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anonymous/yuzu
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yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
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src
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video_core
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renderer_opengl
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gl_buffer_cache.h
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Author
Age
Files
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*
gl_buffer_cache: Drop interop based parameter buffer workarounds
ReinUsesLisp
2021-02-13
1
-10
/
+10
*
video_core: Reimplement the buffer cache
ReinUsesLisp
2021-02-13
1
-40
/
+128
*
video_core: Rewrite the texture cache
ReinUsesLisp
2020-12-30
1
-3
/
+5
*
video_core: Resolve more variable shadowing scenarios pt.3
Lioncash
2020-12-05
1
-7
/
+7
*
video_core: Remove all Core::System references in renderer
ReinUsesLisp
2020-09-06
1
-1
/
+2
*
gl_buffer_cache: Copy to buffers created as STREAM_READ before downloading
ReinUsesLisp
2020-06-26
1
-3
/
+4
*
buffer_cache: Use buffer methods instead of cache virtual methods
ReinUsesLisp
2020-06-24
1
-9
/
+7
*
gl_buffer_cache: Mark buffers as resident
ReinUsesLisp
2020-06-24
1
-6
/
+14
*
Merge pull request #4066 from ReinUsesLisp/shared-ptr-buf
Rodrigo Locatti
2020-06-16
1
-12
/
+6
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\
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*
buffer_cache: Avoid passing references of shared pointers and misc style changes
ReinUsesLisp
2020-06-09
1
-12
/
+6
*
|
rasterizer_cache: Remove files and includes
ReinUsesLisp
2020-06-07
1
-1
/
+0
|
/
*
{maxwell_3d,buffer_cache}: Implement memory barriers using 3D registers
ReinUsesLisp
2020-04-28
1
-2
/
+0
*
buffer_cache: Return handles instead of pointer to handles
ReinUsesLisp
2020-04-16
1
-6
/
+6
*
Buffer Cache: Use vAddr instead of physical memory.
Fernando Sahmkow
2020-04-06
1
-2
/
+2
*
gl_rasterizer: Upload constant buffers with glNamedBufferSubData
ReinUsesLisp
2019-11-02
1
-2
/
+18
*
Buffer Cache: Adress Feedback.
Fernando Sahmkow
2019-08-21
1
-3
/
+3
*
Video_Core: Implement a new Buffer Cache
Fernando Sahmkow
2019-08-21
1
-7
/
+26
*
gl_rasterizer: Fix nullptr dereference on disabled buffers
ReinUsesLisp
2019-07-06
1
-2
/
+2
*
gl_buffer_cache: Implement with generic buffer cache
ReinUsesLisp
2019-07-06
1
-101
/
+14
*
gl_buffer_cache: Remove global system getters
ReinUsesLisp
2019-07-06
1
-1
/
+7
*
gl_buffer_cache: Implement flushing
ReinUsesLisp
2019-07-06
1
-1
/
+6
*
gl_rasterizer: Drop gl_global_cache in favor of gl_buffer_cache
ReinUsesLisp
2019-07-06
1
-2
/
+2
*
gl_buffer_cache: Rework to support internalized buffers
ReinUsesLisp
2019-07-06
1
-18
/
+52
*
gl_buffer_cache: Store in CachedBufferEntry the used buffer handle
ReinUsesLisp
2019-07-06
1
-7
/
+13
*
gl_buffer_cache: Return used buffer from Upload function
ReinUsesLisp
2019-07-06
1
-8
/
+8
*
gl_buffer_cache: Remove unused ReserveMemory method
ReinUsesLisp
2019-05-30
1
-3
/
+0
*
RasterizerCache Redesign: Flush
Fernando Sahmkow
2019-04-20
1
-3
/
+3
*
gpu: Move GPUVAddr definition to common_types.
bunnei
2019-03-21
1
-1
/
+1
*
gpu: Use host address for caching instead of guest address.
bunnei
2019-03-15
1
-7
/
+24
*
gl_rasterizer: Skip VB upload if the state is clean.
Markus Wick
2018-11-17
1
-1
/
+1
*
rasterizer_cache: Remove reliance on the System singleton
Lioncash
2018-11-08
1
-1
/
+3
*
rasterizer_cache: Refactor to support in-order flushing.
bunnei
2018-10-16
1
-4
/
+4
*
rasterizer_cache: Reintroduce method for flushing.
bunnei
2018-10-16
1
-0
/
+3
*
gl_rasterizer: Implement quads topology
ReinUsesLisp
2018-10-04
1
-0
/
+7
*
Port #4182 from Citra: "Prefix all size_t with std::"
fearlessTobi
2018-09-15
1
-8
/
+8
*
gl_buffer_cache: Default initialize member variables
Lioncash
2018-09-06
1
-3
/
+3
*
gl_buffer_cache: Make GetHandle() a const member function
Lioncash
2018-09-06
1
-1
/
+1
*
gl_buffer_cache: Remove unnecessary includes
Lioncash
2018-09-06
1
-1
/
+1
*
gl_buffer_cache: Make constructor explicit
Lioncash
2018-09-06
1
-1
/
+1
*
renderer_opengl: Implement a buffer cache.
Markus Wick
2018-09-05
1
-0
/
+57