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// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <array>
#include <span>
#include "audio_core/common/common.h"
#include "common/common_types.h"
namespace AudioCore::Renderer {
class EdgeMatrix;
class SplitterContext;
class EffectContext;
class BehaviorInfo;
/**
* A single mix, which may feed through other mixes in a chain until reaching the final output mix.
*/
class MixInfo {
public:
struct InParameter {
/* 0x000 */ f32 volume;
/* 0x004 */ u32 sample_rate;
/* 0x008 */ u32 buffer_count;
/* 0x00C */ bool in_use;
/* 0x00D */ bool is_dirty;
/* 0x010 */ s32 mix_id;
/* 0x014 */ u32 effect_count;
/* 0x018 */ s32 node_id;
/* 0x01C */ char unk01C[0x8];
/* 0x024 */ std::array<std::array<f32, MaxMixBuffers>, MaxMixBuffers> mix_volumes;
/* 0x924 */ s32 dest_mix_id;
/* 0x928 */ s32 dest_splitter_id;
/* 0x92C */ char unk92C[0x4];
};
static_assert(sizeof(InParameter) == 0x930, "MixInfo::InParameter has the wrong size!");
struct InDirtyParameter {
/* 0x00 */ u32 magic;
/* 0x04 */ s32 count;
/* 0x08 */ char unk08[0x18];
};
static_assert(sizeof(InDirtyParameter) == 0x20,
"MixInfo::InDirtyParameter has the wrong size!");
MixInfo(std::span<s32> effect_order_buffer, s32 effect_count, BehaviorInfo& behavior);
/**
* Clean up the mix, resetting it to a default state.
*/
void Cleanup();
/**
* Clear the effect process order for all effects in this mix.
*/
void ClearEffectProcessingOrder();
/**
* Update the mix according to the given parameters.
*
* @param edge_matrix - Updated with new splitter node connections, if supported.
* @param in_params - Input parameters.
* @param effect_context - Used to update the effect orderings.
* @param splitter_context - Used to update the mix graph if supported.
* @param behavior - Used for checking which features are supported.
* @return True if the mix was updated and a sort is required, otherwise false.
*/
bool Update(EdgeMatrix& edge_matrix, const InParameter& in_params,
EffectContext& effect_context, SplitterContext& splitter_context,
const BehaviorInfo& behavior);
/**
* Update the mix's connection in the node graph according to the given parameters.
*
* @param edge_matrix - Updated with new splitter node connections, if supported.
* @param in_params - Input parameters.
* @param splitter_context - Used to update the mix graph if supported.
* @return True if the mix was updated and a sort is required, otherwise false.
*/
bool UpdateConnection(EdgeMatrix& edge_matrix, const InParameter& in_params,
SplitterContext& splitter_context);
/**
* Check if this mix is connected to any other.
*
* @return True if the mix has a connection, otherwise false.
*/
bool HasAnyConnection() const;
/// Volume of this mix
f32 volume{};
/// Sample rate of this mix
u32 sample_rate{};
/// Number of buffers in this mix
s16 buffer_count{};
/// Is this mix in use?
bool in_use{};
/// Is this mix enabled?
bool enabled{};
/// Id of this mix
s32 mix_id{UnusedMixId};
/// Node id of this mix
s32 node_id{};
/// Buffer offset for this mix
s16 buffer_offset{};
/// Distance to the final mix
s32 distance_from_final_mix{InvalidDistanceFromFinalMix};
/// Array of effect orderings of all effects in this mix
std::span<s32> effect_order_buffer;
/// Number of effects in this mix
const s32 effect_count;
/// Id for next mix in the chain
s32 dst_mix_id{UnusedMixId};
/// Mixing volumes for this mix used when this mix is chained with another
std::array<std::array<f32, MaxMixBuffers>, MaxMixBuffers> mix_volumes{};
/// Id for next mix in the graph when splitter is used
s32 dst_splitter_id{UnusedSplitterId};
/// Is a longer pre-delay time supported for the reverb effect?
const bool long_size_pre_delay_supported;
};
} // namespace AudioCore::Renderer
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