summaryrefslogblamecommitdiffstats
path: root/src/Entities/ThrownEggEntity.cpp
blob: a6ae549ffe1455872ef4c93289959bf7cef59248 (plain) (tree)
1
2
3
4
5
6
7
8
9

                                                                                              
                            





                     

                                                                                  
                          
 









                                                                                       
                           













                                                                                    
                           









                                                                 
                                                                                 


                                                       



                                                                                 
         
 
#include "Globals.h"  // NOTE: MSVC stupidness requires this to be the same across all modules

#include "ThrownEggEntity.h"
#include "../World.h"





cThrownEggEntity::cThrownEggEntity(CreateEntityInfo a_Info, cEntity * a_Creator) :
	super(a_Info, pkEgg, a_Creator, 0.25, 0.25),
	m_DestroyTimer(-1)
{
}





void cThrownEggEntity::OnHitSolidBlock(const Vector3d & a_HitPos, eBlockFace a_HitFace)
{
	TrySpawnChicken(a_HitPos);
	
	m_DestroyTimer = 2;
}





void cThrownEggEntity::OnHitEntity(cEntity & a_EntityHit, const Vector3d & a_HitPos)
{
	int TotalDamage = 0;
	// TODO: If entity is Ender Crystal, destroy it
	
	TrySpawnChicken(a_HitPos);
	a_EntityHit.TakeDamage(dtRangedAttack, this, TotalDamage, 1);
	
	m_DestroyTimer = 5;
}





void cThrownEggEntity::TrySpawnChicken(const Vector3d & a_HitPos)
{
	if (m_World->GetTickRandomNumber(7) == 1)
	{
		m_World->SpawnMob(a_HitPos.x, a_HitPos.y, a_HitPos.z, mtChicken);
	}
	else if (m_World->GetTickRandomNumber(32) == 1)
	{
		m_World->SpawnMob(a_HitPos.x, a_HitPos.y, a_HitPos.z, mtChicken);
		m_World->SpawnMob(a_HitPos.x, a_HitPos.y, a_HitPos.z, mtChicken);
		m_World->SpawnMob(a_HitPos.x, a_HitPos.y, a_HitPos.z, mtChicken);
		m_World->SpawnMob(a_HitPos.x, a_HitPos.y, a_HitPos.z, mtChicken);
	}
}