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anonymous/yuzu
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yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
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path:
root
/
src
/
video_core
/
primitive_assembly.cpp
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Author
Age
Files
Lines
*
Manually tweak source formatting and then re-run clang-format
Yuri Kunde Schlesner
2016-09-19
1
-2
/
+1
*
Sources: Run clang-format on everything.
Emmanuel Gil Peyrot
2016-09-18
1
-32
/
+31
*
VideoCore: Run include-what-you-use and fix most includes.
Emmanuel Gil Peyrot
2016-04-30
1
-2
/
+1
*
Pica: Remove geometry dumper (PICA_DUMP_GEOMETRY)
Jannik Vogel
2016-04-10
1
-2
/
+0
*
Add immediate mode vertex submission
Dwayne Slater
2016-03-03
1
-0
/
+12
*
GPU/PrimitiveAssembler: Fixed drawing triangle fans.
Subv
2015-12-06
1
-5
/
+4
*
video_core: Reorganize headers
Lioncash
2015-09-11
1
-4
/
+4
*
Shader: Move shader code to its own subdirectory, "shader".
bunnei
2015-08-15
1
-1
/
+1
*
GPU: Refactor "VertexShader" namespace to "Shader".
bunnei
2015-08-15
1
-2
/
+2
*
Pica/Shader: Add geometry shader definitions.
Tony Wasserka
2015-07-15
1
-1
/
+2
*
Pica/PrimitiveAssembly: Fix triangle strips and fans being generated with incorrect winding order.
Tony Wasserka
2015-03-09
1
-6
/
+3
*
Asserts: break/crash program, fit to style guide; log.h->assert.h
archshift
2015-02-11
1
-0
/
+1
*
Merge pull request #291 from purpasmart96/license
bunnei
2014-12-21
1
-1
/
+1
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*
License change
purpasmart96
2014-12-21
1
-1
/
+1
*
|
Pica/PrimitiveAssembly: Implement triangle strips.
Tony Wasserka
2014-12-20
1
-8
/
+15
|
/
*
Convert old logging calls to new logging macros
Yuri Kunde Schlesner
2014-12-13
1
-1
/
+1
*
Pica: Consolidate the primitive assembly code in PrimitiveAssembly and GeometryDumper.
Tony Wasserka
2014-08-25
1
-11
/
+17
*
Pica: Add triangle clipper.
Tony Wasserka
2014-08-12
1
-4
/
+3
*
Pica: Add primitive assembly stage.
Tony Wasserka
2014-08-12
1
-0
/
+52