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// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <algorithm>
#include "audio_core/adsp/apps/audio_renderer/command_list_processor.h"
#include "audio_core/renderer/command/sink/device.h"
#include "audio_core/sink/sink.h"
namespace AudioCore::Renderer {
void DeviceSinkCommand::Dump([[maybe_unused]] const AudioRenderer::CommandListProcessor& processor,
std::string& string) {
string += fmt::format("DeviceSinkCommand\n\t{} session {} input_count {}\n\tinputs: ",
std::string_view(name), session_id, input_count);
for (u32 i = 0; i < input_count; i++) {
string += fmt::format("{:02X}, ", inputs[i]);
}
string += "\n";
}
void DeviceSinkCommand::Process(const AudioRenderer::CommandListProcessor& processor) {
constexpr s32 min = std::numeric_limits<s16>::min();
constexpr s32 max = std::numeric_limits<s16>::max();
auto stream{processor.GetOutputSinkStream()};
stream->SetSystemChannels(input_count);
Sink::SinkBuffer out_buffer{
.frames{TargetSampleCount},
.frames_played{0},
.tag{0},
.consumed{false},
};
std::array<s16, TargetSampleCount * MaxChannels> samples{};
for (u32 channel = 0; channel < input_count; channel++) {
const auto offset{inputs[channel] * out_buffer.frames};
for (u32 index = 0; index < out_buffer.frames; index++) {
samples[index * input_count + channel] =
static_cast<s16>(std::clamp(sample_buffer[offset + index], min, max));
}
}
out_buffer.tag = reinterpret_cast<u64>(samples.data());
stream->AppendBuffer(out_buffer, {samples.data(), out_buffer.frames * input_count});
if (stream->IsPaused()) {
stream->Start();
}
}
bool DeviceSinkCommand::Verify(const AudioRenderer::CommandListProcessor& processor) {
return true;
}
} // namespace AudioCore::Renderer
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