index
:
anonymous/yuzu
master
yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
mirror
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
src
/
video_core
/
renderer_vulkan
/
vk_rasterizer.h
(
follow
)
Commit message (
Expand
)
Author
Age
Files
Lines
*
vk_graphics_pipeline: Implement line width
ReinUsesLisp
2021-07-23
1
-0
/
+1
*
vulkan: Add VK_EXT_vertex_input_dynamic_state support
ReinUsesLisp
2021-07-23
1
-0
/
+2
*
vulkan: Rework descriptor allocation algorithm
ReinUsesLisp
2021-07-23
1
-1
/
+1
*
vk_pipeline_cache: Add pipeline cache
ReinUsesLisp
2021-07-23
1
-0
/
+2
*
shader: Add partial rasterizer integration
ReinUsesLisp
2021-07-23
1
-0
/
+2
*
shader: Primitive Vulkan integration
ReinUsesLisp
2021-07-23
1
-3
/
+0
*
shader: Remove old shader management
ReinUsesLisp
2021-07-23
1
-45
/
+2
*
DMAEngine: Accelerate BufferClear
Fernando Sahmkow
2021-07-13
1
-0
/
+2
*
accelerateDMA: Fixes and feedback.
Fernando Sahmkow
2021-07-12
1
-4
/
+5
*
accelerateDMA: Accelerate Buffer Copies.
Fernando Sahmkow
2021-07-11
1
-0
/
+12
*
Fence Manager: Add fences on Reference Count.
Fernando Sahmkow
2021-07-09
1
-0
/
+1
*
Texture Cache: Initial Implementation of Sparse Textures.
Fernando Sahmkow
2021-07-04
1
-0
/
+1
*
buffer_cache: Simplify uniform disabling logic
ameerj
2021-06-01
1
-0
/
+1
*
renderer_vulkan: Accelerate ASTC decoding
ameerj
2021-03-13
1
-0
/
+1
*
fixed_pipeline_cache: Use dirty flags to lazily update key
ReinUsesLisp
2021-02-13
1
-0
/
+3
*
video_core: Reimplement the buffer cache
ReinUsesLisp
2021-02-13
1
-59
/
+5
*
vulkan_common: Move allocator to the common directory
ReinUsesLisp
2021-01-15
1
-1
/
+1
*
renderer_vulkan: Rename Vulkan memory manager to memory allocator
ReinUsesLisp
2021-01-15
1
-2
/
+2
*
vk_memory_manager: Improve memory manager and its API
ReinUsesLisp
2021-01-15
1
-2
/
+2
*
renderer_vulkan: Rename VKDevice to Device
ReinUsesLisp
2021-01-03
1
-2
/
+2
*
vulkan_common: Rename renderer_vulkan/wrapper.h to vulkan_common/vulkan_wrapper.h
ReinUsesLisp
2020-12-31
1
-1
/
+1
*
video_core: Rewrite the texture cache
ReinUsesLisp
2020-12-30
1
-104
/
+27
*
video_core: Resolve more variable shadowing scenarios pt.3
Lioncash
2020-12-05
1
-5
/
+5
*
video_core: Resolve more variable shadowing scenarios pt.2
Lioncash
2020-12-05
1
-5
/
+7
*
vk_graphics_pipeline: Manage primitive topology as fixed state
ReinUsesLisp
2020-10-13
1
-1
/
+0
*
renderer_vulkan: Make unconditional use of VK_KHR_timeline_semaphore
ReinUsesLisp
2020-09-19
1
-4
/
+2
*
video_core: Remove all Core::System references in renderer
ReinUsesLisp
2020-09-06
1
-5
/
+8
*
Address feedback. Bruteforce delete duplicates
ameerj
2020-08-16
1
-1
/
+1
*
Vk Async pipeline compilation
ameerj
2020-08-16
1
-0
/
+10
*
vk_rasterizer: Use VK_EXT_extended_dynamic_state
