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// Copyright 2020 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <type_traits> // REMOVE ME
#include <utility>
#include "common/common_types.h"
#include "core/core.h"
#include "video_core/dirty_flags.h"
#include "video_core/engines/maxwell_3d.h"
namespace Vulkan {
namespace Dirty {
enum : u8 {
First = VideoCommon::Dirty::LastCommonEntry,
Viewports,
Scissors,
DepthBias,
};
} // namespace Dirty
class StateTracker {
public:
explicit StateTracker(Core::System& system);
void Initialize();
void InvalidateCommandBufferState();
bool TouchViewports() {
return Exchange(Dirty::Viewports, false);
}
bool TouchScissors() {
return Exchange(Dirty::Scissors, false);
}
bool TouchDepthBias() {
return Exchange(Dirty::DepthBias, false);
}
private:
using Flags = std::remove_reference_t<decltype(Tegra::Engines::Maxwell3D::dirty.flags)>;
bool Exchange(std::size_t id, bool new_value) const noexcept {
auto& flags = system.GPU().Maxwell3D().dirty.flags;
const bool is_dirty = flags[id];
flags[id] = new_value;
return is_dirty;
}
Core::System& system;
Flags invalidation_flags;
};
} // namespace Vulkan
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