index
:
anonymous/yuzu
master
yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
mirror
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
src
/
video_core
/
rasterizer_cache.h
(
follow
)
Commit message (
Expand
)
Author
Age
Files
Lines
*
rasterizer_cache: Expose FlushObject to Child classes and allow redefining of Register and Unregister
Fernando Sahmkow
2019-02-28
1
-11
/
+11
*
Improved GPU Caches lookup Speed
FernandoS27
2018-11-11
1
-18
/
+17
*
Merge pull request #1663 from lioncash/raster
bunnei
2018-11-11
1
-4
/
+3
|
\
|
*
rasterizer_cache: Remove reliance on the System singleton
Lioncash
2018-11-08
1
-4
/
+3
*
|
rasterizer_cache: Add missing virtual destructor to RasterizerCacheObject
Lioncash
2018-11-08
1
-0
/
+2
|
/
*
config: Rename use_accurate_framebuffers -> use_accurate_gpu_emulation.
bunnei
2018-10-16
1
-2
/
+2
*
rasterizer_cache: Refactor to support in-order flushing.
bunnei
2018-10-16
1
-32
/
+100
*
gl_rasterizer_cache: Only flush when use_accurate_framebuffers is enabled.
bunnei
2018-10-16
1
-1
/
+7
*
rasterizer_cache: Reintroduce method for flushing.
bunnei
2018-10-16
1
-0
/
+17
*
core/core: Replace includes with forward declarations where applicable
Lioncash
2018-08-31
1
-2
/
+1
*
rasterizer_cache: Use boost::interval_map for a more accurate cache.
bunnei
2018-08-31
1
-33
/
+45
*
gl_renderer: Cache textures, framebuffers, and shaders based on CPU address.
bunnei
2018-08-31
1
-4
/
+4
*
gl_rasterizer: Fix issues with the rasterizer cache.
bunnei
2018-08-31
1
-46
/
+8
*
video_core: Add RasterizerCache class for common cache management code.
bunnei
2018-08-28
1
-0
/
+116