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* ci: fix new codespell errorsLiam2023-10-031-1/+1
* Shader Recomnpiler: implement textuzreGrad 3D emulation constant propagationFernando Sahmkow2023-08-191-4/+19
* emit_glasm: Fix lmem size computationameerj2023-06-261-1/+1
* emit_glasm_image: Fix TXQ with MSAA texturesameerj2023-01-291-1/+9
* Merge pull request #9694 from ameerj/txq-mipsliamwhite2023-01-292-2/+2
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| * shader_recompiler: TXQ: Skip QueryLevels when possibleameerj2023-01-282-2/+2
* | Merge pull request #9687 from ameerj/ogl-shader-msbunnei2023-01-292-5/+8
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| * | glasm: Add MS sampler typesameerj2023-01-272-5/+8
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* / shader_recompiler: Remove S32 IR typeameerj2023-01-262-5/+0
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* Video_core: Address feedbackFernando Sahmkow2023-01-041-0/+18
* Merge pull request #9253 from vonchenplus/attr_layerliamwhite2022-11-192-0/+4
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| * shader: Implement miss attribute layerFengChen2022-11-172-0/+4
* | video_core: Fix few issues in Tess stageFengChen2022-11-073-0/+17
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* video_core: Fix SNORM texture buffer emulating error (#9001)Feng Chen2022-11-042-0/+5
* Merge pull request #8858 from vonchenplus/mipmapbunnei2022-11-043-0/+8
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| * video_core: Generate mipmap texture by drawingFengChen2022-09-203-0/+8
* | CMakeLists: Disable C4100 and C4324Morph2022-10-221-4/+0
* | shader_recompiler: add extended LDC to GLASM backendLiam2022-10-021-4/+21
* | chore: fix some typosAndrea Pappacoda2022-09-231-1/+1
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* video_code: support rectangle textureFengChen2022-08-251-0/+2
* general: Convert source file copyright comments over to SPDXMorph2022-04-2324-72/+48
* shader_recompiler: Reduce unused includesameerj2022-03-206-14/+0
* shaders: Add U64->U32x2 Atomic fallback functionsameerj2022-01-302-0/+138
* Merge pull request #7629 from ameerj/nv-driver-fixesFernando S2022-01-032-0/+17
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| * shader: Add integer attribute get optimization passameerj2021-12-302-0/+17
* | emit_glasm_context_get_set: Fix GetAttribute return value type.ameerj2021-12-251-4/+4
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* glasm: Move implemented instructions from not_implemented.cppameerj2021-12-067-169/+220
* shader_recompiler: Adjust emit_context includesameerj2021-12-0615-15/+15
* shader_recompiler: Rename backend emit_context filesameerj2021-12-052-0/+0
* shader: Properly scale image reads and add GL SPIR-V supportReinUsesLisp2021-11-165-2/+16
* glsl/glasm: Pass and use scaling parameters in shadersReinUsesLisp2021-11-163-3/+7
* gl_graphics_pipeline: Add downscale factor to shader uniformsameerj2021-11-161-2/+1
* shader: Add IsTextureScaled opcodeReinUsesLisp2021-11-162-0/+9
* shader: Add integer division opcodesReinUsesLisp2021-11-162-0/+10
* shader: Add resolution down factor opcodeReinUsesLisp2021-11-162-0/+6
* Shader Cahe: Fix Phi Nodes on GLASM.Fernando Sahmkow2021-11-021-1/+1
* emit_glasm: Fix LINESS_ADJACENCY typo in InputPrimitive()Lioncash2021-07-261-1/+1
* shader: Avoid usage of C++20 ranges to build in clangReinUsesLisp2021-07-231-2/+5
* shader_recompiler, video_core: Resolve clang errorslat9nq2021-07-232-3/+2
* shader: GCC fmt 8.0.0 fixeslat9nq2021-07-231-3/+5
* opengl: Implement LOP.CCameerj2021-07-231-3/+27
