summaryrefslogtreecommitdiffstats
path: root/src/input_common/tas/tas_input.cpp
blob: baeb18c229a055d656a789b614ac0700f81db882 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
// Copyright 2021 yuzu Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.

#include <cstring>
#include <regex>

#include "common/fs/file.h"
#include "common/fs/fs_types.h"
#include "common/fs/path_util.h"
#include "common/logging/log.h"
#include "common/settings.h"
#include "input_common/tas/tas_input.h"

namespace TasInput {

constexpr std::array<std::pair<std::string_view, TasButton>, 20> text_to_tas_button = {
    std::pair{"KEY_A", TasButton::BUTTON_A},
    {"KEY_B", TasButton::BUTTON_B},
    {"KEY_X", TasButton::BUTTON_X},
    {"KEY_Y", TasButton::BUTTON_Y},
    {"KEY_LSTICK", TasButton::STICK_L},
    {"KEY_RSTICK", TasButton::STICK_R},
    {"KEY_L", TasButton::TRIGGER_L},
    {"KEY_R", TasButton::TRIGGER_R},
    {"KEY_PLUS", TasButton::BUTTON_PLUS},
    {"KEY_MINUS", TasButton::BUTTON_MINUS},
    {"KEY_DLEFT", TasButton::BUTTON_LEFT},
    {"KEY_DUP", TasButton::BUTTON_UP},
    {"KEY_DRIGHT", TasButton::BUTTON_RIGHT},
    {"KEY_DDOWN", TasButton::BUTTON_DOWN},
    {"KEY_SL", TasButton::BUTTON_SL},
    {"KEY_SR", TasButton::BUTTON_SR},
    {"KEY_CAPTURE", TasButton::BUTTON_CAPTURE},
    {"KEY_HOME", TasButton::BUTTON_HOME},
    {"KEY_ZL", TasButton::TRIGGER_ZL},
    {"KEY_ZR", TasButton::TRIGGER_ZR},
};

Tas::Tas() {
    if (!Settings::values.tas_enable) {
        return;
    }
    LoadTasFiles();
}

Tas::~Tas() = default;

void Tas::LoadTasFiles() {
    script_length = 0;
    for (size_t i = 0; i < commands.size(); i++) {
        LoadTasFile(i);
        if (commands[i].size() > script_length) {
            script_length = commands[i].size();
        }
    }
}

void Tas::LoadTasFile(size_t player_index) {
    if (!commands[player_index].empty()) {
        commands[player_index].clear();
    }
    std::string file =
        Common::FS::ReadStringFromFile(Common::FS::GetYuzuPathString(Common::FS::YuzuPath::TASDir) +
                                           "script0-" + std::to_string(player_index + 1) + ".txt",
                                       Common::FS::FileType::BinaryFile);
    std::stringstream command_line(file);
    std::string line;
    int frame_no = 0;
    while (std::getline(command_line, line, '\n')) {
        if (line.empty()) {
            continue;
        }
        LOG_DEBUG(Input, "Loading line: {}", line);
        std::smatch m;

        std::stringstream linestream(line);
        std::string segment;
        std::vector<std::string> seglist;

        while (std::getline(linestream, segment, ' ')) {
            seglist.push_back(segment);
        }

        if (seglist.size() < 4) {
            continue;
        }

        while (frame_no < std::stoi(seglist.at(0))) {
            commands[player_index].push_back({});
            frame_no++;
        }

        TASCommand command = {
            .buttons = ReadCommandButtons(seglist.at(1)),
            .l_axis = ReadCommandAxis(seglist.at(2)),
            .r_axis = ReadCommandAxis(seglist.at(3)),
        };
        commands[player_index].push_back(command);
        frame_no++;
    }
    LOG_INFO(Input, "TAS file loaded! {} frames", frame_no);
}

void Tas::WriteTasFile() {
    std::string output_text;
    for (size_t frame = 0; frame < record_commands.size(); frame++) {
        if (!output_text.empty()) {
            output_text += "\n";
        }
        const TASCommand& line = record_commands[frame];
        output_text += std::to_string(frame) + " " + WriteCommandButtons(line.buttons) + " " +
                       WriteCommandAxis(line.l_axis) + " " + WriteCommandAxis(line.r_axis);
    }
    const size_t bytes_written = Common::FS::WriteStringToFile(
        Common::FS::GetYuzuPathString(Common::FS::YuzuPath::TASDir) + "record.txt",
        Common::FS::FileType::TextFile, output_text);
    if (bytes_written == output_text.size()) {
        LOG_INFO(Input, "TAS file written to file!");
    } else {
        LOG_ERROR(Input, "Writing the TAS-file has failed! {} / {} bytes written", bytes_written,
                  output_text.size());
    }
}

