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path: root/src/video_core/texture_cache.cpp (follow)
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* texture_cache: Split texture cache into different filesReinUsesLisp2019-06-211-530/+0
* texture_cache: Move staging buffer into a generic implementationReinUsesLisp2019-06-211-1/+109
* texture_cache: Flush 3D textures in the order they are drawnReinUsesLisp2019-06-211-4/+7
* gl_texture_cache: Minor changesReinUsesLisp2019-06-211-29/+43
* gl_texture_cache: Add copy from multiple overlaps into a single surfaceReinUsesLisp2019-06-211-1/+1
* gl_texture_cache: Add fast copy pathReinUsesLisp2019-06-211-2/+2
* gl_texture_cache: Initial implementationReinUsesLisp2019-06-211-9/+28
* video_core: Implement API agnostic view based texture cacheReinUsesLisp2019-03-221-0/+386