#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules #include "ThrownEggEntity.h" #include "../World.h" cThrownEggEntity::cThrownEggEntity(CreateEntityInfo a_Info, cEntity * a_Creator) : super(a_Info, pkEgg, a_Creator, 0.25, 0.25), m_DestroyTimer(-1) { } void cThrownEggEntity::OnHitSolidBlock(const Vector3d & a_HitPos, eBlockFace a_HitFace) { TrySpawnChicken(a_HitPos); m_DestroyTimer = 2; } void cThrownEggEntity::OnHitEntity(cEntity & a_EntityHit, const Vector3d & a_HitPos) { int TotalDamage = 0; // TODO: If entity is Ender Crystal, destroy it TrySpawnChicken(a_HitPos); a_EntityHit.TakeDamage(dtRangedAttack, this, TotalDamage, 1); m_DestroyTimer = 5; } void cThrownEggEntity::TrySpawnChicken(const Vector3d & a_HitPos) { if (m_World->GetTickRandomNumber(7) == 1) { m_World->SpawnMob(a_HitPos.x, a_HitPos.y, a_HitPos.z, mtChicken); } else if (m_World->GetTickRandomNumber(32) == 1) { m_World->SpawnMob(a_HitPos.x, a_HitPos.y, a_HitPos.z, mtChicken); m_World->SpawnMob(a_HitPos.x, a_HitPos.y, a_HitPos.z, mtChicken); m_World->SpawnMob(a_HitPos.x, a_HitPos.y, a_HitPos.z, mtChicken); m_World->SpawnMob(a_HitPos.x, a_HitPos.y, a_HitPos.z, mtChicken); } }