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path: root/src/video_core/shader/decode/arithmetic.cpp (follow)
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* shader: Remove old shader managementReinUsesLisp2021-07-231-166/+0
* video_core: Remove unnecessary enum class casting in logging messagesLioncash2020-12-071-2/+1
* shader/arithmetic: Implement FCMP immediate + register variantReinUsesLisp2020-10-281-1/+2
* shader/arithmetic: Add FCMP_CR variantReinUsesLisp2020-04-151-1/+2
* shader: FMUL switch to using LUT (#3441)Nguyen Dac Nam2020-02-271-19/+14
* shader/arithmetic: Implement FCMPReinUsesLisp2020-01-271-1/+10
* shader/decode: Reduce severity of arithmetic rounding warningsReinUsesLisp2019-11-071-4/+4
* shader/arithmetic: Reduce RRO stub severityReinUsesLisp2019-11-071-1/+2
* Shader_Ir: Change Debug Asserts for Log WarningsFernando Sahmkow2019-07-201-5/+8
* Shader_Ir: Downgrade precision and rounding asserts to debug asserts.Fernando Sahmkow2019-07-181-4/+4
* shader: Use shared_ptr to store nodes and move initialization to fileReinUsesLisp2019-06-061-0/+1
* shader/decode/*: Add missing newline to files lacking themLioncash2019-05-231-1/+1
* shader/decode/*: Eliminate indirect inclusionsLioncash2019-05-231-0/+1
* shader_ir: Rename BasicBlock to NodeBlockReinUsesLisp2019-02-031-1/+1
* shader_ir: Pass decoded nodes as a whole instead of per basic blocksReinUsesLisp2019-02-031-1/+1
* shader_ir: Unify constant buffer offset valuesReinUsesLisp2019-01-301-1/+1
* shader_ir: Pass to decoder functions basic block's codeReinUsesLisp2019-01-151-1/+1
* shader_decode: Improve zero flag implementationReinUsesLisp2019-01-151-10/+5
* video_core: Return safe values after an assert hitsReinUsesLisp2019-01-151-0/+1
* shader_decode: Stub RRO_C, RRO_R and RRO_IMMReinUsesLisp2019-01-151-0/+9
* shader_decode: Implement FMNMX_C, FMNMX_R and FMNMX_IMMReinUsesLisp2019-01-151-0/+18
* shader_decode: Implement MUFUReinUsesLisp2019-01-151-0/+29
* shader_decode: Implement FADD_C, FADD_R and FADD_IMMReinUsesLisp2019-01-151-0/+15
* shader_decode: Implement FMUL_C, FMUL_R and FMUL_IMMReinUsesLisp2019-01-151-0/+42
* shader_decode: Implement MOV_C and MOV_RReinUsesLisp2019-01-151-1/+23
* shader_ir: Initial implementationReinUsesLisp2019-01-151-0/+24