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// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/logging/log.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/service/sm/controller.h"
namespace Service {
namespace SM {
void Controller::ConvertSessionToDomain(Kernel::HLERequestContext& ctx) {
ASSERT_MSG(!ctx.Session()->IsDomain(), "session is alread a domain");
ctx.Session()->ConvertToDomain();
IPC::RequestBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push<u32>(1); // Converted sessions start with 1 request handler
LOG_DEBUG(Service, "called, server_session=%d", ctx.Session()->GetObjectId());
}
void Controller::DuplicateSession(Kernel::HLERequestContext& ctx) {
IPC::RequestBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
// TODO(Subv): Check if this is correct
rb.PushMoveObjects(ctx.Session());
LOG_DEBUG(Service, "called");
}
void Controller::DuplicateSessionEx(Kernel::HLERequestContext& ctx) {
DuplicateSession(ctx);
LOG_WARNING(Service, "(STUBBED) called, using DuplicateSession");
}
void Controller::QueryPointerBufferSize(Kernel::HLERequestContext& ctx) {
IPC::RequestBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push<u32>(0x500);
LOG_WARNING(Service, "(STUBBED) called");
}
Controller::Controller() : ServiceFramework("IpcController") {
static const FunctionInfo functions[] = {
{0x00000000, &Controller::ConvertSessionToDomain, "ConvertSessionToDomain"},
{0x00000001, nullptr, "ConvertDomainToSession"},
{0x00000002, &Controller::DuplicateSession, "DuplicateSession"},
{0x00000003, &Controller::QueryPointerBufferSize, "QueryPointerBufferSize"},
{0x00000004, &Controller::DuplicateSessionEx, "DuplicateSessionEx"},
};
RegisterHandlers(functions);
}
} // namespace SM
} // namespace Service
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