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path: root/src/video_core/surface.cpp (follow)
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* renderer_opengl: Implement RGB565 framebuffer formatReinUsesLisp2019-08-211-2/+3
* surface: Correct format S8Z24Fernando Sahmkow2019-06-211-2/+2
* gl_rasterizer_cache: Use texture buffers to emulate texture buffersReinUsesLisp2019-06-211-1/+3
* maxwell_3d: Partially implement texture buffers as 1D texturesReinUsesLisp2019-06-211-0/+2
* video_core: Silent -Wswitch warningsReinUsesLisp2019-04-181-35/+51
* Implement Texture Format ZF32_X24S8.Fernando Sahmkow2019-04-091-0/+2
* video_core/surface: Remove obsolete TODO in PixelFormatFromRenderTargetFormat()Lioncash2019-03-051-2/+0
* Implement BGRA8 framebuffer formatgreggameplayer2019-02-091-0/+2
* gl_shader_cache: Fix texture view for cubemaps as cubemap arraysReinUsesLisp2019-01-301-0/+18
* gpu: Remove PixelFormat G8R8U and G8R8S, as they do not seem to exist.bunnei2018-12-281-2/+5
* Fixed uninitialized memory due to missing returns in canaryDavid Marcec2018-12-191-0/+7
* Implement ASTC_2D_10X8 & ASTC_2D_10X8_SRGB (#1666)greggameplayer2018-11-131-0/+4
* Merge pull request #1616 from FernandoS27/cube-arraybunnei2018-11-051-0/+3
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| * Implement Cube ArraysFernandoS272018-11-011-0/+3
* | Fix ASTC Decompressor to support depth parameterFernandoS272018-11-021-21/+5
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* video_core: Move surface declarations out of gl_rasterizer_cacheReinUsesLisp2018-10-301-0/+499