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// Copyright 2016 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/assert.h"
#include "core/hle/kernel/client_port.h"
#include "core/hle/kernel/client_session.h"
#include "core/hle/kernel/errors.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/server_port.h"
#include "core/hle/kernel/server_session.h"
namespace Kernel {
ClientPort::ClientPort() {}
ClientPort::~ClientPort() {}
ResultVal<SharedPtr<ClientSession>> ClientPort::Connect() {
// Note: Threads do not wait for the server endpoint to call
// AcceptSession before returning from this call.
if (active_sessions >= max_sessions) {
return ERR_MAX_CONNECTIONS_REACHED;
}
active_sessions++;
// Create a new session pair, let the created sessions inherit the parent port's HLE handler.
auto sessions =
ServerSession::CreateSessionPair(server_port->GetName(), server_port->hle_handler, this);
auto client_session = std::get<SharedPtr<ClientSession>>(sessions);
auto server_session = std::get<SharedPtr<ServerSession>>(sessions);
if (server_port->hle_handler)
server_port->hle_handler->ClientConnected(server_session);
else
server_port->pending_sessions.push_back(std::move(server_session));
// Wake the threads waiting on the ServerPort
server_port->WakeupAllWaitingThreads();
return MakeResult<SharedPtr<ClientSession>>(std::move(client_session));
}
} // namespace
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