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// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
#include "hid_core/resources/touch_screen/gesture.h"
#include "hid_core/resources/touch_screen/touch_screen_resource.h"
namespace Service::HID {
Gesture::Gesture(std::shared_ptr<TouchResource> resource) : touch_resource{resource} {}
Gesture::~Gesture() = default;
Result Gesture::Activate() {
std::scoped_lock lock{mutex};
// TODO: Result result = CreateThread();
Result result = ResultSuccess;
if (result.IsError()) {
return result;
}
result = touch_resource->ActivateGesture();
if (result.IsError()) {
// TODO: StopThread();
}
return result;
}
Result Gesture::Activate(u64 aruid, u32 basic_gesture_id) {
std::scoped_lock lock{mutex};
return touch_resource->ActivateGesture(aruid, basic_gesture_id);
}
Result Gesture::Deactivate() {
std::scoped_lock lock{mutex};
const auto result = touch_resource->DeactivateGesture();
if (result.IsError()) {
return result;
}
// TODO: return StopThread();
return ResultSuccess;
}
Result Gesture::IsActive(bool& out_is_active) const {
out_is_active = touch_resource->IsGestureActive();
return ResultSuccess;
}
} // namespace Service::HID
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