ReinUsesLisp
2020-06-27
1
-0
/
+10
*
fixed_pipeline_state: Add requirements for VK_EXT_extended_dynamic_state
ReinUsesLisp
2020-06-27
1
-2
/
+1
*
vk_rasterizer: Don't preserve contents on full screen clears
ReinUsesLisp
2020-06-18
1
-1
/
+4
*
Merge pull request #3986 from ReinUsesLisp/shader-cache
bunnei
2020-06-13
1
-1
/
+1
|
\
|
*
vk_pipeline_cache: Use generic shader cache
ReinUsesLisp
2020-06-07
1
-1
/
+1
*
|
vk_rasterizer: Implement storage texels
ReinUsesLisp
2020-06-02
1
-4
/
+12
|
/
*
Merge pull request #3808 from ReinUsesLisp/wait-for-idle
bunnei
2020-05-03
1
-0
/
+2
|
\
|
*
{maxwell_3d,buffer_cache}: Implement memory barriers using 3D registers
ReinUsesLisp
2020-04-28
1
-0
/
+2
*
|
vulkan: Remove unnecessary includes
Lioncash
2020-04-29
1
-1
/
+0
|
/
*
Merge pull request #3753 from ReinUsesLisp/ac-vulkan
Rodrigo Locatti
2020-04-26
1
-0
/
+6
|
\
|
*
vk_rasterizer: Add lazy default buffer maker and use it for empty buffers
ReinUsesLisp
2020-04-22
1
-0
/
+6
*
|
vk_fence_manager: Initial implementation
ReinUsesLisp
2020-04-22
1
-0
/
+2
*
|
FenceManager: Manage syncpoints and rename fences to semaphores.
Fernando Sahmkow
2020-04-22
1
-1
/
+2
*
|
Rasterizer: Document SignalFence & ReleaseFences and setup skeletons on Vulkan.
Fernando Sahmkow
2020-04-22
1
-0
/
+2
*
|
ThreadManager: Sync async reads on accurate gpu.
Fernando Sahmkow
2020-04-22
1
-0
/
+1
*
|
GPU: Refactor synchronization on Async GPU
Fernando Sahmkow
2020-04-22
1
-0
/
+2
|
/
*
vk_compute_pass: Implement indexed quads
ReinUsesLisp
2020-04-17
1
-0
/
+1
*
renderer_vulkan: Drop Vulkan-Hpp
ReinUsesLisp
2020-04-11
1
-8
/
+7
*
GPU: Setup Flush/Invalidate to use VAddr instead of CacheAddr
Fernando Sahmkow
2020-04-06
1
-3
/
+3
*
vk_rasterizer: Reimplement clears with vkCmdClearAttachments
ReinUsesLisp
2020-03-15
1
-0
/
+1
*
vk_rasterizer: Implement transform feedback binding zero
ReinUsesLisp
2020-03-13
1
-0
/
+4
*
vk_rasterizer: Pass Maxwell registers to dynamic updates
ReinUsesLisp
2020-02-28
1
-6
/
+6
*
vk_state_tracker: Initial implementation
ReinUsesLisp
2020-02-28
1
-1
/
+4
*
Merge pull request #3425 from ReinUsesLisp/layered-framebuffer
bunnei
2020-02-24
1
-2
/
+8
|
\
|
*
texture_cache: Implement layered framebuffer attachments
ReinUsesLisp
2020-02-16
1
-2
/
+8
*
|
Merge pull request #3414 from ReinUsesLisp/maxwell-3d-draw
bunnei
2020-02-19
1
-4
/
+1
|
\
\
|
*
|
maxwell_3d: Unify draw methods
ReinUsesLisp
2020-02-14
1
-4
/
+1
|
|
/
*
/
vk_query_cache: Implement generic query cache on Vulkan
ReinUsesLisp
2020-02-14
1
-1
/
+5
|
/
*
vk_rasterizer: Address feedback
ReinUsesLisp
2020-01-18
1
-3
/
+4
*
vk_rasterizer: Implement Vulkan's rasterizer
ReinUsesLisp
2020-01-17
1
-1
/
+250
*
vk_rasterizer: Add placeholder
ReinUsesLisp
2020-01-07
1
-0
/
+13