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anonymous/yuzu
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yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
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src
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core
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hle
/
service
/
nvflinger
/
nvflinger.h
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Author
Age
Files
Lines
*
service: nvflinger: Improve synchronization for BufferQueue.
bunnei
2020-12-29
1
-1
/
+1
*
hle: service: nvflinger: Refactor locking and interfaces.
bunnei
2020-12-29
1
-5
/
+2
*
General: Tidy up clang-format warnings part 2
Lioncash
2020-08-13
1
-4
/
+6
*
nvflinger: Mark interface functions with return values as [[nodiscard]]
Lioncash
2020-07-26
1
-16
/
+14
*
nvflinger: Use return value of Lock()
Lioncash
2020-07-26
1
-1
/
+1
*
NvFlinger: Clang Format.
Fernando Sahmkow
2020-06-27
1
-1
/
+1
*
Services/NvFlinger: Do vSync in a sepparate thread on Multicore.
Fernando Sahmkow
2020-06-27
1
-0
/
+14
*
NVFlinger: Lock race condition between CPU, Host Timing, VSync.
Fernando Sahmkow
2020-06-27
1
-0
/
+7
*
service: vi: Implement CloseLayer.
bunnei
2020-01-04
1
-0
/
+3
*
core_timing: Use better reference tracking for EventType. (#3159)
bunnei
2019-11-27
1
-1
/
+1
*
kernel: Replace usage of boost::intrusive_ptr with std::shared_ptr for kernel objects. (#3154)
bunnei
2019-11-25
1
-1
/
+1
*
Rebase
David Marcec
2019-09-22
1
-4
/
+1
*
Deglobalize System: NvFlinger
David Marcec
2019-09-22
1
-1
/
+3
*
NVServices: Styling, define constructors as explicit and corrections
Fernando Sahmkow
2019-07-05
1
-1
/
+1
*
nvflinger: Implement swap intervals
Fernando Sahmkow
2019-07-05
1
-0
/
+4
*
service/nvflinger: Store BufferQueue instances as regular data members
Lioncash
2019-02-22
1
-2
/
+5
*
service/vi/vi_layer: Convert Layer struct into a class
Lioncash
2019-02-21
1
-1
/
+1
*
service/nvflinger: Move display specifics over to vi_display
Lioncash
2019-02-21
1
-1
/
+1
*
service/nvflinger: Relocate definitions of Layer and Display to the vi service
Lioncash
2019-02-20
1
-32
/
+11
*
core_timing: Convert core timing into a class
Lioncash
2019-02-16
1
-2
/
+6
*
core_timing: Rename CoreTiming namespace to Core::Timing
Lioncash
2019-02-12
1
-3
/
+3
*
service/nvflinger,service/vi: Handle failure cases with exposed API
Lioncash
2019-02-06
1
-7
/
+16
*
service/nvflinger: Mark FindVsyncEvent() as a const member function
Lioncash
2019-02-05
1
-1
/
+1
*
service/nvflinger: Rename GetVsyncEvent() to FindVsyncEvent()
Lioncash
2019-02-05
1
-1
/
+1
*
service/nvflinger: Make FindBufferQueueId() a const member function
Lioncash
2019-01-30
1
-1
/
+7
*
service/nvflinger: Rename Get prefix on function to Find
Lioncash
2019-01-30
1
-10
/
+10
*
nvflinger: Add the Null display
Lioncash
2019-01-30
1
-1
/
+2
*
nvflinger: Use a std::array for the available displays instead of std::vector
Lioncash
2019-01-30
1
-1
/
+7
*
kernel/event: Reference ReadableEvent from WritableEvent
Zach Hilman
2018-11-29
1
-1
/
+1
*
core: Port all current usages of Event to Readable/WritableEvent
Zach Hilman
2018-11-29
1
-3
/
+8
*
hle/service: Default constructors and destructors in the cpp file where applicable
Lioncash
2018-09-11
1
-2
/
+2
*
nvdrv: Get rid of global std::weak_ptr
Lioncash
2018-08-08
1
-0
/
+9
*
nvflinger: Get rid of indirect inclusions
Lioncash
2018-08-07
1
-1
/
+4
*
nvflinger: Use std::string_view in OpenDisplay()
Lioncash
2018-08-07
1
-1
/
+2
*
service: Use nested namespace specifiers where applicable
Lioncash
2018-04-20
1
-4
/
+2
*
VI: Move BufferQueue and NVFlinger to their own folder/namespace.
Subv
2018-01-22
1
-0
/
+84