* glasm: Add passthrough geometry shader supportReinUsesLisp2021-07-232-7/+26
* shader: Rework varyings and implement passthrough geometry shadersReinUsesLisp2021-07-233-13/+14
* shader: Remove IAbs64ReinUsesLisp2021-07-232-5/+0
* shader: Move loop safety tests to code emissionReinUsesLisp2021-07-234-10/+18
* glasm: Implement SetAttribute ViewportMaskameerj2021-07-232-1/+10
* shader: Split profile and runtime info headersReinUsesLisp2021-07-234-1/+4
* shader: Add loggingReinUsesLisp2021-07-235-10/+12
* shader: Add shader loop safety check settingslat9nq2021-07-232-0/+10
* glasm: Use ARB_derivative_control conditionallyReinUsesLisp2021-07-232-7/+29
* emit_glasm_context_get_set: Remove unused variablelat9nq2021-07-231-1/+0
* shader,glasm: Implement legacy texcoord loadsReinUsesLisp2021-07-231-2/+10
* glasm: Implement legacy varyingsReinUsesLisp2021-07-231-17/+56
* shader: Add support for "negative" and unaligned offsetsReinUsesLisp2021-07-231-0/+8
* opengl: Declare fragment outputs even if they are not usedReinUsesLisp2021-07-232-9/+4
* glasm: Fix immediate texture coordinateReinUsesLisp2021-07-231-0/+1
* glasm: Reduce reg allocation leaks from an exception to a logReinUsesLisp2021-07-231-1/+1
* glasm: Use integer lod for TXQReinUsesLisp2021-07-232-2/+2
* glasm: Fix global memory fallbacksReinUsesLisp2021-07-231-9/+10
* Revert "glasm: Skip phi moves on undefined instructions"ReinUsesLisp2021-07-231-3/+1
* glasm: Remove unintentional '\n' on Undef32ReinUsesLisp2021-07-231-1/+1
* glasm: Use storage buffers instead of global memory when possibleReinUsesLisp2021-07-234-369/+380
* glasm: Implement Y directionReinUsesLisp2021-07-234-3/+9
* glasm: Skip phi moves on undefined instructionsReinUsesLisp2021-07-231-1/+3
* glasm: Implement undef instructionsReinUsesLisp2021-07-232-15/+15
* glasm: Fix global memory callbacksReinUsesLisp2021-07-231-5/+6
* glasm: Release phi node registers after they are no longer neededReinUsesLisp2021-07-232-38/+54
* glasm: Fix INeg32 on negative immediatesReinUsesLisp2021-07-231-1/+5
* glasm: Remove unnecessary value typesReinUsesLisp2021-07-233-47/+6
* glasm: Throw when there are register leaksReinUsesLisp2021-07-232-0/+7
* glasm: Catch more register leaksReinUsesLisp2021-07-238-41/+114
* glasm: Fix usage counting on phi nodesReinUsesLisp2021-07-233-8/+22
* glasm: Implement global memory fallbacksReinUsesLisp2021-07-232-50/+89
* glasm: Implement int64 add and subtractReinUsesLisp2021-07-232-8/+6
* emit_glasm_context_get_set: Remove unused variablelat9nq2021-07-231-1/+0
* glasm: Implement indirect attribute loadsReinUsesLisp2021-07-234-6/+65
* glasm: Implement image atomicsReinUsesLisp2021-07-232-165/+153
* glasm: Reorder unreachable image atomic instsReinUsesLisp2021-07-231-66/+66
* glasm: Implement gl_Layer storesReinUsesLisp2021-07-231-0/+7
* glasm: Implement SampleIdReinUsesLisp2021-07-232-3/+3
* glasm: Implement IsHelperInvocationReinUsesLisp2021-07-232-3/+3
* glasm: Fix EmitVertex's optimizationReinUsesLisp2021-07-231-1/+1
* gl_shader_cache,glasm: Conditionally use typeless image reads extensionReinUsesLisp2021-07-231-2/+4
* glasm: Implement forced early ZReinUsesLisp2021-07-231-2/+6
* glasm: Simplify patch readsReinUsesLisp2021-07-231-5/+2
* glasm: Fix output patch readsReinUsesLisp2021-07-232-13/+22
* shader: Split profile and runtime information in separate structsReinUsesLisp2021-07-234-33/+38
* emit_glasm_context_get_and_set.cpp: Add missing semicolonsameerj2021-07-231-2/+2
* glasm: Fix patch attribute declarationsReinUsesLisp2021-07-231-1/+1
* glasm: Implement FSWZADDameerj2021-07-233-4/+28
* glasm: Implement PrimitiveId attribute readReinUsesLisp2021-07-231-0/+3
