Commit message (Expand) | Author | Files | Lines | |
---|---|---|---|---|
2021-12-11 | More optimization to GBuffer size | LaG1924 | 1 | -3/+1 |
2021-12-11 | Optimized GBuffer size | LaG1924 | 1 | -4/+4 |
2021-12-05 | Minor shader optimization | LaG1924 | 1 | -1/+1 |
2021-12-04 | Added SSAO | LaG1924 | 1 | -2/+7 |
2021-11-28 | Added gamma correction | LaG1924 | 1 | -6/+8 |
2021-11-27 | Changed shaders to use SPB | LaG1924 | 1 | -2/+8 |
2021-11-21 | Moved face lighting to lighting pass | LaG1924 | 1 | -4/+10 |
2021-11-19 | Changed sky rendering to Gal | LaG1924 | 1 | -12/+11 |
2021-06-07 | Fixed MacOS OpenGL errors | LaG1924 | 1 | -3/+5 |
2019-01-26 | Removed previous implementation of Shader | LaG1924 | 1 | -0/+0 |
2018-08-05 | Removed previous implementation of texture atlas | LaG1924 | 1 | -5/+8 |
2018-03-18 | Removed that ugly texture of night sky | LaG1924 | 1 | -2/+1 |
2017-08-20 | 2017-08-20 | LaG1924 | 1 | -0/+49 |