summaryrefslogtreecommitdiffstats
path: root/src/core/hle/service/am/applet.h
blob: b29ecdfed9b3dd162ff6f9a350b1ad5193271107 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later

#pragma once

#include <list>
#include <mutex>

#include "common/math_util.h"
#include "core/hle/service/apm/apm_controller.h"
#include "core/hle/service/caps/caps_types.h"
#include "core/hle/service/kernel_helpers.h"
#include "core/hle/service/os/event.h"
#include "core/hle/service/service.h"

#include "core/hle/service/am/am_types.h"
#include "core/hle/service/am/applet_message_queue.h"
#include "core/hle/service/am/hid_registration.h"
#include "core/hle/service/am/managed_layer_holder.h"
#include "core/hle/service/am/process.h"
#include "core/hle/service/am/storage.h"
#include "core/hle/service/am/system_buffer_manager.h"

namespace Service::AM {

struct Applet {
    explicit Applet(Core::System& system, std::unique_ptr<Process> process_);
    ~Applet();

    // Lock
    std::mutex lock{};

    // Event creation helper
    KernelHelpers::ServiceContext context;

    // Applet message queue
    AppletMessageQueue message_queue;

    // Process
    std::unique_ptr<Process> process;

    // Creation state
    AppletId applet_id{};
    AppletResourceUserId aruid{};
    AppletProcessLaunchReason launch_reason{};
    AppletType type{};
    ProgramId program_id{};
    LibraryAppletMode library_applet_mode{};
    s32 previous_program_index{-1};
    ScreenshotPermission previous_screenshot_permission{ScreenshotPermission::Enable};

    // TODO: some fields above can be AppletIdentityInfo
    AppletIdentityInfo screen_shot_identity;

    // hid state
    HidRegistration hid_registration;

    // vi state
    SystemBufferManager system_buffer_manager{};
    ManagedLayerHolder managed_layer_holder{};

    // Applet common functions
    Result terminate_result{};
    s32 display_logical_width{};
    s32 display_logical_height{};
    Common::Rectangle<f32> display_magnification{0, 0, 1, 1};
    bool home_button_double_click_enabled{};
    bool home_button_short_pressed_blocked{};
    bool home_button_long_pressed_blocked{};
    bool vr_mode_curtain_required{};
    bool sleep_required_by_high_temperature{};
    bool sleep_required_by_low_battery{};
    s32 cpu_boost_request_priority{-1};
    bool handling_capture_button_short_pressed_message_enabled_for_applet{};
    bool handling_capture_button_long_pressed_message_enabled_for_applet{};
    u32 application_core_usage_mode{};

    // Application functions
    bool gameplay_recording_supported{};
    GameplayRecordingState gameplay_recording_state{GameplayRecordingState::Disabled};
    bool jit_service_launched{};
    bool is_running{};
    bool application_crash_report_enabled{};

    // Common state
    FocusState focus_state{};
    bool sleep_lock_enabled{};
    bool vr_mode_enabled{};
    bool lcd_backlight_off_enabled{};
    APM::CpuBoostMode boost_mode{};
    bool request_exit_to_library_applet_at_execute_next_program_enabled{};

    // Channels
    std::deque<std::vector<u8>> user_channel_launch_parameter{};
    std::deque<std::vector<u8>> preselected_user_launch_parameter{};

    // Caller applet
    std::weak_ptr<Applet> caller_applet{};
    std::shared_ptr<AppletDataBroker> caller_applet_broker{};

    // Self state
    bool exit_locked{};
    s32 fatal_section_count{};
    bool operation_mode_changed_notification_enabled{true};
    bool performance_mode_changed_notification_enabled{true};
    FocusHandlingMode focus_handling_mode{};
    bool restart_message_enabled{};
    bool out_of_focus_suspension_enabled{true};
    Capture::AlbumImageOrientation album_image_orientation{};
    bool handles_request_to_display{};
    ScreenshotPermission screenshot_permission{};
    IdleTimeDetectionExtension idle_time_detection_extension{};
    bool auto_sleep_disabled{};
    u64 suspended_ticks{};
    bool album_image_taken_notification_enabled{};
    bool record_volume_muted{};

    // Events
    Event gpu_error_detected_event;
    Event friend_invitation_storage_channel_event;
    Event notification_storage_channel_event;
    Event health_warning_disappeared_system_event;
    Event acquired_sleep_lock_event;
    Event pop_from_general_channel_event;
    Event library_applet_launchable_event;
    Event accumulated_suspended_tick_changed_event;
    Event sleep_lock_event;

    // Frontend state
    std::shared_ptr<Frontend::FrontendApplet> frontend{};
};

} // namespace Service::AM