* glasm: Implement clip distance storesReinUsesLisp2021-07-232-0/+15
* glasm: Fix tessellation input attributesReinUsesLisp2021-07-231-2/+5
* glasm: Add missing semicolon on tesscoord readingReinUsesLisp2021-07-231-1/+1
* glasm: Fix tessellation headersReinUsesLisp2021-07-231-2/+2
* glasm: Add tessellation shader declarationsReinUsesLisp2021-07-231-0/+35
* glasm: Implement TessellationEvaluationPointReinUsesLisp2021-07-231-0/+4
* glasm: Implement patch memoryReinUsesLisp2021-07-233-6/+51
* glasm: Fix InvocationId declarationReinUsesLisp2021-07-231-1/+1
* glasm: Implement InvocationIdReinUsesLisp2021-07-232-2/+5
* glasm: Optimize EmitVertex into EMITReinUsesLisp2021-07-231-1/+5
* glasm: Implement geometry shader attribute readsReinUsesLisp2021-07-232-4/+18
* glasm: Properly declare attributes on geometry programsReinUsesLisp2021-07-233-6/+14
* glasm: Declare geometry program headersReinUsesLisp2021-07-231-0/+35
* glasm: Fix potential aliasing bug on cube array samplesReinUsesLisp2021-07-232-35/+44
* glasm: Implement ImageWriteReinUsesLisp2021-07-231-4/+7
* glasm: Implement ImageReadReinUsesLisp2021-07-234-4/+56
* glasm: Implement EmitVertex and EndPrimitiveReinUsesLisp2021-07-232-4/+8
* glasm: Implement ImageGradientReinUsesLisp2021-07-232-7/+65
* glasm: Implement 64-bit shiftsReinUsesLisp2021-07-232-12/+14
* glasm: Implement barriersReinUsesLisp2021-07-231-3/+3
* glasm: Fix compute stage nameReinUsesLisp2021-07-231-1/+1
* glasm: Fix phi instruction typesReinUsesLisp2021-07-231-1/+1
* glasm: Implement PREC on relevant instructionsReinUsesLisp2021-07-231-6/+12
* glasm: Implement stores to gl_ViewportIndexReinUsesLisp2021-07-234-7/+29
* glasm: Implement gl_PointSize storesReinUsesLisp2021-07-231-0/+3
* glasm: Implement gl_PointCoordReinUsesLisp2021-07-231-0/+4
* glasm: Implement ImageQueryLodReinUsesLisp2021-07-231-3/+5
* glasm: Implement ImageFetchReinUsesLisp2021-07-234-13/+38
* glasm: Implement IADD.CCameerj2021-07-231-1/+26
* glasm: Implement BFE.CCReinUsesLisp2021-07-231-0/+8
* glasm: Implement SelectU1ReinUsesLisp2021-07-232-4/+5
* glasm: Implement gl_WorkGroupIDReinUsesLisp2021-07-232-3/+3
* glasm: Implement TXQ and improve texture info readsReinUsesLisp2021-07-232-50/+51
* glasm: Implement gl_FrongFacing attributeReinUsesLisp2021-07-231-0/+3
* glasm: Support textures used in more than one stageReinUsesLisp2021-07-233-4/+24
* glasm: Implement textureGather instructionsReinUsesLisp2021-07-232-15/+97
* glasm: Implement gl_FragDepth and gl_SampleMask storesReinUsesLisp2021-07-232-5/+5
* glasm: Do not alias ConditionRef for nowReinUsesLisp2021-07-232-3/+2
* shader: Read branch conditions from an instructionReinUsesLisp2021-07-235-3/+9
* glasm: Implement InstanceId and VertexIdReinUsesLisp2021-07-231-0/+6
* glasm: Add missing return value on move assignmentReinUsesLisp2021-07-231-0/+1
* glasm: Fix aliased bitcasts ref countingReinUsesLisp2021-07-233-13/+42
* glasm: Remove unintentional comma on vector insertReinUsesLisp2021-07-231-1/+1
* glasm: Implement TEX and TEXS instructionsReinUsesLisp2021-07-234-41/+252
* glasm: Add support for non-2D texture samplesReinUsesLisp2021-07-231-4/+26
* glasm: Reorder unreachable image instructions to the bottomReinUsesLisp2021-07-231-97/+97
* glasm: Add support for texture offsetsReinUsesLisp2021-07-231-11/+15
* glasm: Improve texture sampling instructionsReinUsesLisp2021-07-232-50/+70
* emit_glasm: Enable ARB_draw_buffers when neededReinUsesLisp2021-07-232-1/+5
* emit_glasm: Add support for reading position attributesReinUsesLisp2021-07-231-3/+13
* shader_recompiler: GCC fixeslat9nq2021-07-232-9/+9
