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// Copyright 2018 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <string>
#include <string_view>
#include <unordered_map>
#include <vector>
#include "common/common_types.h"
#include "video_core/vulkan_common/vulkan_wrapper.h"
namespace Vulkan {
class NsightAftermathTracker;
/// Format usage descriptor.
enum class FormatType { Linear, Optimal, Buffer };
/// Subgroup size of the guest emulated hardware (Nvidia has 32 threads per subgroup).
const u32 GuestWarpSize = 32;
/// Handles data specific to a physical device.
class Device {
public:
explicit Device(VkInstance instance, vk::PhysicalDevice physical, VkSurfaceKHR surface,
const vk::InstanceDispatch& dld);
~Device();
/**
* Returns a format supported by the device for the passed requeriments.
* @param wanted_format The ideal format to be returned. It may not be the returned format.
* @param wanted_usage The usage that must be fulfilled even if the format is not supported.
* @param format_type Format type usage.
* @returns A format supported by the device.
*/
VkFormat GetSupportedFormat(VkFormat wanted_format, VkFormatFeatureFlags wanted_usage,
FormatType format_type) const;
/// Reports a device loss.
void ReportLoss() const;
/// Reports a shader to Nsight Aftermath.
void SaveShader(const std::vector<u32>& spirv) const;
/// Returns the name of the VkDriverId reported from Vulkan.
std::string GetDriverName() const;
/// Returns the dispatch loader with direct function pointers of the device.
const vk::DeviceDispatch& GetDispatchLoader() const {
return dld;
}
/// Returns the logical device.
const vk::Device& GetLogical() const {
return logical;
}
/// Returns the physical device.
vk::PhysicalDevice GetPhysical() const {
return physical;
}
/// Returns the main graphics queue.
vk::Queue GetGraphicsQueue() const {
return graphics_queue;
}
/// Returns the main present queue.
vk::Queue GetPresentQueue() const {
return present_queue;
}
/// Returns main graphics queue family index.
u32 GetGraphicsFamily() const {
return graphics_family;
}
/// Returns main present queue family index.
u32 GetPresentFamily() const {
return present_family;
}
/// Returns the current Vulkan API version provided in Vulkan-formatted version numbers.
u32 ApiVersion() const {
return properties.apiVersion;
}
/// Returns the current driver version provided in Vulkan-formatted version numbers.
u32 GetDriverVersion() const {
return properties.driverVersion;
}
/// Returns the device name.
std::string_view GetModelName() const {
return properties.deviceName;
}
/// Returns the driver ID.
VkDriverIdKHR GetDriverID() const {
return driver_id;
}
/// Returns uniform buffer alignment requeriment.
VkDeviceSize GetUniformBufferAlignment() const {
return properties.limits.minUniformBufferOffsetAlignment;
}
/// Returns storage alignment requeriment.
VkDeviceSize GetStorageBufferAlignment() const {
return properties.limits.minStorageBufferOffsetAlignment;
}
/// Returns the maximum range for storage buffers.
VkDeviceSize GetMaxStorageBufferRange() const {
return properties.limits.maxStorageBufferRange;
}
/// Returns the maximum size for push constants.
VkDeviceSize GetMaxPushConstantsSize() const {
return properties.limits.maxPushConstantsSize;
}
/// Returns the maximum size for shared memory.
u32 GetMaxComputeSharedMemorySize() const {
return properties.limits.maxComputeSharedMemorySize;
}
/// Returns true if ASTC is natively supported.
bool IsOptimalAstcSupported() const {
return is_optimal_astc_supported;
}
/// Returns true if the device supports float16 natively
bool IsFloat16Supported() const {
return is_float16_supported;
}
/// Returns true if the device warp size can potentially be bigger than guest's warp size.
bool IsWarpSizePotentiallyBiggerThanGuest() const {
return is_warp_potentially_bigger;
}
/// Returns true if the device can be forced to use the guest warp size.
bool IsGuestWarpSizeSupported(VkShaderStageFlagBits stage) const {
return guest_warp_stages & stage;
}
/// Returns true if formatless image load is supported.
bool IsFormatlessImageLoadSupported() const {
return is_formatless_image_load_supported;
}
/// Returns true when blitting from and to depth stencil images is supported.
bool IsBlitDepthStencilSupported() const {
return is_blit_depth_stencil_supported;
}
/// Returns true if the device supports VK_NV_viewport_swizzle.
bool IsNvViewportSwizzleSupported() const {
return nv_viewport_swizzle;
}
/// Returns true if the device supports VK_EXT_scalar_block_layout.
bool IsKhrUniformBufferStandardLayoutSupported() const {
return khr_uniform_buffer_standard_layout;
}
/// Returns true if the device supports VK_EXT_index_type_uint8.
bool IsExtIndexTypeUint8Supported() const {
return ext_index_type_uint8;
}
/// Returns true if the device supports VK_EXT_sampler_filter_minmax.
bool IsExtSamplerFilterMinmaxSupported() const {
return ext_sampler_filter_minmax;
}
/// Returns true if the device supports VK_EXT_depth_range_unrestricted.
bool IsExtDepthRangeUnrestrictedSupported() const {
return ext_depth_range_unrestricted;
}
/// Returns true if the device supports VK_EXT_shader_viewport_index_layer.
bool IsExtShaderViewportIndexLayerSupported() const {
return ext_shader_viewport_index_layer;
}
/// Returns true if the device supports VK_EXT_transform_feedback.
