#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
#include "ThrownEggEntity.h"
#include "../World.h"
cThrownEggEntity::cThrownEggEntity(CreateEntityInfo a_Info, cEntity * a_Creator) :
super(a_Info, pkEgg, a_Creator, 0.25, 0.25),
m_DestroyTimer(-1)
{
}
void cThrownEggEntity::OnHitSolidBlock(const Vector3d & a_HitPos, eBlockFace a_HitFace)
{
TrySpawnChicken(a_HitPos);
m_DestroyTimer = 2;
}
void cThrownEggEntity::OnHitEntity(cEntity & a_EntityHit, const Vector3d & a_HitPos)
{
int TotalDamage = 0;
// TODO: If entity is Ender Crystal, destroy it
TrySpawnChicken(a_HitPos);
a_EntityHit.TakeDamage(dtRangedAttack, this, TotalDamage, 1);
m_DestroyTimer = 5;
}
void cThrownEggEntity::TrySpawnChicken(const Vector3d & a_HitPos)
{
if (m_World->GetTickRandomNumber(7) == 1)
{
m_World->SpawnMob(a_HitPos.x, a_HitPos.y, a_HitPos.z, mtChicken);
}
else if (m_World->GetTickRandomNumber(32) == 1)
{
m_World->SpawnMob(a_HitPos.x, a_HitPos.y, a_HitPos.z, mtChicken);
m_World->SpawnMob(a_HitPos.x, a_HitPos.y, a_HitPos.z, mtChicken);
m_World->SpawnMob(a_HitPos.x, a_HitPos.y, a_HitPos.z, mtChicken);
m_World->SpawnMob(a_HitPos.x, a_HitPos.y, a_HitPos.z, mtChicken);
}
}