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// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/logging/log.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/hle_ipc.h"
#include "core/hle/service/audio/audrec_u.h"
namespace Service {
namespace Audio {
class IFinalOutputRecorder final : public ServiceFramework<IFinalOutputRecorder> {
public:
IFinalOutputRecorder() : ServiceFramework("IFinalOutputRecorder") {
static const FunctionInfo functions[] = {
{0x0, nullptr, "GetFinalOutputRecorderState"},
{0x1, nullptr, "StartFinalOutputRecorder"},
{0x2, nullptr, "StopFinalOutputRecorder"},
{0x3, nullptr, "AppendFinalOutputRecorderBuffer"},
{0x4, nullptr, "RegisterBufferEvent"},
{0x5, nullptr, "GetReleasedFinalOutputRecorderBuffer"},
{0x6, nullptr, "ContainsFinalOutputRecorderBuffer"},
};
RegisterHandlers(functions);
}
~IFinalOutputRecorder() = default;
};
AudRecU::AudRecU() : ServiceFramework("audrec:u") {
static const FunctionInfo functions[] = {
{0x00000000, nullptr, "OpenFinalOutputRecorder"},
};
RegisterHandlers(functions);
}
} // namespace Audio
} // namespace Service
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