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authorDavid <25727384+ogniK5377@users.noreply.github.com>2020-08-17 06:36:05 +0200
committerGitHub <noreply@github.com>2020-08-17 06:36:05 +0200
commita91acd5365057e310e98493c9f036d2da97eac5d (patch)
tree1f23076ee0a74abe756f0c08db0da2f664d1b7e8
parentMerge pull request #4536 from lioncash/semi3 (diff)
parentasync_shaders: Resolve -Wpessimizing-move warning (diff)
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-rw-r--r--src/video_core/shader/async_shaders.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/video_core/shader/async_shaders.cpp b/src/video_core/shader/async_shaders.cpp
index b7f66d7ee..3f6d5a75b 100644
--- a/src/video_core/shader/async_shaders.cpp
+++ b/src/video_core/shader/async_shaders.cpp
@@ -34,8 +34,8 @@ void AsyncShaders::AllocateWorkers(std::size_t num_workers) {
// Create workers
for (std::size_t i = 0; i < num_workers; i++) {
context_list.push_back(emu_window.CreateSharedContext());
- worker_threads.push_back(std::move(
- std::thread(&AsyncShaders::ShaderCompilerThread, this, context_list[i].get())));
+ worker_threads.push_back(
+ std::thread(&AsyncShaders::ShaderCompilerThread, this, context_list[i].get()));
}
}