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-rw-r--r--tools/worldbuilder/code/precompiled/PCH.cpp1
-rw-r--r--tools/worldbuilder/code/precompiled/PCH.h52
2 files changed, 53 insertions, 0 deletions
diff --git a/tools/worldbuilder/code/precompiled/PCH.cpp b/tools/worldbuilder/code/precompiled/PCH.cpp
new file mode 100644
index 0000000..5f77b4a
--- /dev/null
+++ b/tools/worldbuilder/code/precompiled/PCH.cpp
@@ -0,0 +1 @@
+#include "PCH.h" \ No newline at end of file
diff --git a/tools/worldbuilder/code/precompiled/PCH.h b/tools/worldbuilder/code/precompiled/PCH.h
new file mode 100644
index 0000000..e643056
--- /dev/null
+++ b/tools/worldbuilder/code/precompiled/PCH.h
@@ -0,0 +1,52 @@
+#include <maya/M3dView.h>
+#include <maya/MArgList.h>
+#include <maya/MCursor.h>
+#include <maya/MDagPath.h>
+#include <maya/MDGMessage.h>
+#include <maya/MDGModifier.h>
+#include <maya/MDoubleArray.h>
+#include <maya/MEulerRotation.h>
+#include <maya/MFnCamera.h>
+#include <maya/MFnData.h>
+#include <maya/MFnDagNode.h>
+#include <maya/MFnDependencyNode.h>
+#include <maya/MFnDoubleArrayData.h>
+#include <maya/MFnEnumAttribute.h>
+#include <maya/MFnIkJoint.h>
+#include <maya/MFnIntArrayData.h>
+#include <maya/MFnMatrixData.h>
+#include <maya/MFnMesh.h>
+#include <maya/MFnMessageAttribute.h>
+#include <maya/MFnNumericAttribute.h>
+#include <maya/MFnNurbsCurve.h>
+#include <maya/MFnStringArrayData.h>
+#include <maya/MFnTransform.h>
+#include <maya/MFnTypedAttribute.h>
+#include <maya/MGlobal.h>
+#include <maya/MIntArray.h>
+#include <maya/MItDag.h>
+#include <maya/MItMeshVertex.h>
+#include <maya/MItSelectionList.h>
+#include <maya/MMatrix.h>
+#include <maya/MNodeMessage.h>
+#include <maya/MObject.h>
+#include <maya/MObjectArray.h>
+#include <maya/MPlug.h>
+#include <maya/MPlugArray.h>
+#include <maya/MPoint.h>
+#include <maya/MPointArray.h>
+#include <maya/MPxCommand.h>
+#include <maya/MPxContext.h>
+#include <maya/MPxContextCommand.h>
+#include <maya/MPxLocatorNode.h>
+#include <maya/MQuaternion.h>
+#include <maya/MSelectionList.h>
+#include <maya/MStatus.h>
+#include <maya/MString.h>
+#include <maya/MStringArray.h>
+#include <maya/MTransformationMatrix.h>
+#include <maya/MTypeId.h>
+#include <maya/MUiMessage.h>
+#include <maya/MVector.h>
+
+#include <assert.h> \ No newline at end of file