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// Copyright 2019 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <unordered_set>
#include <utility>
#include "common/alignment.h"
#include "common/common_types.h"
#include "video_core/gpu.h"
namespace VideoCommon {
class BufferBlock {
public:
bool Overlaps(const VAddr start, const VAddr end) const {
return (cpu_addr < end) && (cpu_addr_end > start);
}
bool IsInside(const VAddr other_start, const VAddr other_end) const {
return cpu_addr <= other_start && other_end <= cpu_addr_end;
}
std::size_t GetOffset(const VAddr in_addr) {
return static_cast<std::size_t>(in_addr - cpu_addr);
}
VAddr GetCpuAddr() const {
return cpu_addr;
}
VAddr GetCpuAddrEnd() const {
return cpu_addr_end;
}
void SetCpuAddr(const VAddr new_addr) {
cpu_addr = new_addr;
cpu_addr_end = new_addr + size;
}
std::size_t GetSize() const {
return size;
}
void SetEpoch(u64 new_epoch) {
epoch = new_epoch;
}
u64 GetEpoch() {
return epoch;
}
protected:
explicit BufferBlock(VAddr cpu_addr, const std::size_t size) : size{size} {
SetCpuAddr(cpu_addr);
}
~BufferBlock() = default;
private:
VAddr cpu_addr{};
VAddr cpu_addr_end{};
std::size_t size{};
u64 epoch{};
};
} // namespace VideoCommon
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