std::pair<float, float> Tas::FlipAxisY(std::pair<float, float> old) {
    auto [x, y] = old;
    return {x, -y};
}

void Tas::RecordInput(u32 buttons, const std::array<std::pair<float, float>, 2>& axes) {
    last_input = {buttons, FlipAxisY(axes[0]), FlipAxisY(axes[1])};
}

std::tuple<TasState, size_t, size_t> Tas::GetStatus() const {
    TasState state;
    if (is_recording) {
        return {TasState::Recording, 0, record_commands.size()};
    }

    if (is_running) {
        state = TasState::Running;
    } else {
        state = TasState::Stopped;
    }

    return {state, current_command, script_length};
}

std::string Tas::DebugButtons(u32 buttons) const {
    return fmt::format("{{ {} }}", TasInput::Tas::ButtonsToString(buttons));
}

std::string Tas::DebugJoystick(float x, float y) const {
    return fmt::format("[ {} , {} ]", std::to_string(x), std::to_string(y));
}

std::string Tas::DebugInput(const TasData& data) const {
    return fmt::format("{{ {} , {} , {} }}", DebugButtons(data.buttons),
                       DebugJoystick(data.axis[0], data.axis[1]),
                       DebugJoystick(data.axis[2], data.axis[3]));
}

std::string Tas::DebugInputs(const std::array<TasData, PLAYER_NUMBER>& arr) const {
    std::string returns = "[ ";
    for (size_t i = 0; i < arr.size(); i++) {
        returns += DebugInput(arr[i]);
        if (i != arr.size() - 1) {
            returns += " , ";
        }
    }
    return returns + "]";
}

std::string Tas::ButtonsToString(u32 button) const {
    std::string returns;
    for (auto [text_button, tas_button] : text_to_tas_button) {
        if ((button & static_cast<u32>(tas_button)) != 0)
            returns += fmt::format(", {}", text_button.substr(4));
    }
    return returns.empty() ? "" : returns.substr(2);
}

void Tas::UpdateThread() {
    if (!Settings::values.tas_enable) {
        return;
    }

    if (is_recording) {
        record_commands.push_back(last_input);
    }
    if (!is_recording && !record_commands.empty()) {
        WriteTasFile();
        needs_reset = true;
        refresh_tas_fle = true;
        record_commands.clear();
    }
    if (needs_reset) {
        current_command = 0;
        if (refresh_tas_fle) {
            LoadTasFiles();
            refresh_tas_fle = false;
        }
        needs_reset = false;
        LoadTasFiles();
        LOG_DEBUG(Input, "tas_reset done");
    }
    if (is_running) {
        if (current_command < script_length) {
            LOG_DEBUG(Input, "Playing TAS {}/{}", current_command, script_length);
            size_t frame = current_command++;
            for (size_t i = 0; i < commands.size(); i++) {
                if (frame < commands[i].size()) {
                    TASCommand command = commands[i][frame];
                    tas_data[i].buttons = command.buttons;
                    auto [l_axis_x, l_axis_y] = command.l_axis;
                    tas_data[i].axis[0] = l_axis_x;
                    tas_data[i].axis[1] = l_axis_y;
                    auto [r_axis_x, r_axis_y] = command.r_axis;
                    tas_data[i].axis[2] = r_axis_x;
                    tas_data[i].axis[3] = r_axis_y;
                } else {
                    tas_data[i] = {};
                }
            }
        } else {
            is_running = Settings::values.tas_loop;
            current_command = 0;
            tas_data.fill({});
        }
    } else {
        tas_data.fill({});
    }
    LOG_DEBUG(Input, "TAS inputs: {}", DebugInputs(tas_data));
}

TasAnalog Tas::ReadCommandAxis(const std::string& line) const {
    std::stringstream linestream(line);
    std::string segment;
    std::vector<std::string> seglist;

    while (std::getline(linestream, segment, ';')) {
        seglist.push_back(segment);
    }

    const float x = std::stof(seglist.at(0)) / 32767.f;
    const float y = std::stof(seglist.at(1)) / 32767.f;

    return {x, y};
}

u32 Tas::ReadCommandButtons(const std::string& data) const {
    std::stringstream button_text(data);
    std::string line;
    u32 buttons = 0;
    while (std::getline(button_text, line, ';')) {
        for (auto [text, tas_button] : text_to_tas_button) {
            if (text == line) {
                buttons |= static_cast<u32>(tas_button);
                break;
            }
        }
    }
    return buttons;
}

std::string Tas::WriteCommandAxis(TasAnalog data) const {
    auto [x, y] = data;
    std::string line;
    line += std::to_string(static_cast<int>(x * 32767));
    line += ";";
    line += std::to_string(static_cast<int>(y * 32767));
    return line;
}