bool IsExtTransformFeedbackSupported() const {
return ext_transform_feedback;
}
/// Returns true if the device supports VK_EXT_custom_border_color.
bool IsExtCustomBorderColorSupported() const {
return ext_custom_border_color;
}
/// Returns true if the device supports VK_EXT_extended_dynamic_state.
bool IsExtExtendedDynamicStateSupported() const {
return ext_extended_dynamic_state;
}
/// Returns true if the device supports VK_EXT_shader_stencil_export.
bool IsExtShaderStencilExportSupported() const {
return ext_shader_stencil_export;
}
/// Returns true when a known debugging tool is attached.
bool HasDebuggingToolAttached() const {
return has_renderdoc || has_nsight_graphics;
}
/// Returns the vendor name reported from Vulkan.
std::string_view GetVendorName() const {
return vendor_name;
}
/// Returns the list of available extensions.
const std::vector<std::string>& GetAvailableExtensions() const {
return reported_extensions;
}
/// Returns true if the setting for async shader compilation is enabled.
bool UseAsynchronousShaders() const {
return use_asynchronous_shaders;
}
private:
/// Checks if the physical device is suitable.
void CheckSuitability(bool requires_swapchain) const;
/// Loads extensions into a vector and stores available ones in this object.
std::vector<const char*> LoadExtensions(bool requires_surface);
/// Sets up queue families.
void SetupFamilies(VkSurfaceKHR surface);
/// Sets up device features.
void SetupFeatures();
/// Collects telemetry information from the device.
void CollectTelemetryParameters();
/// Collects information about attached tools.
void CollectToolingInfo();
/// Returns a list of queue initialization descriptors.
std::vector<VkDeviceQueueCreateInfo> GetDeviceQueueCreateInfos() const;
/// Returns true if ASTC textures are natively supported.
bool IsOptimalAstcSupported(const VkPhysicalDeviceFeatures& features) const;
/// Returns true if the device natively supports blitting depth stencil images.
bool TestDepthStencilBlits() const;
/// Returns true if a format is supported.
bool IsFormatSupported(VkFormat wanted_format, VkFormatFeatureFlags wanted_usage,
FormatType format_type) const;
VkInstance instance; ///< Vulkan instance.
vk::DeviceDispatch dld; ///< Device function pointers.
vk::PhysicalDevice physical; ///< Physical device.
VkPhysicalDeviceProperties properties; ///< Device properties.
vk::Device logical; ///< Logical device.
vk::Queue graphics_queue; ///< Main graphics queue.
vk::Queue present_queue; ///< Main present queue.
u32 instance_version{}; ///< Vulkan onstance version.
u32 graphics_family{}; ///< Main graphics queue family index.
u32 present_family{}; ///< Main present queue family index.
VkDriverIdKHR driver_id{}; ///< Driver ID.
VkShaderStageFlags guest_warp_stages{}; ///< Stages where the guest warp size can be forced.ed
bool is_optimal_astc_supported{}; ///< Support for native ASTC.
bool is_float16_supported{}; ///< Support for float16 arithmetics.
bool is_warp_potentially_bigger{}; ///< Host warp size can be bigger than guest.
bool is_formatless_image_load_supported{}; ///< Support for shader image read without format.
bool is_shader_storage_image_multisample{}; ///< Support for image operations on MSAA images.
bool is_blit_depth_stencil_supported{}; ///< Support for blitting from and to depth stencil.
bool nv_viewport_swizzle{}; ///< Support for VK_NV_viewport_swizzle.
bool khr_uniform_buffer_standard_layout{}; ///< Support for std430 on UBOs.
bool ext_index_type_uint8{}; ///< Support for VK_EXT_index_type_uint8.
bool ext_sampler_filter_minmax{}; ///< Support for VK_EXT_sampler_filter_minmax.
bool ext_depth_range_unrestricted{}; ///< Support for VK_EXT_depth_range_unrestricted.
bool ext_shader_viewport_index_layer{}; ///< Support for VK_EXT_shader_viewport_index_layer.
bool ext_tooling_info{}; ///< Support for VK_EXT_tooling_info.
bool ext_transform_feedback{}; ///< Support for VK_EXT_transform_feedback.
bool ext_custom_border_color{}; ///< Support for VK_EXT_custom_border_color.
bool ext_extended_dynamic_state{}; ///< Support for VK_EXT_extended_dynamic_state.
bool ext_shader_stencil_export{}; ///< Support for VK_EXT_shader_stencil_export.
bool nv_device_diagnostics_config{}; ///< Support for VK_NV_device_diagnostics_config.
bool has_renderdoc{}; ///< Has RenderDoc attached
bool has_nsight_graphics{}; ///< Has Nsight Graphics attached
// Asynchronous Graphics Pipeline setting
bool use_asynchronous_shaders{}; ///< Setting to use asynchronous shaders/graphics pipeline
// Telemetry parameters
std::string vendor_name; ///< Device's driver name.
std::vector<std::string> reported_extensions; ///< Reported Vulkan extensions.
/// Format properties dictionary.
std::unordered_map<VkFormat, VkFormatProperties> format_properties;
/// Nsight Aftermath GPU crash tracker
std::unique_ptr<NsightAftermathTracker> nsight_aftermath_tracker;
};
} // namespace Vulkan
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