* glasm: Implement rest of shared memameerj2021-07-232-35/+29
* glasm: Implement derivative instructions on GLASMReinUsesLisp2021-07-232-12/+12
* glasm: Initial (broken) implementation of TEX on GLASMReinUsesLisp2021-07-233-299/+386
* glasm: Implement some graphics instructions on GLASMReinUsesLisp2021-07-232-6/+5
* glasm: Add Void type to GLASM valuesReinUsesLisp2021-07-233-0/+15
* glasm: Add graphics specific shader declarations to GLASMReinUsesLisp2021-07-232-6/+63
* glasm: Implement local memory for glasmameerj2021-07-234-9/+12
* glasm: Initial implementation of phi nodes on GLASMReinUsesLisp2021-07-233-8/+81
* glasm: Write result to scalar on integer comparison instructionsReinUsesLisp2021-07-231-10/+10
* glasm: Declare NV_shader_thread_group when neededReinUsesLisp2021-07-231-3/+4
* glasm: Rework control flow introducing a syntax listReinUsesLisp2021-07-234-39/+42
* glasm: Implement Storage atomicsameerj2021-07-235-109/+156
* glasm: Ensure reg alloc order across compilers on GLASMReinUsesLisp2021-07-231-11/+14
* glasm: Enable unintentionally disabled register aliasing on GLASMReinUsesLisp2021-07-231-16/+11
* glasm: Review all GLASM insts to be aware of register aliasingReinUsesLisp2021-07-234-20/+51
* glasm: Implement shuffle and vote instructions on GLASMReinUsesLisp2021-07-236-97/+158
* glasm: Add MUFU instructions to GLASMReinUsesLisp2021-07-232-21/+22
* glasm: Implement IAbs64 and INeg64 on GLASMReinUsesLisp2021-07-232-6/+6
* glasm: Properly clamp Fp64 on GLASMReinUsesLisp2021-07-231-6/+6
* glasm: Fix register allocation when moving immediate on GLASMReinUsesLisp2021-07-233-42/+89
* glasm: Implement SelectU64 on GLASMReinUsesLisp2021-07-232-4/+20
* glasm: Fix clamps so the min value has priority on NAN on GLASMReinUsesLisp2021-07-231-12/+15
* glasm: Fix moving U64 immediates to registers in GLASMReinUsesLisp2021-07-232-3/+4
* glasm: Implement storage atomic opsameerj2021-07-234-305/+358
* glasm: Add conversion instructions to GLASMReinUsesLisp2021-07-239-282/+351
* glasm: Add fp min/max insts and fix store for fp64 on GLASMReinUsesLisp2021-07-232-10/+8
* glasm: Add logical instructions on GLASMReinUsesLisp2021-07-232-12/+12
* glasm: Remove duplicated Fp64 pack instructions on GLASMReinUsesLisp2021-07-231-8/+0
* glasm: Remove unnecesary new white space on Clamp GLASMReinUsesLisp2021-07-231-4/+4
* glasm: Add floating-point comparisons on GLASMReinUsesLisp2021-07-233-120/+116
* emit_glasm: Implement more integer alu opsameerj2021-07-232-47/+41
* glasm: Reimplement bitwise ops and BFI/BFEameerj2021-07-234-88/+108
* glasm: Initial GLASM fp64 supportReinUsesLisp2021-07-239-55/+152
* glasm: Implement GLASM fp16 packing and move bitwise insnsReinUsesLisp2021-07-234-66/+77
* glasm: Remove unused functions left from rebaseReinUsesLisp2021-07-231-12/+0
* glasm: Specify namespace when using FormatToReinUsesLisp2021-07-231-6/+6
* glasm: Implement more GLASM composite instructionsReinUsesLisp2021-07-232-54/+63
* glasm: Make GLASM aware of typesReinUsesLisp2021-07-2312-1244/+1380
* glasm: Use CMP.S for Select32ameerj2021-07-233-12/+8
* glasm: Implement more logical opsameerj2021-07-232-5/+5
* glasm: Implement BFI, BFEameerj2021-07-234-138/+164
* glasm: Use BitField instead of C bitfieldsReinUsesLisp2021-07-232-8/+12
* glasm: Remove unused argument in identity instructions on GLASMReinUsesLisp2021-07-231-7/+7
* glasm: Implement basic GLASM instructionsReinUsesLisp2021-07-239-840/+1167
* glasm: Changes to GLASM register allocator and emit contextReinUsesLisp2021-07-234-26/+64
* glasm: Add GLASM backend infrastructureReinUsesLisp2021-07-2326-0/+3079