std::string Tas::WriteCommandButtons(u32 data) const {
    if (data == 0) {
        return "NONE";
    }

    std::string line;
    u32 index = 0;
    while (data > 0) {
        if ((data & 1) == 1) {
            for (auto [text, tas_button] : text_to_tas_button) {
                if (tas_button == static_cast<TasButton>(1 << index)) {
                    if (line.size() > 0) {
                        line += ";";
                    }
                    line += text;
                    break;
                }
            }
        }
        index++;
        data >>= 1;
    }
    return line;
}

void Tas::StartStop() {
    is_running = !is_running;
}

void Tas::Reset() {
    needs_reset = true;
}

void Tas::Record() {
    is_recording = !is_recording;
<<<<<<< HEAD
=======
    return is_recording;
}

void Tas::SaveRecording(bool overwrite_file) {
    if (is_recording) {
        return;
    }
    if (record_commands.empty()) {
        return;
    }
    WriteTasFile("record.txt");
    if (overwrite_file) {
        WriteTasFile("script0-1.txt");
    }
    needs_reset = true;
    record_commands.clear();
>>>>>>> 773d268db (config: disable pause on load)
}

InputCommon::ButtonMapping Tas::GetButtonMappingForDevice(
    const Common::ParamPackage& params) const {
    // This list is missing ZL/ZR since those are not considered buttons.
    // We will add those afterwards
    // This list also excludes any button that can't be really mapped
    static constexpr std::array<std::pair<Settings::NativeButton::Values, TasButton>, 20>
        switch_to_tas_button = {
            std::pair{Settings::NativeButton::A, TasButton::BUTTON_A},
            {Settings::NativeButton::B, TasButton::BUTTON_B},
            {Settings::NativeButton::X, TasButton::BUTTON_X},
            {Settings::NativeButton::Y, TasButton::BUTTON_Y},
            {Settings::NativeButton::LStick, TasButton::STICK_L},
            {Settings::NativeButton::RStick, TasButton::STICK_R},
            {Settings::NativeButton::L, TasButton::TRIGGER_L},
            {Settings::NativeButton::R, TasButton::TRIGGER_R},
            {Settings::NativeButton::Plus, TasButton::BUTTON_PLUS},
            {Settings::NativeButton::Minus, TasButton::BUTTON_MINUS},
            {Settings::NativeButton::DLeft, TasButton::BUTTON_LEFT},
            {Settings::NativeButton::DUp, TasButton::BUTTON_UP},
            {Settings::NativeButton::DRight, TasButton::BUTTON_RIGHT},
            {Settings::NativeButton::DDown, TasButton::BUTTON_DOWN},
            {Settings::NativeButton::SL, TasButton::BUTTON_SL},
            {Settings::NativeButton::SR, TasButton::BUTTON_SR},
            {Settings::NativeButton::Screenshot, TasButton::BUTTON_CAPTURE},
            {Settings::NativeButton::Home, TasButton::BUTTON_HOME},
            {Settings::NativeButton::ZL, TasButton::TRIGGER_ZL},
            {Settings::NativeButton::ZR, TasButton::TRIGGER_ZR},
        };

    InputCommon::ButtonMapping mapping{};
    for (const auto& [switch_button, tas_button] : switch_to_tas_button) {
        Common::ParamPackage button_params({{"engine", "tas"}});
        button_params.Set("pad", params.Get("pad", 0));
        button_params.Set("button", static_cast<int>(tas_button));
        mapping.insert_or_assign(switch_button, std::move(button_params));
    }

    return mapping;
}

InputCommon::AnalogMapping Tas::GetAnalogMappingForDevice(
    const Common::ParamPackage& params) const {

    InputCommon::AnalogMapping mapping = {};
    Common::ParamPackage left_analog_params;
    left_analog_params.Set("engine", "tas");
    left_analog_params.Set("pad", params.Get("pad", 0));
    left_analog_params.Set("axis_x", static_cast<int>(TasAxes::StickX));
    left_analog_params.Set("axis_y", static_cast<int>(TasAxes::StickY));
    mapping.insert_or_assign(Settings::NativeAnalog::LStick, std::move(left_analog_params));
    Common::ParamPackage right_analog_params;
    right_analog_params.Set("engine", "tas");
    right_analog_params.Set("pad", params.Get("pad", 0));
    right_analog_params.Set("axis_x", static_cast<int>(TasAxes::SubstickX));
    right_analog_params.Set("axis_y", static_cast<int>(TasAxes::SubstickY));
    mapping.insert_or_assign(Settings::NativeAnalog::RStick, std::move(right_analog_params));
    return mapping;
}

const TasData& Tas::GetTasState(std::size_t pad) const {
    return tas_data[pad];
}
} // namespace TasInput