@ private:
Core::SystemResultStatus m_load_result{Core::SystemResultStatus::ErrorNotInitialized};
bool m_is_running{};
+ // GPU driver parameters
+ std::shared_ptr<Common::DynamicLibrary> m_vulkan_library;
+
// Synchronization
std::condition_variable_any m_cv;
mutable std::mutex m_perf_stats_mutex;
@@ -327,6 +358,14 @@ void Java_org_yuzu_yuzu_1emu_NativeLibrary_SetAppDirectory(JNIEnv* env,
Common::FS::SetAppDirectory(GetJString(env, j_directory));
}
+void JNICALL Java_org_yuzu_yuzu_1emu_NativeLibrary_InitializeGpuDriver(
+ JNIEnv* env, [[maybe_unused]] jclass clazz, jstring hook_lib_dir, jstring custom_driver_dir,
+ jstring custom_driver_name, jstring file_redirect_dir) {
+ EmulationSession::GetInstance().InitializeGpuDriver(
+ GetJString(env, hook_lib_dir), GetJString(env, custom_driver_dir),
+ GetJString(env, custom_driver_name), GetJString(env, file_redirect_dir));
+}
+
jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_ReloadKeys(JNIEnv* env,
[[maybe_unused]] jclass clazz) {
Core::Crypto::KeyManager::Instance().ReloadKeys();
@@ -363,7 +402,8 @@ jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_onGamePadButtonEvent([[maybe_unus
[[maybe_unused]] jint j_device,
jint j_button, jint action) {
if (EmulationSession::GetInstance().IsRunning()) {
- EmulationSession::GetInstance().Window().OnGamepadButtonEvent(j_device,j_button, action != 0);
+ EmulationSession::GetInstance().Window().OnGamepadButtonEvent(j_device, j_button,
+ action != 0);
}
return static_cast<jboolean>(true);
}
@@ -373,31 +413,33 @@ jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_onGamePadJoystickEvent([[maybe_un
jint j_device, jint stick_id,
jfloat x, jfloat y) {
if (EmulationSession::GetInstance().IsRunning()) {
- EmulationSession::GetInstance().Window().OnGamepadJoystickEvent(j_device,stick_id, x, y);
+ EmulationSession::GetInstance().Window().OnGamepadJoystickEvent(j_device, stick_id, x, y);
}
return static_cast<jboolean>(true);
}
-jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_onGamePadMotionEvent([[maybe_unused]] JNIEnv* env,
- [[maybe_unused]] jclass clazz, jint j_device,jlong delta_timestamp, jfloat gyro_x, jfloat gyro_y,
- jfloat gyro_z, jfloat accel_x, jfloat accel_y, jfloat accel_z){
+jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_onGamePadMotionEvent(
+ [[maybe_unused]] JNIEnv* env, [[maybe_unused]] jclass clazz, jint j_device,
+ jlong delta_timestamp, jfloat gyro_x, jfloat gyro_y, jfloat gyro_z, jfloat accel_x,
+ jfloat accel_y, jfloat accel_z) {
if (EmulationSession::GetInstance().IsRunning()) {
- EmulationSession::GetInstance().Window().OnGamepadMotionEvent(j_device,delta_timestamp, gyro_x, gyro_y,gyro_z,accel_x,accel_y,accel_z);
+ EmulationSession::GetInstance().Window().OnGamepadMotionEvent(
+ j_device, delta_timestamp, gyro_x, gyro_y, gyro_z, accel_x, accel_y, accel_z);
}
return static_cast<jboolean>(true);
}
void Java_org_yuzu_yuzu_1emu_NativeLibrary_onTouchPressed([[maybe_unused]] JNIEnv* env,
- [[maybe_unused]] jclass clazz, jint id, jfloat x,
- jfloat y) {
+ [[maybe_unused]] jclass clazz, jint id,
+ jfloat x, jfloat y) {
if (EmulationSession::GetInstance().IsRunning()) {
EmulationSession::GetInstance().Window().OnTouchPressed(id, x, y);
}
}
void Java_org_yuzu_yuzu_1emu_NativeLibrary_onTouchMoved([[maybe_unused]] JNIEnv* env,
- [[maybe_unused]] jclass clazz, jint id, jfloat x,
- jfloat y) {
+ [[maybe_unused]] jclass clazz, jint id,
+ jfloat x, jfloat y) {
if (EmulationSession::GetInstance().IsRunning()) {
EmulationSession::GetInstance().Window().OnTouchMoved(id, x, y);
}
diff --git a/src/android/app/src/main/jni/native.h b/src/android/app/src/main/jni/native.h
index bbc783aa8..f799560e4 100644
--- a/src/android/app/src/main/jni/native.h
+++ b/src/android/app/src/main/jni/native.h
@@ -71,6 +71,11 @@ JNIEXPORT void JNICALL Java_org_yuzu_yuzu_1emu_NativeLibrary_SetAppDirectory(JNI
jclass clazz,
jstring j_directory);
+JNIEXPORT void JNICALL
+Java_org_yuzu_yuzu_1emu_NativeLibrary_Java_org_yuzu_yuzu_1emu_NativeLibrary_InitializeGpuDriver(
+ JNIEnv* env, jclass clazz, jstring hook_lib_dir, jstring custom_driver_dir,
+ jstring custom_driver_name, jstring file_redirect_dir);
+
JNIEXPORT jboolean JNICALL Java_org_yuzu_yuzu_1emu_NativeLibrary_ReloadKeys(JNIEnv* env,
jclass clazz);